My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Miner
Giant Snowball
Spear Goblins Barbarians Musketeer Goblin Barrel Miner
Zap
Spear Goblins Goblin Barrel
Barbarian Barrel
Spear Goblins Barbarians Musketeer Bomb Tower Goblin Barrel
The Log
Spear Goblins Barbarians Musketeer Goblin Barrel
Earthquake
Spear Goblins Barbarians Bomb Tower Goblin Barrel
Arrows
Spear Goblins Goblin Barrel
Royal Delivery
Spear Goblins Barbarians Musketeer Goblin Barrel Miner
Fireball
Barbarians Musketeer Bomb Tower Goblin Barrel
Poison
Spear Goblins Barbarians Musketeer Bomb Tower
Lightning
Musketeer Bomb Tower
Rocket
Barbarians Musketeer Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Goblin Barrel Miner Fireball Musketeer Bomb Tower Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Goblin Barrel Miner

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Miner
Arrows
Fireball Goblin Barrel Miner
Barbarians
Fireball
Arrows Miner
Musketeer
Miner
Bomb Tower
Goblin Barrel
Spear Goblins Arrows Miner
Miner
Spear Goblins Arrows Fireball Musketeer Goblin Barrel

Defense Synergies 0 12

Spear Goblins
Arrows Barbarians Musketeer Bomb Tower
Arrows
Spear Goblins Barbarians Fireball Bomb Tower
Barbarians
Spear Goblins Arrows
Fireball
Arrows Musketeer Bomb Tower Miner
Musketeer
Spear Goblins Fireball Bomb Tower Miner
Bomb Tower
Spear Goblins Arrows Fireball Musketeer
Goblin Barrel
Miner
Fireball Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Musketeer
Barbarians Bomb Tower Musketeer
Barbarians Bomb Tower Musketeer
Barbarians Bomb Tower Musketeer
Arrows Barbarians Fireball Bomb Tower
Arrows Fireball Spear Goblins Musketeer Bomb Tower
Musketeer Spear Goblins Arrows Fireball Bomb Tower
Arrows Barbarians Fireball Musketeer Bomb Tower
Barbarians Musketeer Bomb Tower
Spear Goblins Barbarians Musketeer Miner
Barbarians Spear Goblins Arrows Fireball Musketeer Bomb Tower
Arrows Musketeer Spear Goblins Fireball
Barbarians Bomb Tower Fireball Musketeer
Fireball Bomb Tower Arrows Barbarians
Barbarians Bomb Tower
Barbarians Bomb Tower Fireball
Barbarians Bomb Tower Arrows Fireball Musketeer
Arrows Fireball Bomb Tower Spear Goblins Barbarians Musketeer
Arrows Bomb Tower Spear Goblins Barbarians Fireball Musketeer
Barbarians Musketeer Bomb Tower
Spear Goblins Arrows Barbarians Fireball Musketeer Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Fireball
Fireball Arrows Musketeer Bomb Tower Miner
Barbarians Spear Goblins Musketeer Bomb Tower
Barbarians Fireball Musketeer
Barbarians Musketeer
Arrows Fireball Musketeer Bomb Tower
Spear Goblins Barbarians Fireball Musketeer Bomb Tower
Barbarians Bomb Tower
Spear Goblins Barbarians Fireball Bomb Tower
Barbarians Musketeer
Barbarians Musketeer Bomb Tower
Arrows Barbarians Fireball
Barbarians Fireball Bomb Tower
Barbarians Fireball Musketeer Bomb Tower
Barbarians Spear Goblins Fireball Musketeer Bomb Tower
Arrows Barbarians Fireball Musketeer Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer
Arrows Fireball Musketeer Miner
Arrows Fireball Miner
Arrows Barbarians Fireball Musketeer
Fireball Arrows
Arrows Fireball Spear Goblins Musketeer
Arrows Musketeer
Arrows Fireball
Arrows Fireball Miner
Fireball Musketeer
Miner Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Musketeer Miner
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Spear Goblins Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer
Arrows Fireball Miner
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Barbarians Fireball Musketeer
Arrows Fireball
Arrows Fireball Miner Musketeer
Fireball Arrows Musketeer Miner
Fireball Miner Arrows Musketeer
Arrows Fireball Musketeer
Fireball Musketeer
Fireball
Arrows Fireball Musketeer Miner
Arrows Fireball
Arrows Fireball
Spear Goblins Barbarians Fireball Musketeer
Fireball Arrows Musketeer
Arrows Fireball
Fireball Miner Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Miner

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