My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla Valkyrie Hunter P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers
Zap
Archers
Barbarian Barrel
Archers Knight Tesla Valkyrie Hunter
The Log
Archers Hunter
Earthquake
Archers Tesla
Arrows
Archers
Royal Delivery
Archers Knight Valkyrie Hunter P.E.K.K.A
Fireball
Archers Tesla Hunter
Poison
Archers Hunter
Lightning
Knight Tesla Valkyrie Hunter
Rocket
Valkyrie Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Rage P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Archers Knight Tesla Valkyrie Hunter P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Archers Knight

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Archers Knight Valkyrie Hunter
Archers
Knight Valkyrie Zap P.E.K.K.A
Knight
Archers Zap Hunter
Tesla
Valkyrie
Archers Zap Hunter P.E.K.K.A
Rage
Hunter
Zap Knight Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Archers Valkyrie Hunter

Defense Synergies 4 12

Zap
Archers Knight Tesla Valkyrie Hunter P.E.K.K.A
Archers
Knight Valkyrie Zap Tesla P.E.K.K.A
Knight
Archers Tesla Hunter Zap
Tesla
Knight Zap Archers Valkyrie
Valkyrie
Archers Zap Tesla Hunter P.E.K.K.A
Rage
Hunter
Knight Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Archers Valkyrie Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Valkyrie
Hunter P.E.K.K.A Zap Knight Tesla Valkyrie
Tesla Hunter P.E.K.K.A Archers Knight Valkyrie
Tesla Hunter P.E.K.K.A Knight Valkyrie
Valkyrie P.E.K.K.A
Zap Archers Tesla Valkyrie Hunter
Tesla Hunter Zap Archers
Zap Tesla Valkyrie P.E.K.K.A
Tesla Hunter P.E.K.K.A
Knight Archers Tesla Valkyrie Hunter
Archers Valkyrie Zap Knight Tesla Hunter
Tesla Hunter Zap Archers
Tesla Hunter P.E.K.K.A Zap Knight Valkyrie
Valkyrie Zap Tesla Hunter P.E.K.K.A
P.E.K.K.A Knight Tesla Hunter
Zap Tesla Hunter P.E.K.K.A
Tesla Knight Valkyrie Hunter P.E.K.K.A
Tesla Zap Archers Knight Valkyrie Hunter
Zap Valkyrie Hunter Archers Knight Tesla
P.E.K.K.A Tesla Hunter
Valkyrie Archers Knight Tesla Hunter P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap Archers Tesla P.E.K.K.A
Zap Archers Knight Tesla Valkyrie Hunter
P.E.K.K.A Zap Knight Valkyrie Hunter
Valkyrie Hunter P.E.K.K.A Zap Knight Tesla
P.E.K.K.A Knight Tesla Valkyrie Hunter
Zap Archers Tesla Hunter
P.E.K.K.A Archers Knight Tesla Valkyrie Hunter
P.E.K.K.A Knight Tesla Valkyrie Hunter
Zap P.E.K.K.A Knight Valkyrie
P.E.K.K.A Tesla
P.E.K.K.A Knight Tesla Valkyrie Hunter
P.E.K.K.A Zap Valkyrie
P.E.K.K.A Knight Tesla Valkyrie Hunter
Archers Tesla Valkyrie
Tesla Zap Archers Knight Valkyrie Hunter P.E.K.K.A
Valkyrie Zap Archers Tesla Hunter P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie
Zap
Knight Valkyrie
Zap Valkyrie
Zap Hunter
Archers
Zap Hunter
Zap
Zap Knight Valkyrie
Zap Archers
Knight Hunter
Zap
Zap Hunter
Zap Archers Hunter
Zap Valkyrie
Zap
Zap Valkyrie Hunter
Zap Hunter
Zap
Zap
Zap Archers Hunter
Zap
Zap Hunter
Zap
P.E.K.K.A
Zap Archers
Zap Archers Hunter
Knight Valkyrie Hunter
Zap
Zap
P.E.K.K.A
Zap
Zap
Zap

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