My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Bats Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Bats Goblin Gang Hog Rider
Giant Snowball
Skeletons Spear Goblins Bats Goblin Gang Hog Rider
Zap
Skeletons Spear Goblins Bats Goblin Gang
Barbarian Barrel
Skeletons Spear Goblins Goblin Gang Valkyrie
The Log
Skeletons Spear Goblins Goblin Gang Hog Rider
Earthquake
Skeletons Spear Goblins Goblin Gang Hog Rider
Arrows
Skeletons Spear Goblins Bats Goblin Gang
Royal Delivery
Skeletons Spear Goblins Bats Goblin Gang Valkyrie Hog Rider
Fireball
Goblin Gang Hog Rider
Poison
Spear Goblins Bats Goblin Gang
Lightning
Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Valkyrie Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Bats Arrows Goblin Gang Valkyrie Hog Rider Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Spear Goblins Bats Arrows

Attack Synergies 8 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Valkyrie Hog Rider Goblin Gang
Bats
Valkyrie Hog Rider
Arrows
Hog Rider Freeze
Goblin Gang
Hog Rider Spear Goblins Valkyrie
Valkyrie
Spear Goblins Bats Hog Rider Goblin Gang
Hog Rider
Spear Goblins Bats Arrows Goblin Gang Valkyrie Freeze
Freeze
Hog Rider Arrows

Defense Synergies 0 11

Skeletons
Spear Goblins Bats
Spear Goblins
Skeletons Bats Arrows Goblin Gang Valkyrie
Bats
Skeletons Spear Goblins Valkyrie Freeze
Arrows
Spear Goblins Valkyrie
Goblin Gang
Spear Goblins Valkyrie
Valkyrie
Spear Goblins Bats Arrows Goblin Gang Freeze
Hog Rider
Freeze
Bats Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie
Skeletons Bats Goblin Gang Valkyrie
Goblin Gang Skeletons Bats Valkyrie Freeze
Skeletons Bats Goblin Gang Valkyrie
Arrows Valkyrie
Arrows Goblin Gang Freeze Skeletons Spear Goblins Bats Valkyrie
Bats Spear Goblins Arrows Goblin Gang Freeze
Arrows Valkyrie
Skeletons Goblin Gang
Goblin Gang Skeletons Spear Goblins Valkyrie
Bats Goblin Gang Valkyrie Skeletons Spear Goblins Arrows Freeze
Arrows Spear Goblins Bats Goblin Gang
Skeletons Bats Goblin Gang Valkyrie Freeze
Valkyrie Bats Arrows Goblin Gang Freeze
Goblin Gang
Goblin Gang Freeze
Skeletons Bats Arrows Goblin Gang Valkyrie
Arrows Spear Goblins Bats Goblin Gang Valkyrie
Arrows Valkyrie Freeze Spear Goblins Bats
Goblin Gang Valkyrie Spear Goblins Bats Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeletons Spear Goblins
Arrows Goblin Gang Valkyrie
Goblin Gang Skeletons Spear Goblins Bats Valkyrie
Goblin Gang Valkyrie Bats
Skeletons Goblin Gang Valkyrie
Arrows Skeletons Bats Goblin Gang Freeze
Goblin Gang Skeletons Spear Goblins Bats Valkyrie
Valkyrie
Freeze Skeletons Spear Goblins Bats Valkyrie
Skeletons Goblin Gang
Bats Valkyrie
Arrows Valkyrie
Skeletons Goblin Gang Valkyrie
Valkyrie
Goblin Gang Skeletons Spear Goblins Bats Valkyrie Freeze
Bats Arrows Valkyrie Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze
Arrows
Arrows
Arrows Valkyrie Freeze
Arrows Valkyrie
Arrows Spear Goblins Bats Freeze
Arrows
Arrows Freeze
Arrows
Bats Goblin Gang
Arrows Valkyrie
Arrows
Arrows Freeze
Arrows
Spear Goblins Arrows
Arrows
Arrows Freeze
Bats
Arrows
Arrows Valkyrie
Arrows
Arrows
Arrows Freeze Valkyrie
Arrows
Arrows
Arrows
Bats Arrows
Bats Freeze
Arrows
Arrows Freeze
Arrows
Spear Goblins Bats Goblin Gang Freeze
Arrows
Freeze
Arrows
Goblin Gang Valkyrie
Arrows
Arrows
Bats Goblin Gang Freeze
Bats
Freeze

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