My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Minion Horde Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Skeleton Army
Giant Snowball
Cannon Goblin Gang Barbarians Minion Horde Furnace Skeleton Army
Zap
Cannon Goblin Gang Minion Horde Furnace Skeleton Army
Barbarian Barrel
Cannon Goblin Gang Barbarians Valkyrie Furnace Skeleton Army
The Log
Cannon Goblin Gang Barbarians Furnace Skeleton Army
Earthquake
Cannon Goblin Gang Barbarians Furnace Skeleton Army
Arrows
Goblin Gang Minion Horde Furnace Skeleton Army
Royal Delivery
Goblin Gang Barbarians Minion Horde Valkyrie Skeleton Army
Fireball
Cannon Goblin Gang Barbarians Minion Horde Furnace Skeleton Army
Poison
Cannon Goblin Gang Barbarians Minion Horde Furnace Skeleton Army
Lightning
Cannon Valkyrie Furnace
Rocket
Barbarians Minion Horde Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Minion Horde Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Goblin Gang Skeleton Army Valkyrie Furnace Barbarians Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Cannon Goblin Gang Skeleton Army

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Cannon
Goblin Gang
Valkyrie
Barbarians
Minion Horde
Valkyrie
Goblin Gang Furnace
Furnace
Valkyrie
Skeleton Army

Defense Synergies 0 16

Arrows
Cannon Barbarians Valkyrie Furnace
Cannon
Arrows Goblin Gang Valkyrie Skeleton Army
Goblin Gang
Cannon Barbarians Valkyrie Furnace Skeleton Army
Barbarians
Arrows Goblin Gang Minion Horde Furnace Skeleton Army
Minion Horde
Barbarians
Valkyrie
Arrows Cannon Goblin Gang Furnace
Furnace
Arrows Goblin Gang Barbarians Valkyrie Skeleton Army
Skeleton Army
Cannon Goblin Gang Barbarians Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Minion Horde Valkyrie
Barbarians Minion Horde Skeleton Army Cannon Goblin Gang Valkyrie Furnace
Cannon Goblin Gang Barbarians Minion Horde Furnace Skeleton Army Valkyrie
Cannon Barbarians Minion Horde Skeleton Army Goblin Gang Valkyrie Furnace
Arrows Barbarians Valkyrie Skeleton Army
Arrows Goblin Gang Skeleton Army Cannon Valkyrie Furnace
Minion Horde Furnace Arrows Cannon Goblin Gang
Arrows Cannon Barbarians Valkyrie
Cannon Barbarians Minion Horde Goblin Gang Furnace Skeleton Army
Goblin Gang Skeleton Army Cannon Barbarians Minion Horde Valkyrie
Goblin Gang Barbarians Minion Horde Valkyrie Skeleton Army Arrows Cannon Furnace
Arrows Minion Horde Goblin Gang Furnace
Cannon Barbarians Minion Horde Furnace Skeleton Army Goblin Gang Valkyrie
Valkyrie Skeleton Army Arrows Cannon Goblin Gang Barbarians Minion Horde Furnace
Barbarians Skeleton Army Cannon Goblin Gang Minion Horde Furnace
Barbarians Minion Horde Skeleton Army Cannon Goblin Gang Furnace
Barbarians Minion Horde Arrows Cannon Goblin Gang Valkyrie Furnace Skeleton Army
Arrows Cannon Goblin Gang Barbarians Minion Horde Valkyrie Furnace Skeleton Army
Arrows Valkyrie Furnace Cannon Barbarians
Barbarians Cannon
Goblin Gang Valkyrie Skeleton Army Arrows Cannon Barbarians Minion Horde Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Valkyrie Skeleton Army Furnace
Arrows Goblin Gang Valkyrie
Goblin Gang Barbarians Skeleton Army Minion Horde Valkyrie Furnace
Goblin Gang Valkyrie Skeleton Army Barbarians Minion Horde
Barbarians Cannon Goblin Gang Minion Horde Valkyrie Skeleton Army
Arrows Furnace Goblin Gang Minion Horde
Goblin Gang Skeleton Army Barbarians Minion Horde Valkyrie Furnace
Barbarians Minion Horde Valkyrie Skeleton Army
Minion Horde Barbarians Valkyrie Skeleton Army
Cannon Goblin Gang Barbarians Minion Horde Skeleton Army
Barbarians Minion Horde Valkyrie
Skeleton Army Arrows Barbarians Valkyrie
Barbarians Skeleton Army Cannon Goblin Gang Minion Horde Valkyrie
Cannon Barbarians Minion Horde Valkyrie Furnace Skeleton Army
Goblin Gang Barbarians Skeleton Army Minion Horde Valkyrie Furnace
Arrows Valkyrie Cannon Barbarians Minion Horde

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie
Arrows
Arrows Minion Horde
Arrows Barbarians Valkyrie
Arrows Minion Horde Valkyrie Furnace
Arrows Minion Horde Furnace
Arrows Minion Horde Furnace
Arrows
Arrows
Goblin Gang Minion Horde
Arrows Minion Horde Valkyrie
Arrows
Arrows Minion Horde
Arrows Furnace
Arrows Minion Horde Furnace
Arrows Minion Horde Furnace
Arrows
Minion Horde
Arrows
Arrows Valkyrie
Minion Horde
Arrows
Arrows Barbarians Minion Horde
Arrows Valkyrie Furnace
Minion Horde
Arrows
Arrows
Arrows
Arrows Minion Horde Furnace
Minion Horde
Minion Horde
Arrows Minion Horde
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Goblin Gang Barbarians Skeleton Army
Arrows
Arrows
Goblin Gang Minion Horde Valkyrie
Arrows
Arrows
Minion Horde
Goblin Gang Minion Horde

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