My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Minions Goblin Gang Musketeer Hog Rider Goblin Barrel
Zap
Minions Goblin Gang Goblin Barrel
Barbarian Barrel
Goblin Gang Musketeer Valkyrie Goblin Barrel
The Log
Goblin Gang Musketeer Hog Rider Goblin Barrel
Earthquake
Goblin Gang Hog Rider Goblin Barrel
Arrows
Minions Goblin Gang Goblin Barrel
Royal Delivery
Minions Goblin Gang Musketeer Valkyrie Hog Rider Goblin Barrel
Fireball
Minions Goblin Gang Musketeer Hog Rider Goblin Barrel
Poison
Minions Goblin Gang Musketeer
Lightning
Musketeer Valkyrie
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Gang Goblin Barrel Fireball Musketeer Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Goblin Gang Goblin Barrel

Attack Synergies 10 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider Goblin Barrel
Minions
Hog Rider Valkyrie
Goblin Gang
Hog Rider Goblin Barrel Valkyrie
Fireball
Arrows Hog Rider
Musketeer
Valkyrie Hog Rider
Valkyrie
Musketeer Hog Rider Goblin Barrel Minions Goblin Gang
Hog Rider
Arrows Minions Goblin Gang Fireball Musketeer Valkyrie Goblin Barrel
Goblin Barrel
Goblin Gang Valkyrie Arrows Hog Rider

Defense Synergies 3 6

Arrows
Fireball Valkyrie
Minions
Valkyrie Musketeer
Goblin Gang
Musketeer Valkyrie
Fireball
Arrows Musketeer Valkyrie
Musketeer
Goblin Gang Valkyrie Minions Fireball
Valkyrie
Minions Musketeer Arrows Goblin Gang Fireball
Hog Rider
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Musketeer Valkyrie
Minions Goblin Gang Musketeer Valkyrie
Goblin Gang Minions Musketeer Valkyrie
Minions Goblin Gang Musketeer Valkyrie
Arrows Fireball Valkyrie
Arrows Goblin Gang Fireball Minions Musketeer Valkyrie
Minions Musketeer Arrows Goblin Gang Fireball
Arrows Fireball Musketeer Valkyrie
Minions Goblin Gang Musketeer
Goblin Gang Musketeer Valkyrie
Minions Goblin Gang Valkyrie Arrows Fireball Musketeer
Arrows Minions Musketeer Goblin Gang Fireball
Minions Goblin Gang Fireball Musketeer Valkyrie
Fireball Valkyrie Arrows Minions Goblin Gang
Goblin Gang
Goblin Gang Fireball
Arrows Minions Goblin Gang Fireball Musketeer Valkyrie
Arrows Fireball Minions Goblin Gang Musketeer Valkyrie
Arrows Valkyrie Minions Fireball Musketeer
Musketeer
Goblin Gang Valkyrie Arrows Minions Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball
Fireball Arrows Goblin Gang Musketeer Valkyrie
Goblin Gang Minions Musketeer Valkyrie
Goblin Gang Valkyrie Fireball Musketeer
Goblin Gang Musketeer Valkyrie
Arrows Fireball Minions Goblin Gang Musketeer
Goblin Gang Minions Fireball Musketeer Valkyrie
Valkyrie
Minions Fireball Valkyrie
Goblin Gang Musketeer
Minions Musketeer Valkyrie
Arrows Fireball Valkyrie
Goblin Gang Fireball Valkyrie
Fireball Musketeer Valkyrie
Goblin Gang Minions Fireball Musketeer Valkyrie
Arrows Minions Valkyrie Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer Valkyrie
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer Valkyrie
Fireball Arrows Valkyrie
Arrows Fireball Minions Musketeer
Arrows Musketeer
Arrows Fireball
Arrows Fireball
Minions Goblin Gang Fireball Musketeer
Arrows Fireball Musketeer Valkyrie
Fireball Arrows Musketeer
Fireball Musketeer
Arrows Minions Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Minions
Arrows Fireball Musketeer
Arrows Fireball Valkyrie
Minions Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer
Arrows Fireball Valkyrie
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Arrows Fireball Musketeer
Minions Fireball Musketeer
Fireball
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Minions Goblin Gang Fireball Musketeer
Fireball Arrows Musketeer
Arrows Fireball
Fireball Goblin Gang Musketeer Valkyrie
Arrows Fireball Musketeer
Arrows Fireball
Musketeer
Minions Goblin Gang Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

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