My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Electro Dragon Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Army Inferno Dragon
Giant Snowball
Archers Skeleton Army Electro Dragon Inferno Dragon
Zap
Archers Skeleton Army Inferno Dragon
Barbarian Barrel
Archers Knight Bomb Tower Skeleton Army
The Log
Archers Skeleton Army
Earthquake
Archers Bomb Tower Skeleton Army
Arrows
Archers Skeleton Army
Royal Delivery
Archers Knight Skeleton Army Electro Dragon Inferno Dragon
Fireball
Archers Bomb Tower Skeleton Army Electro Dragon Inferno Dragon
Poison
Archers Bomb Tower Skeleton Army Electro Dragon
Lightning
Knight Bomb Tower Electro Dragon Inferno Dragon
Rocket
Bomb Tower Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Golem Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Skeleton Army Bomb Tower Inferno Dragon Electro Dragon Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Knight Skeleton Army Bomb Tower

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Electro Dragon Golem Inferno Dragon
Knight
Archers Electro Dragon
Bomb Tower
Skeleton Army
Electro Dragon
Golem Archers Knight Inferno Dragon
Lightning
Golem
Golem
Electro Dragon Lightning Archers
Inferno Dragon
Archers Electro Dragon

Defense Synergies 3 7

Archers
Knight Bomb Tower Skeleton Army
Knight
Archers Bomb Tower Electro Dragon Skeleton Army
Bomb Tower
Knight Archers Skeleton Army
Skeleton Army
Archers Knight Bomb Tower Electro Dragon Inferno Dragon
Electro Dragon
Knight Skeleton Army Inferno Dragon
Lightning
Golem
Inferno Dragon
Skeleton Army Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Electro Dragon
Bomb Tower Skeleton Army Inferno Dragon Knight Electro Dragon
Bomb Tower Skeleton Army Archers Knight Electro Dragon Lightning Inferno Dragon
Bomb Tower Skeleton Army Inferno Dragon Knight Electro Dragon
Lightning Bomb Tower Skeleton Army
Skeleton Army Archers Bomb Tower Electro Dragon
Lightning Inferno Dragon Archers Bomb Tower Electro Dragon
Lightning Bomb Tower Electro Dragon
Inferno Dragon Bomb Tower Skeleton Army
Knight Skeleton Army Archers
Archers Skeleton Army Knight Bomb Tower Electro Dragon
Inferno Dragon Archers Electro Dragon
Bomb Tower Skeleton Army Knight Electro Dragon Lightning
Bomb Tower Skeleton Army Electro Dragon
Skeleton Army Inferno Dragon Knight Bomb Tower
Bomb Tower Skeleton Army Lightning Inferno Dragon
Bomb Tower Knight Skeleton Army Electro Dragon
Bomb Tower Archers Knight Skeleton Army Electro Dragon
Bomb Tower Archers Knight Electro Dragon Inferno Dragon
Bomb Tower Inferno Dragon
Skeleton Army Archers Knight Bomb Tower Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Archers
Archers Knight Bomb Tower Electro Dragon Lightning Inferno Dragon
Skeleton Army Knight Bomb Tower Electro Dragon Lightning
Skeleton Army Lightning Knight
Knight Skeleton Army Inferno Dragon
Archers Bomb Tower Electro Dragon
Skeleton Army Archers Knight Bomb Tower Lightning
Knight Bomb Tower Skeleton Army Inferno Dragon
Electro Dragon Lightning Knight Bomb Tower Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Knight Bomb Tower Electro Dragon
Skeleton Army Lightning
Skeleton Army Lightning Knight Bomb Tower
Archers Bomb Tower Skeleton Army Electro Dragon
Skeleton Army Electro Dragon Archers Knight Bomb Tower Lightning Inferno Dragon
Archers Bomb Tower Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Electro Dragon
Electro Dragon
Lightning Electro Dragon
Lightning Knight
Electro Dragon
Archers
Electro Dragon Lightning
Electro Dragon Lightning
Lightning Electro Dragon
Lightning Knight Electro Dragon
Lightning Archers Electro Dragon
Lightning Knight
Lightning Electro Dragon
Lightning
Lightning Electro Dragon
Lightning Electro Dragon
Lightning
Lightning
Lightning Archers Electro Dragon
Lightning Electro Dragon
Lightning
Lightning
Lightning
Lightning Electro Dragon
Electro Dragon
Inferno Dragon
Electro Dragon Lightning
Lightning Electro Dragon
Lightning
Lightning Archers Electro Dragon
Electro Dragon Lightning
Lightning
Lightning Electro Dragon
Lightning Electro Dragon
Lightning
Lightning Archers Skeleton Army Electro Dragon
Lightning Archers Electro Dragon
Lightning Knight Electro Dragon
Electro Dragon Lightning
Lightning
Electro Dragon
Electro Dragon Lightning
Electro Dragon Lightning
Electro Dragon Lightning

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