My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Ice Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Elite Barbarians Guards Sparky
Giant Snowball
Archers Guards
Zap
Archers Royal Giant Guards Sparky
Barbarian Barrel
Archers Elite Barbarians Guards Ice Wizard Sparky
The Log
Archers Royal Giant Elite Barbarians Guards Sparky
Earthquake
Archers Guards
Arrows
Archers Guards
Royal Delivery
Archers Elite Barbarians Guards Ice Wizard Sparky
Fireball
Archers Elite Barbarians Ice Wizard Sparky
Poison
Archers Guards Ice Wizard Sparky
Lightning
Elite Barbarians Ice Wizard Sparky
Rocket
Elite Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Ice Wizard Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Archers Guards Ice Wizard Fireball Royal Giant Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Archers Guards Ice Wizard

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Giant Elite Barbarians Barbarian Barrel
Royal Giant
Fireball Barbarian Barrel Ice Wizard Archers Elite Barbarians Guards Sparky
Elite Barbarians
Archers Royal Giant Fireball Barbarian Barrel Sparky
Fireball
Royal Giant Elite Barbarians Sparky
Barbarian Barrel
Royal Giant Archers Elite Barbarians Ice Wizard Sparky
Guards
Royal Giant
Ice Wizard
Royal Giant Barbarian Barrel
Sparky
Royal Giant Elite Barbarians Fireball Barbarian Barrel

Defense Synergies 2 8

Archers
Barbarian Barrel Guards Ice Wizard
Royal Giant
Elite Barbarians
Fireball
Barbarian Barrel Ice Wizard
Barbarian Barrel
Archers Fireball Guards Ice Wizard Sparky
Guards
Archers Barbarian Barrel Ice Wizard Sparky
Ice Wizard
Archers Fireball Barbarian Barrel Guards
Sparky
Barbarian Barrel Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Barbarian Barrel Sparky
Elite Barbarians Sparky Ice Wizard
Sparky Archers Elite Barbarians Ice Wizard
Elite Barbarians Sparky Guards Ice Wizard
Elite Barbarians Fireball Barbarian Barrel Sparky
Fireball Barbarian Barrel Archers Guards Ice Wizard
Archers Fireball Ice Wizard
Fireball Barbarian Barrel Sparky
Sparky Elite Barbarians Ice Wizard
Elite Barbarians Guards Archers Barbarian Barrel Ice Wizard Sparky
Archers Guards Ice Wizard Fireball Barbarian Barrel
Archers Fireball Ice Wizard
Sparky Elite Barbarians Fireball Guards Ice Wizard
Fireball Sparky Barbarian Barrel Guards
Elite Barbarians Sparky
Elite Barbarians Fireball Sparky
Sparky Elite Barbarians Fireball
Fireball Archers Elite Barbarians Barbarian Barrel Guards Ice Wizard
Barbarian Barrel Archers Fireball Guards Ice Wizard
Sparky Elite Barbarians
Archers Elite Barbarians Fireball Barbarian Barrel Guards Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Archers Elite Barbarians Fireball Barbarian Barrel Sparky
Fireball Archers Elite Barbarians Barbarian Barrel
Guards Elite Barbarians Sparky
Guards Elite Barbarians Fireball Barbarian Barrel Sparky
Elite Barbarians Guards Sparky
Fireball Archers Ice Wizard
Guards Sparky Archers Elite Barbarians Fireball Ice Wizard
Elite Barbarians Sparky
Elite Barbarians Fireball Barbarian Barrel Sparky
Guards Sparky
Elite Barbarians Guards Sparky
Elite Barbarians Fireball Guards
Elite Barbarians Fireball Guards Sparky
Archers Fireball Sparky
Elite Barbarians Guards Sparky Archers Fireball Barbarian Barrel
Archers Elite Barbarians Fireball Barbarian Barrel Ice Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel Guards Sparky
Fireball Barbarian Barrel Ice Wizard
Fireball Barbarian Barrel Sparky
Fireball Barbarian Barrel Guards Sparky
Fireball Barbarian Barrel Sparky
Fireball Ice Wizard
Archers Sparky
Fireball Barbarian Barrel Ice Wizard
Fireball
Elite Barbarians Fireball Guards Sparky
Fireball Barbarian Barrel Sparky
Fireball Archers
Elite Barbarians Fireball Barbarian Barrel Sparky
Fireball Barbarian Barrel
Elite Barbarians Fireball Barbarian Barrel Sparky
Fireball Barbarian Barrel Sparky
Fireball Barbarian Barrel Sparky
Fireball Barbarian Barrel Sparky
Sparky
Archers Fireball Barbarian Barrel Sparky
Fireball Barbarian Barrel
Fireball Sparky
Fireball
Sparky
Fireball Barbarian Barrel
Fireball Barbarian Barrel Ice Wizard Sparky
Fireball Barbarian Barrel Ice Wizard Sparky
Fireball Sparky
Fireball Barbarian Barrel Sparky
Elite Barbarians Archers Fireball Ice Wizard Sparky
Fireball Guards
Elite Barbarians Fireball Sparky
Fireball Sparky
Fireball Sparky
Sparky
Fireball Sparky
Archers Fireball Barbarian Barrel Guards
Fireball Archers Ice Wizard
Fireball Barbarian Barrel
Fireball Sparky
Fireball
Fireball Sparky
Elite Barbarians Sparky
Elite Barbarians Fireball Guards Sparky
Fireball
Fireball Barbarian Barrel Sparky

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