My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Royal Giant Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Royal Giant
Giant Snowball
Archers Minions
Zap
Archers Minions Royal Giant
Barbarian Barrel
Archers Tesla Valkyrie
The Log
Archers Royal Giant
Earthquake
Archers Tesla
Arrows
Archers Minions
Royal Delivery
Archers Minions Valkyrie
Fireball
Archers Minions Tesla
Poison
Archers Minions
Lightning
Tesla Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rocket Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Archers Arrows Minions Tesla Valkyrie Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Archers Arrows Minions

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Royal Giant
Arrows
Royal Giant Archers
Minions
Royal Giant Rage Valkyrie
Tesla
Royal Giant
Arrows Minions Archers Rocket
Valkyrie
Archers Minions
Rocket
Royal Giant
Rage
Minions

Defense Synergies 2 6

Archers
Valkyrie Minions Tesla
Arrows
Tesla Valkyrie
Minions
Valkyrie Archers Tesla
Tesla
Archers Arrows Minions Valkyrie
Royal Giant
Valkyrie
Archers Minions Arrows Tesla
Rocket
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Tesla Valkyrie
Minions Tesla Valkyrie
Tesla Rocket Archers Minions Valkyrie
Tesla Minions Valkyrie
Arrows Valkyrie Rocket
Arrows Archers Minions Tesla Valkyrie
Minions Tesla Rocket Archers Arrows
Rocket Arrows Tesla Valkyrie
Tesla Minions
Archers Tesla Valkyrie
Archers Minions Valkyrie Arrows Tesla
Arrows Minions Tesla Archers
Tesla Minions Valkyrie Rocket
Valkyrie Rocket Arrows Minions Tesla
Tesla
Rocket Tesla
Tesla Arrows Minions Valkyrie
Arrows Tesla Archers Minions Valkyrie
Arrows Valkyrie Archers Minions Tesla
Tesla
Valkyrie Archers Arrows Minions Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Tesla
Archers Arrows Tesla Valkyrie Rocket
Minions Valkyrie Rocket
Valkyrie Rocket Tesla
Tesla Valkyrie
Arrows Rocket Archers Minions Tesla
Rocket Archers Minions Tesla Valkyrie
Tesla Valkyrie
Rocket Minions Valkyrie
Tesla
Minions Tesla Valkyrie
Rocket Arrows Valkyrie
Rocket Tesla Valkyrie
Archers Tesla Valkyrie
Tesla Archers Minions Valkyrie Rocket
Arrows Minions Valkyrie Archers Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Rocket
Arrows
Rocket Arrows
Arrows Valkyrie Rocket
Rocket Arrows Valkyrie
Arrows Minions Rocket
Archers Arrows
Arrows
Arrows
Rocket Minions
Rocket Arrows Valkyrie
Archers Arrows Rocket
Rocket
Arrows Minions Rocket
Arrows
Rocket Arrows
Arrows Rocket
Arrows Rocket
Minions Rocket
Rocket Archers Arrows
Rocket Arrows Valkyrie
Rocket Minions
Rocket Arrows
Rocket
Rocket Arrows
Arrows Valkyrie
Arrows
Arrows
Rocket Arrows
Archers Arrows
Rocket Minions
Arrows Rocket
Rocket Arrows
Rocket Arrows
Archers Minions Rocket
Rocket Archers Arrows
Arrows
Valkyrie Rocket
Arrows
Rocket Arrows
Minions Rocket
Rocket
Rocket

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