My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Furnace Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Furnace Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Hog Rider Goblin Barrel
Giant Snowball
Archers Minions Barbarians Hog Rider Furnace Goblin Barrel Princess
Zap
Archers Minions Furnace Goblin Barrel Princess
Barbarian Barrel
Archers Barbarians Furnace Goblin Barrel Princess
The Log
Archers Barbarians Hog Rider Furnace Goblin Barrel Princess
Earthquake
Archers Barbarians Hog Rider Furnace Goblin Barrel
Arrows
Archers Minions Furnace Goblin Barrel Princess
Royal Delivery
Archers Minions Barbarians Hog Rider Goblin Barrel Princess
Fireball
Archers Minions Barbarians Hog Rider Furnace Goblin Barrel Princess
Poison
Archers Minions Barbarians Furnace Princess
Lightning
Furnace
Rocket
Barbarians Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Minions Goblin Barrel Princess Hog Rider Furnace Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Minions Goblin Barrel Princess

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Hog Rider
Minions
Hog Rider
Barbarians
Hog Rider
Hog Rider
Minions Archers Barbarians Furnace Rocket Goblin Barrel Princess
Furnace
Hog Rider Goblin Barrel Princess
Rocket
Hog Rider
Goblin Barrel
Hog Rider Furnace Princess
Princess
Hog Rider Furnace Goblin Barrel

Defense Synergies 0 3

Archers
Minions Furnace
Minions
Archers
Barbarians
Furnace
Hog Rider
Furnace
Archers Barbarians
Rocket
Goblin Barrel
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions
Barbarians Minions Furnace
Barbarians Furnace Rocket Archers Minions
Barbarians Minions Furnace
Barbarians Rocket Princess
Archers Minions Furnace
Minions Furnace Rocket Archers Princess
Rocket Barbarians
Barbarians Minions Furnace Princess
Archers Barbarians
Archers Minions Barbarians Furnace Princess
Minions Archers Furnace Princess
Barbarians Furnace Minions Rocket
Rocket Minions Barbarians Furnace Princess
Barbarians Furnace
Barbarians Rocket Furnace
Barbarians Minions Furnace
Archers Minions Barbarians Furnace
Furnace Archers Minions Barbarians Princess
Barbarians
Archers Minions Barbarians Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Archers Furnace
Archers Rocket
Barbarians Minions Furnace Rocket
Rocket Barbarians
Barbarians
Furnace Rocket Archers Minions Princess
Rocket Archers Minions Barbarians Furnace
Barbarians
Rocket Minions Barbarians
Barbarians
Minions Barbarians
Rocket Barbarians
Barbarians Rocket
Archers Barbarians Furnace Princess
Barbarians Archers Minions Furnace Rocket
Minions Archers Barbarians Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket
Princess
Rocket
Barbarians Rocket
Rocket Furnace
Minions Furnace Rocket Princess
Archers Furnace Princess
Princess
Rocket Minions
Rocket Princess
Archers Rocket Princess
Rocket Princess
Minions Rocket Princess
Princess Furnace
Rocket Furnace Princess
Furnace Rocket Princess
Rocket
Minions Rocket
Rocket Archers Princess
Rocket Princess
Rocket Minions
Rocket Princess
Rocket
Rocket Barbarians
Furnace Princess
Princess
Princess
Rocket
Archers Furnace Princess
Rocket Minions
Rocket
Rocket Princess
Rocket Princess
Archers Minions Barbarians Rocket Princess
Rocket Archers Princess
Rocket Princess
Princess
Rocket
Minions Rocket Princess
Rocket Princess
Rocket Princess

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