My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Flying Machine
Zap
Flying Machine Bandit
Barbarian Barrel
Wizard Bandit Electro Wizard
The Log
Bandit
Earthquake
Arrows
Flying Machine
Royal Delivery
Flying Machine Wizard P.E.K.K.A Bandit Electro Wizard
Fireball
Flying Machine Wizard Bandit Electro Wizard
Poison
Flying Machine Wizard Electro Wizard
Lightning
Wizard Bandit Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Bandit Fireball Flying Machine Electro Wizard Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Bandit Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Bandit
Fireball
Arrows The Log Electro Wizard
Flying Machine
P.E.K.K.A
Wizard
P.E.K.K.A Bandit
P.E.K.K.A
Arrows Electro Wizard Flying Machine Wizard The Log
The Log
Fireball P.E.K.K.A Bandit
Bandit
Arrows Wizard The Log Electro Wizard
Electro Wizard
P.E.K.K.A Fireball Bandit

Defense Synergies 2 17

Arrows
Fireball P.E.K.K.A Bandit
Fireball
The Log Arrows Bandit Electro Wizard
Flying Machine
P.E.K.K.A The Log Bandit Electro Wizard
Wizard
P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A
The Log Arrows Flying Machine Wizard Electro Wizard
The Log
Fireball P.E.K.K.A Flying Machine Wizard Bandit Electro Wizard
Bandit
Arrows Fireball Flying Machine Wizard The Log Electro Wizard
Electro Wizard
Fireball Flying Machine Wizard P.E.K.K.A The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Flying Machine Wizard The Log Electro Wizard
P.E.K.K.A Flying Machine The Log Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Arrows Fireball P.E.K.K.A The Log
Arrows Fireball The Log Flying Machine Bandit Electro Wizard
Electro Wizard Arrows Fireball Flying Machine Wizard
Arrows Fireball Flying Machine P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A
Bandit Electro Wizard
Electro Wizard Arrows Fireball Flying Machine Wizard The Log Bandit
Arrows Fireball Flying Machine Wizard Electro Wizard
P.E.K.K.A Fireball Flying Machine Wizard The Log Bandit Electro Wizard
Fireball Wizard Arrows P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Fireball P.E.K.K.A The Log Bandit Electro Wizard
Wizard Arrows Fireball P.E.K.K.A Electro Wizard
Arrows Fireball Flying Machine Wizard The Log Bandit Electro Wizard
Arrows Wizard The Log Fireball Flying Machine Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Wizard Arrows Fireball Flying Machine P.E.K.K.A The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Arrows Flying Machine Wizard The Log
P.E.K.K.A Bandit The Log Electro Wizard
P.E.K.K.A Fireball The Log Bandit Electro Wizard
P.E.K.K.A Bandit
Arrows Fireball Wizard Flying Machine Electro Wizard
P.E.K.K.A Fireball Flying Machine Bandit Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Fireball Flying Machine The Log Bandit
P.E.K.K.A
P.E.K.K.A Flying Machine
P.E.K.K.A Arrows Fireball The Log Electro Wizard
P.E.K.K.A Fireball Wizard Bandit
Wizard Fireball Flying Machine
Electro Wizard Fireball Flying Machine P.E.K.K.A The Log
Arrows Fireball Flying Machine Wizard P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Flying Machine The Log Bandit
Arrows Fireball Flying Machine The Log Bandit Electro Wizard
Arrows Fireball Flying Machine The Log Bandit
Arrows Fireball Flying Machine The Log
Fireball Wizard Arrows The Log
Arrows Fireball Wizard Flying Machine
Arrows Flying Machine Wizard The Log
Arrows Fireball The Log Flying Machine Wizard
Arrows Fireball The Log Flying Machine Wizard Bandit
Fireball Electro Wizard
Arrows Fireball Flying Machine Wizard The Log Bandit Electro Wizard
Fireball Arrows Flying Machine Wizard
Flying Machine Fireball The Log Bandit
Arrows Fireball Flying Machine Bandit
Arrows Fireball Flying Machine The Log
Arrows Fireball Flying Machine Wizard The Log Bandit
Arrows Fireball Flying Machine Wizard The Log Bandit
Arrows Fireball
Arrows Fireball Flying Machine Wizard The Log Bandit Electro Wizard
Arrows Fireball Flying Machine Wizard The Log
Fireball The Log
Arrows Fireball Wizard
The Log
Arrows Fireball Flying Machine The Log
Arrows The Log Fireball Wizard
Arrows Fireball The Log Flying Machine Wizard Bandit Electro Wizard
Fireball Arrows Flying Machine Wizard The Log Bandit
Fireball Arrows The Log Bandit
Arrows Fireball Flying Machine Wizard Electro Wizard
Electro Wizard Fireball Flying Machine Wizard
Fireball
Arrows Fireball Wizard The Log Bandit
Arrows Fireball Electro Wizard
P.E.K.K.A
Arrows Fireball Wizard The Log
Electro Wizard Fireball Flying Machine Bandit
Fireball Arrows Flying Machine Wizard Electro Wizard
Arrows The Log Fireball
Fireball Flying Machine Wizard Electro Wizard
Arrows The Log Fireball Flying Machine Wizard
Arrows Fireball
Flying Machine P.E.K.K.A
Fireball Flying Machine The Log Electro Wizard
Fireball Flying Machine Electro Wizard
Fireball Flying Machine The Log Bandit Electro Wizard

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