My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Barbarians Mega Minion Balloon Inferno Dragon
Zap
Balloon Inferno Dragon
Barbarian Barrel
Barbarians Valkyrie
The Log
Barbarians
Earthquake
Barbarians
Arrows
Royal Delivery
Barbarians Mega Minion Valkyrie Balloon Inferno Dragon
Fireball
Barbarians Mega Minion Balloon Inferno Dragon
Poison
Barbarians Mega Minion Balloon
Lightning
Mega Minion Valkyrie Balloon Inferno Dragon
Rocket
Barbarians Valkyrie Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Valkyrie Freeze Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Mega Minion Valkyrie Freeze Inferno Dragon Barbarians Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Mega Minion Valkyrie

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Mega Minion Freeze
Barbarians
Balloon
Mega Minion
Arrows Valkyrie Balloon
Valkyrie
Balloon Mega Minion
Freeze
Balloon Arrows
Balloon
Arrows Valkyrie Freeze Barbarians Mega Minion The Log
The Log
Balloon
Inferno Dragon

Defense Synergies 0 9

Arrows
Barbarians Mega Minion Valkyrie
Barbarians
Arrows
Mega Minion
Arrows Valkyrie Freeze The Log
Valkyrie
Arrows Mega Minion Freeze The Log
Freeze
Mega Minion Valkyrie
Balloon
The Log
Mega Minion Valkyrie Inferno Dragon
Inferno Dragon
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Valkyrie The Log
Barbarians Inferno Dragon Mega Minion Valkyrie The Log
Barbarians Mega Minion Valkyrie Freeze Inferno Dragon
Barbarians Inferno Dragon Mega Minion Valkyrie
Arrows Barbarians Valkyrie The Log
Arrows Freeze The Log Mega Minion Valkyrie
Mega Minion Inferno Dragon Arrows Freeze
Arrows Barbarians Valkyrie The Log
Barbarians Inferno Dragon
Barbarians Valkyrie
Barbarians Valkyrie Arrows Mega Minion Freeze The Log
Arrows Mega Minion Inferno Dragon
Barbarians Valkyrie Freeze The Log
Valkyrie Arrows Barbarians Mega Minion Freeze The Log
Barbarians Inferno Dragon
Barbarians Freeze The Log Inferno Dragon
Barbarians Arrows Valkyrie
Arrows Barbarians Mega Minion Valkyrie The Log
Arrows Valkyrie Freeze The Log Barbarians Mega Minion Inferno Dragon
Barbarians Inferno Dragon
Valkyrie Arrows Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie
Arrows Mega Minion Valkyrie The Log Inferno Dragon
Barbarians Valkyrie The Log
Valkyrie Barbarians The Log
Barbarians Valkyrie Inferno Dragon
Arrows Freeze
Barbarians Mega Minion Valkyrie
Barbarians Valkyrie Inferno Dragon
Freeze Barbarians Mega Minion Valkyrie The Log Inferno Dragon
Barbarians Mega Minion Inferno Dragon
Inferno Dragon Barbarians Mega Minion Valkyrie
Arrows Barbarians Valkyrie The Log
Barbarians Valkyrie
Barbarians Valkyrie
Barbarians Mega Minion Valkyrie Freeze The Log Inferno Dragon
Arrows Valkyrie Barbarians Mega Minion Freeze The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze The Log
Arrows The Log
Arrows The Log
Arrows Barbarians Valkyrie Freeze The Log
Arrows Valkyrie The Log
Arrows Mega Minion Freeze
Arrows The Log
Arrows The Log Freeze
Arrows The Log
Arrows Valkyrie The Log
Arrows
The Log
Arrows Freeze
Arrows The Log
Arrows The Log
Arrows The Log
Arrows Freeze
Arrows Mega Minion The Log
Arrows Valkyrie The Log
The Log
Arrows
The Log
Arrows Barbarians The Log
Arrows Freeze The Log Valkyrie
Mega Minion Inferno Dragon
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Mega Minion Freeze
Mega Minion
Arrows The Log
Arrows Freeze
Arrows The Log
Barbarians Freeze
Arrows Mega Minion
Freeze
Arrows The Log
Mega Minion Valkyrie
Arrows The Log
Arrows
Mega Minion
Freeze The Log
Freeze The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: