My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Dark Prince
Giant Snowball
Barbarians Furnace
Zap
Furnace Dark Prince
Barbarian Barrel
Barbarians Elite Barbarians Furnace Wizard Dark Prince
The Log
Barbarians Elite Barbarians Furnace Dark Prince
Earthquake
Barbarians Furnace
Arrows
Furnace
Royal Delivery
Barbarians Elite Barbarians Wizard Dark Prince
Fireball
Barbarians Elite Barbarians Furnace Wizard
Poison
Barbarians Furnace Wizard
Lightning
Elite Barbarians Furnace Wizard Dark Prince
Rocket
Barbarians Elite Barbarians Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace Wizard Tornado Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Fireball Furnace Dark Prince Barbarians Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Tornado Fireball Furnace

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball Dark Prince
Barbarians
Elite Barbarians
Arrows Fireball Furnace Wizard
Fireball
Arrows Tornado Elite Barbarians Dark Prince
Furnace
Elite Barbarians Dark Prince
Wizard
Tornado Elite Barbarians Dark Prince
Tornado
Fireball Wizard Dark Prince
Dark Prince
Arrows Fireball Furnace Wizard Tornado

Defense Synergies 3 12

Arrows
Barbarians Fireball Furnace Tornado Dark Prince
Barbarians
Arrows Furnace
Elite Barbarians
Dark Prince Wizard
Fireball
Tornado Arrows Dark Prince
Furnace
Arrows Barbarians Tornado Dark Prince
Wizard
Tornado Elite Barbarians Dark Prince
Tornado
Fireball Wizard Arrows Furnace Dark Prince
Dark Prince
Elite Barbarians Arrows Fireball Furnace Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard
Barbarians Elite Barbarians Furnace Dark Prince
Barbarians Furnace Tornado Elite Barbarians Dark Prince
Barbarians Elite Barbarians Furnace Dark Prince
Arrows Barbarians Elite Barbarians Fireball Tornado Dark Prince
Arrows Fireball Tornado Furnace Dark Prince
Furnace Tornado Arrows Fireball Wizard
Arrows Barbarians Fireball
Barbarians Elite Barbarians Furnace Tornado
Elite Barbarians Tornado Barbarians Dark Prince
Barbarians Arrows Fireball Furnace Wizard Tornado Dark Prince
Arrows Fireball Furnace Wizard Tornado
Barbarians Furnace Elite Barbarians Fireball Wizard Dark Prince
Fireball Wizard Arrows Barbarians Furnace Tornado Dark Prince
Barbarians Elite Barbarians Furnace
Barbarians Tornado Elite Barbarians Fireball Furnace
Barbarians Wizard Arrows Elite Barbarians Fireball Furnace Tornado Dark Prince
Arrows Fireball Barbarians Elite Barbarians Furnace Wizard Tornado Dark Prince
Arrows Furnace Wizard Tornado Barbarians Fireball Dark Prince
Barbarians Elite Barbarians Tornado
Wizard Dark Prince Arrows Barbarians Elite Barbarians Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Elite Barbarians Fireball Furnace Dark Prince
Fireball Arrows Elite Barbarians Wizard
Barbarians Elite Barbarians Furnace Dark Prince
Dark Prince Barbarians Elite Barbarians Fireball Tornado
Barbarians Elite Barbarians Dark Prince
Arrows Fireball Furnace Wizard Tornado
Dark Prince Barbarians Elite Barbarians Fireball Furnace
Barbarians Elite Barbarians Dark Prince
Barbarians Elite Barbarians Fireball Tornado Dark Prince
Barbarians
Barbarians Elite Barbarians Dark Prince
Arrows Barbarians Elite Barbarians Fireball Tornado Dark Prince
Barbarians Elite Barbarians Dark Prince Fireball Wizard
Wizard Barbarians Fireball Furnace
Barbarians Elite Barbarians Fireball Furnace Tornado Dark Prince
Arrows Barbarians Elite Barbarians Fireball Wizard Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Tornado
Arrows Fireball
Arrows Barbarians Fireball Dark Prince
Fireball Wizard Arrows Furnace Dark Prince
Arrows Fireball Wizard Furnace Tornado
Arrows Furnace Wizard Tornado
Arrows Fireball Wizard Tornado
Arrows Fireball Wizard Tornado
Elite Barbarians Fireball Tornado
Arrows Fireball Wizard Tornado Dark Prince
Fireball Arrows Wizard Tornado
Elite Barbarians Fireball
Arrows Fireball
Arrows Elite Barbarians Fireball Furnace
Arrows Fireball Furnace Wizard
Arrows Fireball Furnace Wizard
Arrows Fireball Tornado
Arrows Fireball Wizard Dark Prince
Arrows Fireball Wizard Tornado
Fireball
Arrows Fireball Wizard Tornado
Tornado
Arrows Barbarians Fireball
Arrows Tornado Fireball Furnace Wizard Dark Prince
Arrows Fireball Wizard Tornado
Fireball Arrows Wizard Tornado
Fireball Arrows Tornado
Elite Barbarians Arrows Fireball Furnace Wizard Tornado
Fireball Wizard
Elite Barbarians Fireball
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Wizard
Barbarians Fireball Dark Prince
Fireball Arrows Wizard Tornado
Arrows Fireball
Fireball Wizard Dark Prince
Arrows Fireball Wizard
Arrows Fireball Tornado
Elite Barbarians Dark Prince
Elite Barbarians Fireball Tornado
Fireball Tornado
Fireball Tornado Dark Prince

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