My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Valkyrie Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mortar Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Fire Spirit Bats Musketeer Furnace
Zap
Fire Spirit Bats Mortar Furnace
Barbarian Barrel
Fire Spirit Mortar Musketeer Valkyrie Furnace
The Log
Fire Spirit Musketeer Furnace
Earthquake
Mortar Furnace
Arrows
Fire Spirit Bats Furnace
Royal Delivery
Fire Spirit Bats Musketeer Valkyrie
Fireball
Mortar Musketeer Furnace
Poison
Bats Mortar Musketeer Furnace
Lightning
Mortar Musketeer Valkyrie Furnace
Rocket
Mortar Musketeer Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Mortar Valkyrie Furnace Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Arrows Valkyrie Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Arrows Mortar Musketeer Valkyrie Furnace Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Bats Arrows Mortar

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Mortar Furnace
Bats
Valkyrie Mortar
Arrows
Mortar
Mortar
Fire Spirit Bats Arrows Musketeer Rocket
Musketeer
Valkyrie Mortar
Valkyrie
Fire Spirit Bats Musketeer Furnace
Furnace
Fire Spirit Valkyrie
Rocket
Mortar

Defense Synergies 1 11

Fire Spirit
Valkyrie
Bats
Mortar Musketeer Valkyrie
Arrows
Mortar Valkyrie Furnace
Mortar
Bats Arrows Musketeer Valkyrie
Musketeer
Valkyrie Bats Mortar Furnace
Valkyrie
Musketeer Fire Spirit Bats Arrows Mortar Furnace
Furnace
Arrows Musketeer Valkyrie
Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mortar Musketeer Valkyrie
Bats Mortar Musketeer Valkyrie Furnace
Mortar Furnace Rocket Fire Spirit Bats Musketeer Valkyrie
Bats Mortar Musketeer Valkyrie Furnace
Arrows Valkyrie Rocket
Arrows Fire Spirit Bats Musketeer Valkyrie Furnace
Bats Musketeer Furnace Rocket Fire Spirit Arrows Mortar
Rocket Arrows Musketeer Valkyrie
Mortar Musketeer Furnace
Fire Spirit Musketeer Valkyrie
Bats Valkyrie Arrows Musketeer Furnace
Arrows Musketeer Bats Furnace
Mortar Furnace Fire Spirit Bats Musketeer Valkyrie Rocket
Fire Spirit Valkyrie Rocket Bats Arrows Mortar Furnace
Mortar Furnace
Rocket Mortar Furnace
Bats Arrows Mortar Musketeer Valkyrie Furnace
Fire Spirit Arrows Mortar Bats Musketeer Valkyrie Furnace
Arrows Mortar Valkyrie Furnace Fire Spirit Bats Musketeer
Mortar Musketeer
Valkyrie Fire Spirit Bats Arrows Musketeer Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Furnace
Arrows Mortar Musketeer Valkyrie Rocket
Bats Musketeer Valkyrie Furnace Rocket
Valkyrie Rocket Bats Musketeer
Musketeer Valkyrie
Fire Spirit Arrows Furnace Rocket Bats Musketeer
Rocket Bats Musketeer Valkyrie Furnace
Valkyrie
Rocket Bats Mortar Valkyrie
Musketeer
Bats Musketeer Valkyrie
Rocket Arrows Valkyrie
Rocket Valkyrie
Musketeer Valkyrie Furnace
Bats Mortar Musketeer Valkyrie Furnace Rocket
Bats Arrows Valkyrie Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Musketeer Valkyrie Rocket
Arrows Mortar Musketeer
Rocket Arrows
Arrows Musketeer Valkyrie Rocket
Rocket Fire Spirit Arrows Mortar Valkyrie Furnace
Arrows Fire Spirit Bats Musketeer Furnace Rocket
Fire Spirit Arrows Mortar Musketeer Furnace
Arrows Fire Spirit
Arrows Mortar
Rocket Fire Spirit Bats Musketeer
Rocket Arrows Mortar Musketeer Valkyrie
Fire Spirit Arrows Musketeer Rocket
Rocket Fire Spirit Mortar Musketeer
Arrows Mortar Musketeer Rocket
Arrows Mortar Musketeer Furnace
Rocket Arrows Mortar Musketeer Furnace
Arrows Mortar Musketeer Furnace Rocket
Arrows Mortar Rocket
Bats Rocket
Rocket Fire Spirit Arrows Mortar Musketeer
Rocket Fire Spirit Arrows Mortar Valkyrie
Rocket Musketeer
Rocket Arrows
Rocket Musketeer
Rocket Arrows Mortar Musketeer
Arrows Fire Spirit Mortar Valkyrie Furnace
Arrows Mortar Musketeer
Arrows Mortar Musketeer
Rocket Arrows Mortar Musketeer
Fire Spirit Bats Arrows Musketeer Furnace
Rocket Bats Musketeer
Arrows Mortar Musketeer Rocket
Rocket Arrows
Rocket Arrows
Fire Spirit Bats Musketeer Rocket
Rocket Fire Spirit Arrows Musketeer
Arrows
Musketeer Valkyrie Rocket
Arrows Mortar Musketeer
Rocket Arrows
Musketeer
Bats Musketeer Rocket
Bats Musketeer Rocket
Mortar Musketeer Rocket

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