My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No ground units!

You don't have any ground unit. You need those to stop or distract certain ground units. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Baby Dragon Electro Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Freeze Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Lava Hound
Giant Snowball
Flying Machine Baby Dragon Electro Dragon Lava Hound
Zap
Flying Machine Lava Hound
Barbarian Barrel
The Log
Earthquake
Arrows
Flying Machine Lava Hound
Royal Delivery
Flying Machine Baby Dragon Electro Dragon Lava Hound
Fireball
Flying Machine Baby Dragon Electro Dragon Lava Hound
Poison
Flying Machine Electro Dragon Lava Hound
Lightning
Baby Dragon Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Baby Dragon Freeze Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Baby Dragon Freeze Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Baby Dragon Freeze Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Flying Machine Baby Dragon Freeze Poison Electro Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Tornado Flying Machine Baby Dragon

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Freeze
Flying Machine
Lava Hound Baby Dragon Electro Dragon
Tornado
Baby Dragon Freeze Poison Electro Dragon
Baby Dragon
Tornado Lava Hound Flying Machine Poison Electro Dragon
Freeze
Arrows Tornado Poison
Poison
Lava Hound Tornado Baby Dragon Freeze Electro Dragon
Electro Dragon
Lava Hound Flying Machine Tornado Baby Dragon Poison
Lava Hound
Arrows Flying Machine Baby Dragon Poison Electro Dragon

Defense Synergies 0 7

Arrows
Tornado
Flying Machine
Baby Dragon Electro Dragon
Tornado
Arrows Baby Dragon Poison Electro Dragon
Baby Dragon
Flying Machine Tornado Electro Dragon
Freeze
Poison
Tornado
Electro Dragon
Flying Machine Tornado Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Baby Dragon Electro Dragon
Flying Machine Electro Dragon
Tornado Freeze Electro Dragon
Electro Dragon
Arrows Tornado Poison
Arrows Tornado Freeze Flying Machine Baby Dragon Electro Dragon
Tornado Arrows Flying Machine Baby Dragon Freeze Poison Electro Dragon
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Tornado
Tornado
Poison Arrows Flying Machine Tornado Baby Dragon Freeze Electro Dragon
Arrows Flying Machine Tornado Baby Dragon Poison Electro Dragon
Flying Machine Freeze Electro Dragon
Arrows Tornado Baby Dragon Freeze Poison Electro Dragon
Tornado Freeze
Arrows Tornado Poison Electro Dragon
Arrows Flying Machine Tornado Baby Dragon Electro Dragon
Arrows Tornado Baby Dragon Freeze Poison Flying Machine Electro Dragon
Tornado
Arrows Flying Machine Baby Dragon Poison Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Poison Arrows Flying Machine Baby Dragon Electro Dragon
Electro Dragon
Tornado
Arrows Poison Flying Machine Tornado Baby Dragon Freeze Electro Dragon
Flying Machine
Freeze Electro Dragon Flying Machine Tornado Baby Dragon Poison
Flying Machine Electro Dragon
Arrows Tornado Poison
Flying Machine Baby Dragon Electro Dragon
Electro Dragon Flying Machine Tornado Baby Dragon Freeze Poison
Arrows Poison Flying Machine Baby Dragon Freeze Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Flying Machine Baby Dragon Freeze Electro Dragon
Arrows Poison Flying Machine Tornado Baby Dragon Electro Dragon
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Arrows Flying Machine Freeze Poison
Poison Arrows Baby Dragon
Arrows Poison Flying Machine Tornado Baby Dragon Freeze Electro Dragon
Arrows Flying Machine Tornado Baby Dragon Poison
Arrows Poison Flying Machine Tornado Baby Dragon Freeze Electro Dragon
Arrows Poison Flying Machine Tornado Electro Dragon
Tornado Poison Electro Dragon
Poison Arrows Flying Machine Tornado Electro Dragon
Poison Arrows Flying Machine Tornado Baby Dragon Electro Dragon
Flying Machine Poison Baby Dragon
Arrows Flying Machine Baby Dragon Freeze Poison Electro Dragon
Arrows Flying Machine Baby Dragon Poison
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Arrows Tornado Freeze Poison
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Arrows Flying Machine Tornado Baby Dragon Poison Electro Dragon
Baby Dragon Poison
Arrows Tornado Poison
Tornado
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Arrows Tornado Freeze Poison Baby Dragon Electro Dragon
Arrows Poison Flying Machine Tornado Baby Dragon Electro Dragon
Arrows Flying Machine Tornado Baby Dragon Poison Electro Dragon
Poison Arrows Tornado Baby Dragon
Poison Arrows Flying Machine Tornado Baby Dragon Electro Dragon
Electro Dragon Flying Machine Freeze Poison
Poison Arrows Electro Dragon
Arrows Freeze Poison Electro Dragon
Arrows Poison
Flying Machine Freeze Electro Dragon
Poison Arrows Flying Machine Tornado Baby Dragon Electro Dragon
Freeze
Arrows
Poison Flying Machine Baby Dragon Electro Dragon
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Arrows Tornado Poison
Flying Machine Electro Dragon
Electro Dragon Flying Machine Tornado Baby Dragon Freeze Poison
Flying Machine Tornado Poison Electro Dragon
Poison Electro Dragon Flying Machine Tornado Baby Dragon Freeze

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