My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Flying Machine Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Flying Machine Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Army
Giant Snowball
Bomber Dart Goblin Flying Machine Skeleton Army Lumberjack
Zap
Bomber Dart Goblin Flying Machine Skeleton Army
Barbarian Barrel
Bomber Dart Goblin Skeleton Army Lumberjack
The Log
Bomber Dart Goblin Skeleton Army Lumberjack
Earthquake
Bomber Skeleton Army
Arrows
Bomber Dart Goblin Flying Machine Skeleton Army
Royal Delivery
Bomber Dart Goblin Flying Machine Skeleton Army Lumberjack
Fireball
Bomber Dart Goblin Flying Machine Skeleton Army Lumberjack
Poison
Bomber Dart Goblin Flying Machine Skeleton Army
Lightning
Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Arrows Dart Goblin Skeleton Army Flying Machine Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bomber Arrows Dart Goblin

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Lumberjack Mega Knight
Arrows
Mirror Lumberjack Mega Knight
Dart Goblin
Mirror Mega Knight
Flying Machine
Mirror Lumberjack Mega Knight
Mirror
Arrows Dart Goblin Flying Machine Skeleton Army Lumberjack
Skeleton Army
Mirror
Lumberjack
Bomber Arrows Flying Machine Mirror Mega Knight
Mega Knight
Bomber Arrows Dart Goblin Flying Machine Lumberjack

Defense Synergies 3 13

Bomber
Arrows
Mirror Mega Knight Lumberjack
Dart Goblin
Flying Machine Mirror Skeleton Army Lumberjack Mega Knight
Flying Machine
Dart Goblin Mirror Skeleton Army Lumberjack Mega Knight
Mirror
Arrows Skeleton Army Dart Goblin Flying Machine Lumberjack Mega Knight
Skeleton Army
Mirror Dart Goblin Flying Machine Lumberjack
Lumberjack
Arrows Dart Goblin Flying Machine Mirror Skeleton Army
Mega Knight
Arrows Dart Goblin Flying Machine Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Flying Machine
Skeleton Army Lumberjack Bomber Dart Goblin Flying Machine Mega Knight
Skeleton Army Lumberjack Mega Knight Bomber Dart Goblin
Skeleton Army Lumberjack Bomber Dart Goblin Mega Knight
Bomber Arrows Skeleton Army Lumberjack Mega Knight
Arrows Skeleton Army Bomber Dart Goblin Flying Machine Lumberjack Mega Knight
Dart Goblin Arrows Flying Machine
Arrows Dart Goblin Flying Machine Mega Knight
Skeleton Army Lumberjack
Skeleton Army Bomber Dart Goblin Lumberjack Mega Knight
Dart Goblin Skeleton Army Bomber Arrows Flying Machine Lumberjack Mega Knight
Arrows Dart Goblin Flying Machine
Skeleton Army Lumberjack Mega Knight Bomber Flying Machine
Bomber Skeleton Army Mega Knight Arrows Dart Goblin Lumberjack
Skeleton Army Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight
Mega Knight Bomber Arrows Skeleton Army Lumberjack
Arrows Mega Knight Bomber Dart Goblin Flying Machine Skeleton Army Lumberjack
Arrows Bomber Dart Goblin Flying Machine Lumberjack Mega Knight
Dart Goblin Lumberjack
Bomber Skeleton Army Mega Knight Arrows Dart Goblin Flying Machine Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Mega Knight
Bomber Arrows Flying Machine Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight
Arrows Dart Goblin Flying Machine
Skeleton Army Dart Goblin Flying Machine Lumberjack
Mega Knight Skeleton Army Lumberjack
Mega Knight Flying Machine Skeleton Army
Dart Goblin Skeleton Army
Mega Knight Dart Goblin Flying Machine Lumberjack
Skeleton Army Mega Knight Arrows
Skeleton Army Mega Knight Lumberjack
Bomber Dart Goblin Flying Machine Skeleton Army Mega Knight
Skeleton Army Bomber Dart Goblin Flying Machine Lumberjack
Arrows Mega Knight Bomber Dart Goblin Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Bomber Arrows Mega Knight
Arrows Dart Goblin Flying Machine
Bomber Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Lumberjack
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Flying Machine Dart Goblin
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Bomber Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine Mega Knight
Arrows
Bomber
Bomber Arrows Dart Goblin Flying Machine Mega Knight
Bomber Arrows Dart Goblin Flying Machine Mega Knight
Mega Knight
Arrows
Arrows Flying Machine
Arrows Bomber Mega Knight
Arrows Dart Goblin Flying Machine
Arrows Flying Machine Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin Flying Machine
Dart Goblin Flying Machine
Bomber Arrows Dart Goblin Mega Knight
Arrows
Mega Knight
Arrows
Dart Goblin Flying Machine Skeleton Army
Arrows Dart Goblin Flying Machine
Arrows
Dart Goblin Flying Machine Lumberjack Mega Knight
Arrows Bomber Dart Goblin Flying Machine
Arrows
Dart Goblin Flying Machine Mega Knight
Dart Goblin Flying Machine
Dart Goblin Flying Machine
Dart Goblin Flying Machine Mega Knight

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