My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Wizard Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Elite Barbarians Prince
Giant Snowball
Archers Minions
Zap
Archers Minions Prince
Barbarian Barrel
Archers Elite Barbarians Valkyrie Wizard Electro Wizard
The Log
Archers Elite Barbarians Prince
Earthquake
Archers
Arrows
Archers Minions
Royal Delivery
Archers Minions Elite Barbarians Valkyrie Wizard Prince Electro Wizard
Fireball
Archers Minions Elite Barbarians Wizard Electro Wizard
Poison
Archers Minions Wizard Electro Wizard
Lightning
Elite Barbarians Valkyrie Wizard Prince Electro Wizard
Rocket
Elite Barbarians Valkyrie Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Minions Valkyrie Electro Wizard Wizard Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Minions Valkyrie

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Elite Barbarians Prince
Minions
Elite Barbarians Valkyrie Prince
Elite Barbarians
Valkyrie Archers Minions Wizard The Log
Valkyrie
Archers Elite Barbarians Prince Minions Wizard Electro Wizard
Wizard
Elite Barbarians Valkyrie Prince
Prince
Valkyrie Archers Minions Wizard The Log Electro Wizard
The Log
Elite Barbarians Prince
Electro Wizard
Valkyrie Prince

Defense Synergies 4 17

Archers
Valkyrie Minions The Log Electro Wizard
Minions
Valkyrie Archers Prince The Log Electro Wizard
Elite Barbarians
Valkyrie Wizard The Log
Valkyrie
Archers Minions Elite Barbarians Wizard Prince The Log Electro Wizard
Wizard
Elite Barbarians Valkyrie Prince The Log Electro Wizard
Prince
The Log Minions Valkyrie Wizard Electro Wizard
The Log
Prince Archers Minions Elite Barbarians Valkyrie Wizard Electro Wizard
Electro Wizard
Archers Minions Valkyrie Wizard Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Wizard The Log Electro Wizard
Elite Barbarians Minions Valkyrie Prince The Log Electro Wizard
Prince Archers Minions Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Prince Minions Valkyrie Electro Wizard
Elite Barbarians Valkyrie Prince The Log
The Log Archers Minions Valkyrie Electro Wizard
Minions Electro Wizard Archers Wizard
Valkyrie The Log Electro Wizard
Minions Elite Barbarians Prince
Elite Barbarians Archers Valkyrie Prince Electro Wizard
Archers Minions Valkyrie Electro Wizard Wizard The Log
Minions Archers Wizard Electro Wizard
Prince Minions Elite Barbarians Valkyrie Wizard The Log Electro Wizard
Valkyrie Wizard Minions Prince The Log Electro Wizard
Elite Barbarians Prince Electro Wizard
Elite Barbarians Prince The Log Electro Wizard
Wizard Minions Elite Barbarians Valkyrie Prince Electro Wizard
Archers Minions Elite Barbarians Valkyrie Wizard Prince The Log Electro Wizard
Valkyrie Wizard The Log Archers Minions Electro Wizard
Elite Barbarians Prince Electro Wizard
Valkyrie Wizard Archers Minions Elite Barbarians Prince The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Elite Barbarians Prince Electro Wizard
Electro Wizard Archers Elite Barbarians Valkyrie Wizard Prince The Log
Minions Elite Barbarians Valkyrie Prince The Log Electro Wizard
Valkyrie Prince Elite Barbarians The Log Electro Wizard
Elite Barbarians Valkyrie Prince
Wizard Archers Minions Electro Wizard
Prince Archers Minions Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Valkyrie Prince
Electro Wizard Minions Elite Barbarians Valkyrie Prince The Log
Minions Elite Barbarians Valkyrie Prince
Elite Barbarians Valkyrie Prince The Log Electro Wizard
Elite Barbarians Prince Valkyrie Wizard
Wizard Archers Valkyrie
Elite Barbarians Electro Wizard Archers Minions Valkyrie Prince The Log
Minions Valkyrie Archers Elite Barbarians Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log Electro Wizard
The Log
Valkyrie Prince The Log
Wizard Valkyrie The Log
Wizard Minions
Archers Wizard The Log
The Log Wizard
The Log Wizard
Minions Elite Barbarians Prince Electro Wizard
Valkyrie Wizard Prince The Log Electro Wizard
Archers Wizard
Elite Barbarians The Log
Minions
Elite Barbarians Prince The Log
Wizard The Log
Wizard The Log
Minions
Archers Wizard Prince The Log Electro Wizard
Valkyrie Wizard The Log
Minions Prince The Log
Wizard
Prince The Log
The Log
The Log Valkyrie Wizard
The Log Wizard Electro Wizard
Wizard Prince The Log
The Log
Elite Barbarians Archers Wizard Electro Wizard
Electro Wizard Minions Wizard
Elite Barbarians
Wizard The Log
Electro Wizard
Prince
Wizard The Log
Electro Wizard Archers Minions Prince
Archers Wizard Electro Wizard
The Log
Valkyrie Wizard Prince Electro Wizard
The Log Wizard
Elite Barbarians Prince
Minions Elite Barbarians The Log Electro Wizard
Electro Wizard
Prince The Log Electro Wizard

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