My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Baby Dragon Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Lava Hound
Giant Snowball
Flying Machine Baby Dragon Lumberjack Lava Hound
Zap
Flying Machine Inferno Tower Lava Hound
Barbarian Barrel
Inferno Tower Lumberjack
The Log
Lumberjack
Earthquake
Inferno Tower
Arrows
Flying Machine Lava Hound
Royal Delivery
Flying Machine Baby Dragon Lumberjack Lava Hound
Fireball
Flying Machine Inferno Tower Baby Dragon Lumberjack Lava Hound
Poison
Flying Machine Inferno Tower Lava Hound
Lightning
Inferno Tower Baby Dragon Lumberjack
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Tornado Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Flying Machine Baby Dragon Lumberjack Inferno Tower Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Tornado Flying Machine Baby Dragon

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Lightning Lumberjack
Flying Machine
Lava Hound Baby Dragon Lumberjack
Inferno Tower
Tornado
Baby Dragon
Baby Dragon
Tornado Lava Hound Flying Machine Lightning Lumberjack
Lightning
Lava Hound Arrows Baby Dragon
Lumberjack
Arrows Flying Machine Baby Dragon Lava Hound
Lava Hound
Arrows Flying Machine Baby Dragon Lightning Lumberjack

Defense Synergies 0 12

Arrows
Inferno Tower Tornado Lightning Lumberjack
Flying Machine
Inferno Tower Baby Dragon Lumberjack
Inferno Tower
Arrows Flying Machine Tornado Baby Dragon Lumberjack
Tornado
Arrows Inferno Tower Baby Dragon
Baby Dragon
Flying Machine Inferno Tower Tornado Lumberjack
Lightning
Arrows
Lumberjack
Arrows Flying Machine Inferno Tower Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Flying Machine Inferno Tower Baby Dragon
Inferno Tower Lumberjack Flying Machine
Inferno Tower Tornado Lumberjack Lightning
Inferno Tower Lumberjack
Lightning Arrows Tornado Lumberjack
Arrows Tornado Flying Machine Baby Dragon Lumberjack
Inferno Tower Tornado Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows Flying Machine Inferno Tower Baby Dragon
Inferno Tower Tornado Lumberjack
Tornado Inferno Tower Lumberjack
Arrows Flying Machine Tornado Baby Dragon Lumberjack
Arrows Inferno Tower Flying Machine Tornado Baby Dragon
Inferno Tower Lumberjack Flying Machine Lightning
Arrows Tornado Baby Dragon Lumberjack
Inferno Tower Lumberjack
Inferno Tower Tornado Lightning Lumberjack
Arrows Inferno Tower Tornado Lumberjack
Arrows Flying Machine Tornado Baby Dragon Lumberjack
Arrows Tornado Baby Dragon Flying Machine Lumberjack
Inferno Tower Tornado Lumberjack
Arrows Flying Machine Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Inferno Tower
Arrows Flying Machine Baby Dragon Lightning Lumberjack
Lumberjack Inferno Tower Lightning
Lightning Lumberjack Inferno Tower Tornado
Inferno Tower Lumberjack
Arrows Flying Machine Tornado Baby Dragon
Flying Machine Inferno Tower Lightning Lumberjack
Inferno Tower Lumberjack
Lightning Flying Machine Inferno Tower Tornado Baby Dragon
Inferno Tower
Flying Machine Inferno Tower Lumberjack
Lightning Arrows Tornado
Lightning Inferno Tower Lumberjack
Flying Machine Baby Dragon
Inferno Tower Flying Machine Tornado Baby Dragon Lightning Lumberjack
Arrows Flying Machine Inferno Tower Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Flying Machine Baby Dragon
Arrows Flying Machine Tornado Baby Dragon
Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows Flying Machine
Arrows Baby Dragon
Arrows Flying Machine Tornado Baby Dragon
Arrows Flying Machine Tornado Baby Dragon
Arrows Flying Machine Tornado Baby Dragon Lightning
Arrows Flying Machine Tornado Lightning
Lightning Tornado Lumberjack
Lightning Arrows Flying Machine Tornado
Lightning Arrows Flying Machine Tornado Baby Dragon
Flying Machine Lightning Baby Dragon
Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows Tornado
Lightning
Lightning Arrows Flying Machine Baby Dragon
Lightning Arrows Flying Machine Tornado Baby Dragon
Lightning Baby Dragon
Lightning Arrows Tornado
Tornado Lightning
Lightning Arrows Flying Machine Baby Dragon
Arrows Tornado Baby Dragon
Arrows Flying Machine Tornado Baby Dragon Lightning
Lightning Arrows Flying Machine Tornado Baby Dragon
Lightning Arrows Tornado Baby Dragon
Lightning Arrows Flying Machine Tornado Baby Dragon
Lightning Flying Machine
Lightning
Lightning Arrows
Lightning Arrows
Arrows Lightning
Lightning Flying Machine
Lightning Arrows Flying Machine Tornado Baby Dragon
Arrows
Lightning Flying Machine Baby Dragon Lumberjack
Arrows Flying Machine Baby Dragon Lightning
Lightning Arrows Tornado
Flying Machine
Flying Machine Tornado Baby Dragon Lightning
Flying Machine Tornado Lightning
Lightning Flying Machine Tornado Baby Dragon

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