My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Battle Ram Balloon Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Battle Ram Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Battle Ram Balloon Miner
Giant Snowball
Archers Battle Ram Balloon Miner
Zap
Archers Battle Ram Balloon
Barbarian Barrel
Archers Elite Barbarians Battle Ram Executioner Electro Wizard
The Log
Archers Elite Barbarians Battle Ram
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Elite Barbarians Battle Ram Balloon Executioner Miner Electro Wizard
Fireball
Archers Elite Barbarians Battle Ram Balloon Executioner Electro Wizard
Poison
Archers Balloon Executioner Electro Wizard
Lightning
Elite Barbarians Battle Ram Balloon Executioner Electro Wizard
Rocket
Elite Barbarians Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Miner Battle Ram Electro Wizard Balloon Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Miner Battle Ram

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Elite Barbarians Battle Ram Balloon Miner
Elite Barbarians
Archers Battle Ram The Log
Battle Ram
The Log Archers Elite Barbarians Electro Wizard
Balloon
Miner Archers Executioner The Log Electro Wizard
Executioner
Balloon The Log Miner
The Log
Battle Ram Elite Barbarians Balloon Executioner Miner
Miner
Balloon Archers Executioner The Log Electro Wizard
Electro Wizard
Battle Ram Balloon Miner

Defense Synergies 0 6

Archers
The Log Electro Wizard
Elite Barbarians
The Log
Battle Ram
Balloon
Executioner
The Log
The Log
Archers Elite Barbarians Executioner Miner Electro Wizard
Miner
The Log
Electro Wizard
Archers The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log Electro Wizard
Elite Barbarians Executioner The Log Electro Wizard
Archers Elite Barbarians Executioner Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians The Log
The Log Archers Executioner Electro Wizard
Electro Wizard Archers Executioner
The Log Electro Wizard
Elite Barbarians
Elite Barbarians Archers Miner Electro Wizard
Archers Executioner Electro Wizard The Log
Executioner Archers Electro Wizard
Elite Barbarians The Log Electro Wizard
Executioner The Log Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians The Log Electro Wizard
Elite Barbarians Executioner Electro Wizard
Archers Elite Barbarians Executioner The Log Electro Wizard
Executioner The Log Archers Electro Wizard
Elite Barbarians Electro Wizard
Archers Elite Barbarians Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Elite Barbarians Electro Wizard
Electro Wizard Archers Elite Barbarians Executioner The Log Miner
Elite Barbarians The Log Electro Wizard
Elite Barbarians The Log Electro Wizard
Elite Barbarians Executioner
Executioner Archers Electro Wizard
Archers Elite Barbarians Electro Wizard
Elite Barbarians
Electro Wizard Elite Barbarians The Log
Elite Barbarians
Elite Barbarians The Log Electro Wizard
Elite Barbarians Executioner
Archers Executioner
Elite Barbarians Electro Wizard Archers Executioner The Log
Executioner Archers Elite Barbarians The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Executioner The Log Miner Electro Wizard
The Log Miner
The Log
Executioner The Log
Executioner
Archers Executioner The Log
The Log Executioner
The Log Miner
Elite Barbarians Electro Wizard
Miner The Log Electro Wizard
Archers Executioner
Elite Barbarians Executioner The Log Miner
Elite Barbarians The Log
Executioner The Log
Executioner The Log
Archers Executioner The Log Electro Wizard
The Log Miner
The Log
The Log
The Log
The Log Executioner
The Log Miner Executioner Electro Wizard
The Log Miner
Miner The Log
Elite Barbarians Archers Executioner Electro Wizard
Electro Wizard
Elite Barbarians
The Log Miner
Electro Wizard
The Log
Electro Wizard Archers
Archers Executioner Electro Wizard
The Log
Miner Executioner Electro Wizard
The Log Executioner
Elite Barbarians Executioner
Elite Barbarians The Log Electro Wizard
Executioner Electro Wizard
Executioner The Log Miner Electro Wizard

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