My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Three Musketeers Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Three Musketeers Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Three Musketeers Skeleton Army Night Witch
Giant Snowball
Goblin Gang Battle Ram Three Musketeers Skeleton Army Night Witch
Zap
Goblin Gang Battle Ram Three Musketeers Skeleton Army Night Witch
Barbarian Barrel
Goblin Gang Battle Ram Three Musketeers Skeleton Army Night Witch
The Log
Goblin Gang Battle Ram Three Musketeers Skeleton Army
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Skeleton Army Night Witch
Royal Delivery
Goblin Gang Battle Ram Three Musketeers Skeleton Army Night Witch
Fireball
Goblin Gang Battle Ram Three Musketeers Skeleton Army Night Witch
Poison
Goblin Gang Three Musketeers Skeleton Army Night Witch
Lightning
Battle Ram Three Musketeers Night Witch
Rocket
Three Musketeers Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Skeleton Army Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Gang Skeleton Army Battle Ram Night Witch Golem Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Goblin Gang Skeleton Army

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Battle Ram Night Witch
Goblin Gang
Battle Ram Three Musketeers Golem
Battle Ram
The Log Arrows Goblin Gang Three Musketeers
Three Musketeers
Goblin Gang Battle Ram The Log
Skeleton Army
Golem
Arrows Night Witch Goblin Gang The Log
The Log
Battle Ram Three Musketeers Golem
Night Witch
Golem Arrows

Defense Synergies 0 5

Arrows
Goblin Gang
Skeleton Army The Log
Battle Ram
Three Musketeers
The Log
Skeleton Army
Goblin Gang The Log
Golem
The Log
Goblin Gang Three Musketeers Skeleton Army Night Witch
Night Witch
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Skeleton Army Goblin Gang Three Musketeers The Log Night Witch
Goblin Gang Three Musketeers Skeleton Army Night Witch
Three Musketeers Skeleton Army Night Witch Goblin Gang
Arrows Skeleton Army The Log
Arrows Goblin Gang Skeleton Army The Log Night Witch
Three Musketeers Arrows Goblin Gang Night Witch
Arrows The Log
Three Musketeers Goblin Gang Skeleton Army Night Witch
Goblin Gang Skeleton Army Night Witch
Goblin Gang Skeleton Army Arrows The Log Night Witch
Arrows Three Musketeers Goblin Gang Night Witch
Skeleton Army Night Witch Goblin Gang Three Musketeers The Log
Three Musketeers Skeleton Army Arrows Goblin Gang The Log Night Witch
Skeleton Army Goblin Gang Three Musketeers
Skeleton Army Goblin Gang Three Musketeers The Log
Three Musketeers Arrows Goblin Gang Skeleton Army Night Witch
Arrows Goblin Gang Three Musketeers Skeleton Army The Log Night Witch
Arrows The Log
Three Musketeers
Goblin Gang Skeleton Army Arrows The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army
Arrows Goblin Gang The Log
Goblin Gang Skeleton Army The Log
Goblin Gang Skeleton Army The Log Night Witch
Goblin Gang Three Musketeers Skeleton Army Night Witch
Arrows Goblin Gang Three Musketeers
Goblin Gang Skeleton Army Night Witch
Skeleton Army
Skeleton Army The Log
Goblin Gang Three Musketeers Skeleton Army
Skeleton Army Arrows The Log
Skeleton Army Goblin Gang Three Musketeers Night Witch
Three Musketeers Skeleton Army
Goblin Gang Skeleton Army Three Musketeers The Log Night Witch
Arrows The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Goblin Gang Three Musketeers Night Witch
Arrows The Log
Arrows
Three Musketeers The Log
Arrows
Arrows The Log
Arrows Three Musketeers The Log
Arrows Three Musketeers The Log
Arrows Three Musketeers
Night Witch
Arrows Three Musketeers The Log
Arrows The Log
The Log Night Witch
Arrows
The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows Night Witch
Night Witch
Arrows The Log Night Witch
Arrows
Arrows The Log
Goblin Gang Skeleton Army Night Witch
Arrows Three Musketeers
Arrows The Log
Goblin Gang Three Musketeers
Arrows The Log
Arrows
Three Musketeers
Goblin Gang The Log
The Log

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