My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Knight Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Goblin Barrel
Giant Snowball
Archers Goblin Gang Musketeer Goblin Barrel
Zap
Archers Goblin Gang Mortar Goblin Barrel
Barbarian Barrel
Ice Spirit Archers Knight Goblin Gang Mortar Musketeer Goblin Barrel
The Log
Ice Spirit Archers Goblin Gang Musketeer Goblin Barrel
Earthquake
Archers Goblin Gang Mortar Goblin Barrel
Arrows
Ice Spirit Archers Goblin Gang Goblin Barrel
Royal Delivery
Ice Spirit Archers Knight Goblin Gang Musketeer Goblin Barrel
Fireball
Archers Goblin Gang Mortar Musketeer Goblin Barrel
Poison
Archers Goblin Gang Mortar Musketeer
Lightning
Knight Mortar Musketeer
Rocket
Mortar Musketeer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Archers Knight Goblin Gang Goblin Barrel Mortar Musketeer Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Archers Knight Goblin Gang

Attack Synergies 8 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Goblin Barrel Archers Mortar Musketeer
Archers
Knight Ice Spirit Mortar
Knight
Ice Spirit Archers Goblin Gang Mortar Musketeer Goblin Barrel
Goblin Gang
Knight Goblin Barrel Mortar
Mortar
Knight Ice Spirit Archers Goblin Gang Musketeer Rocket
Musketeer
Knight Ice Spirit Mortar
Rocket
Mortar
Goblin Barrel
Ice Spirit Knight Goblin Gang

Defense Synergies 6 9

Ice Spirit
Goblin Gang Musketeer Archers Knight Mortar Rocket
Archers
Knight Ice Spirit Goblin Gang Mortar
Knight
Archers Goblin Gang Musketeer Ice Spirit Mortar
Goblin Gang
Ice Spirit Knight Musketeer Archers Mortar
Mortar
Ice Spirit Archers Knight Goblin Gang Musketeer
Musketeer
Ice Spirit Knight Goblin Gang Mortar
Rocket
Ice Spirit
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Mortar Musketeer
Ice Spirit Knight Goblin Gang Mortar Musketeer
Goblin Gang Mortar Rocket Archers Knight Musketeer
Knight Goblin Gang Mortar Musketeer
Rocket
Goblin Gang Archers Musketeer
Musketeer Rocket Ice Spirit Archers Goblin Gang Mortar
Rocket Musketeer
Goblin Gang Mortar Musketeer
Knight Goblin Gang Ice Spirit Archers Musketeer
Archers Goblin Gang Knight Musketeer
Musketeer Archers Goblin Gang
Mortar Ice Spirit Knight Goblin Gang Musketeer Rocket
Rocket Ice Spirit Goblin Gang Mortar
Knight Goblin Gang Mortar
Rocket Ice Spirit Goblin Gang Mortar
Knight Goblin Gang Mortar Musketeer
Ice Spirit Mortar Archers Knight Goblin Gang Musketeer
Mortar Ice Spirit Archers Knight Musketeer
Mortar Musketeer
Goblin Gang Archers Knight Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Archers
Archers Knight Goblin Gang Mortar Musketeer Rocket
Goblin Gang Ice Spirit Knight Musketeer Rocket
Goblin Gang Rocket Knight Musketeer
Knight Goblin Gang Musketeer
Rocket Ice Spirit Archers Goblin Gang Musketeer
Goblin Gang Rocket Archers Knight Musketeer
Knight
Rocket Ice Spirit Knight Mortar
Goblin Gang Musketeer
Knight Musketeer
Rocket
Rocket Knight Goblin Gang
Archers Musketeer
Goblin Gang Ice Spirit Archers Knight Mortar Musketeer Rocket
Archers Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Musketeer Rocket
Mortar Musketeer
Rocket
Knight Musketeer Rocket
Rocket Mortar
Ice Spirit Musketeer Rocket
Archers Mortar Musketeer
Ice Spirit
Mortar
Rocket Goblin Gang Musketeer
Rocket Knight Mortar Musketeer
Archers Musketeer Rocket
Rocket Knight Mortar Musketeer
Mortar Musketeer Rocket
Mortar Musketeer
Rocket Mortar Musketeer
Mortar Musketeer Rocket
Mortar Rocket
Rocket
Rocket Archers Mortar Musketeer
Rocket Mortar
Rocket Musketeer
Rocket
Rocket Musketeer
Rocket Mortar Musketeer
Ice Spirit Mortar
Mortar Musketeer
Mortar Musketeer
Rocket Mortar Musketeer
Archers Musketeer
Rocket Ice Spirit Musketeer
Mortar Musketeer Rocket
Rocket Ice Spirit
Rocket
Ice Spirit Archers Goblin Gang Musketeer Rocket
Rocket Archers Musketeer
Knight Goblin Gang Musketeer Rocket
Mortar Musketeer
Rocket
Musketeer
Ice Spirit Goblin Gang Musketeer Rocket
Musketeer Rocket
Mortar Musketeer Rocket

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