My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Goblin Hut Dark Prince P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Miner
Giant Snowball
Flying Machine Goblin Hut Miner
Zap
Flying Machine Goblin Hut Dark Prince
Barbarian Barrel
Goblin Hut Dark Prince Electro Wizard
The Log
Goblin Hut Dark Prince
Earthquake
Goblin Hut
Arrows
Flying Machine Goblin Hut
Royal Delivery
Flying Machine Goblin Hut Dark Prince P.E.K.K.A Miner Electro Wizard
Fireball
Flying Machine Goblin Hut Electro Wizard
Poison
Flying Machine Goblin Hut Electro Wizard
Lightning
Goblin Hut Dark Prince Electro Wizard
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Poison P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Miner Flying Machine Dark Prince Poison Electro Wizard Goblin Hut P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Miner Flying Machine Dark Prince

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Dark Prince Miner
Flying Machine
Goblin Hut Dark Prince P.E.K.K.A
Goblin Hut
Flying Machine Dark Prince Miner
Dark Prince
Arrows Flying Machine Goblin Hut Poison Miner Electro Wizard
Poison
P.E.K.K.A Miner Dark Prince
P.E.K.K.A
Arrows Poison Electro Wizard Flying Machine
Miner
Poison Arrows Goblin Hut Dark Prince Electro Wizard
Electro Wizard
P.E.K.K.A Dark Prince Miner

Defense Synergies 0 13

Arrows
Goblin Hut Dark Prince P.E.K.K.A
Flying Machine
Goblin Hut Dark Prince P.E.K.K.A Electro Wizard
Goblin Hut
Arrows Flying Machine Dark Prince Electro Wizard
Dark Prince
Arrows Flying Machine Goblin Hut Poison Electro Wizard
Poison
Dark Prince Electro Wizard
P.E.K.K.A
Arrows Flying Machine Electro Wizard
Miner
Electro Wizard
Flying Machine Goblin Hut Dark Prince Poison P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Goblin Hut Electro Wizard
P.E.K.K.A Flying Machine Goblin Hut Dark Prince Electro Wizard
Goblin Hut P.E.K.K.A Dark Prince Electro Wizard
Goblin Hut P.E.K.K.A Dark Prince Electro Wizard
Arrows Dark Prince Poison P.E.K.K.A
Arrows Flying Machine Dark Prince Electro Wizard
Electro Wizard Arrows Flying Machine Goblin Hut Poison
Arrows Flying Machine Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Hut
Dark Prince Miner Electro Wizard
Poison Electro Wizard Arrows Flying Machine Goblin Hut Dark Prince
Arrows Flying Machine Goblin Hut Poison Electro Wizard
Goblin Hut P.E.K.K.A Flying Machine Dark Prince Electro Wizard
Arrows Goblin Hut Dark Prince Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Hut Electro Wizard
Goblin Hut P.E.K.K.A Electro Wizard
Arrows Goblin Hut Dark Prince Poison P.E.K.K.A Electro Wizard
Arrows Flying Machine Goblin Hut Dark Prince Electro Wizard
Arrows Poison Flying Machine Goblin Hut Dark Prince Electro Wizard
P.E.K.K.A Goblin Hut Electro Wizard
Dark Prince Arrows Flying Machine Poison P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut Dark Prince P.E.K.K.A Electro Wizard
Poison Electro Wizard Arrows Flying Machine Miner
P.E.K.K.A Goblin Hut Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Hut Dark Prince
Arrows Poison Flying Machine Goblin Hut Electro Wizard
Dark Prince P.E.K.K.A Flying Machine Goblin Hut Electro Wizard
P.E.K.K.A Dark Prince
P.E.K.K.A Electro Wizard Flying Machine Goblin Hut Dark Prince Poison
P.E.K.K.A Goblin Hut
P.E.K.K.A Flying Machine Goblin Hut Dark Prince
P.E.K.K.A Arrows Dark Prince Poison Electro Wizard
Dark Prince P.E.K.K.A
Flying Machine
Goblin Hut Electro Wizard Flying Machine Dark Prince Poison P.E.K.K.A
Arrows Poison Flying Machine Goblin Hut Dark Prince P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Flying Machine
Arrows Poison Flying Machine Miner Electro Wizard
Arrows Flying Machine Goblin Hut Poison Miner
Arrows Flying Machine Dark Prince Poison
Poison Arrows Dark Prince
Arrows Poison Flying Machine
Arrows Flying Machine Poison
Arrows Poison Flying Machine
Arrows Poison Miner Flying Machine
Poison Electro Wizard
Poison Miner Arrows Flying Machine Dark Prince Electro Wizard
Poison Arrows Flying Machine
Flying Machine Poison Goblin Hut Miner
Arrows Flying Machine Poison
Arrows Flying Machine Goblin Hut Poison
Arrows Flying Machine Goblin Hut Poison
Arrows Flying Machine Goblin Hut Poison
Arrows Poison
Arrows Flying Machine Dark Prince Poison Electro Wizard
Arrows Flying Machine Poison Miner
Poison
Arrows Poison
Arrows Flying Machine Poison
Arrows Poison Dark Prince
Arrows Poison Miner Flying Machine Electro Wizard
Arrows Flying Machine Poison Miner
Poison Miner Arrows
Poison Arrows Flying Machine Electro Wizard
Electro Wizard Flying Machine Goblin Hut Poison
Poison Arrows Miner
Arrows Poison Electro Wizard
P.E.K.K.A
Arrows Poison
Electro Wizard Flying Machine Goblin Hut Dark Prince
Poison Arrows Flying Machine Electro Wizard
Arrows
Poison Miner Flying Machine Dark Prince Electro Wizard
Arrows Flying Machine Poison
Arrows Poison
Flying Machine Dark Prince P.E.K.K.A
Flying Machine Poison Electro Wizard
Flying Machine Poison Electro Wizard
Poison Flying Machine Dark Prince Miner Electro Wizard

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