My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Elite Barbarians Miner
Giant Snowball
Archers Minions Miner Princess
Zap
Archers Minions Inferno Tower Princess
Barbarian Barrel
Archers Elite Barbarians Inferno Tower Princess
The Log
Archers Elite Barbarians Princess
Earthquake
Archers Inferno Tower
Arrows
Archers Minions Princess
Royal Delivery
Archers Minions Elite Barbarians Miner Princess
Fireball
Archers Minions Elite Barbarians Inferno Tower Princess
Poison
Archers Minions Inferno Tower Princess
Lightning
Elite Barbarians Inferno Tower
Rocket
Elite Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Minions Miner Princess Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Minions

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Miner Archers Minions The Log Princess
Archers
Zap Elite Barbarians Miner
Minions
Miner Zap Elite Barbarians
Elite Barbarians
Zap Archers Minions The Log
Inferno Tower
The Log
Zap Elite Barbarians Miner Princess
Miner
Zap Minions Archers The Log
Princess
Zap The Log

Defense Synergies 1 16

Zap
Archers Minions Elite Barbarians Inferno Tower The Log Miner Princess
Archers
Zap Minions Inferno Tower The Log
Minions
Zap Archers Inferno Tower The Log
Elite Barbarians
Zap The Log
Inferno Tower
The Log Zap Archers Minions Princess
The Log
Inferno Tower Zap Archers Minions Elite Barbarians Miner Princess
Miner
Zap The Log
Princess
Zap Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Inferno Tower The Log
Elite Barbarians Inferno Tower Zap Minions The Log
Inferno Tower Archers Minions Elite Barbarians
Elite Barbarians Inferno Tower Minions
Elite Barbarians The Log Princess
The Log Zap Archers Minions
Minions Inferno Tower Zap Archers Princess
Zap Inferno Tower The Log
Inferno Tower Minions Elite Barbarians Princess
Elite Barbarians Archers Inferno Tower Miner
Archers Minions Zap The Log Princess
Minions Inferno Tower Zap Archers Princess
Inferno Tower Zap Minions Elite Barbarians The Log
Zap Minions The Log Princess
Elite Barbarians Inferno Tower
Inferno Tower Zap Elite Barbarians The Log
Minions Elite Barbarians Inferno Tower
Zap Archers Minions Elite Barbarians The Log
Zap The Log Archers Minions Princess
Elite Barbarians Inferno Tower
Archers Minions Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Elite Barbarians Inferno Tower
Zap Archers Elite Barbarians The Log Miner
Zap Minions Elite Barbarians Inferno Tower The Log
Zap Elite Barbarians Inferno Tower The Log
Inferno Tower Elite Barbarians
Zap Archers Minions Princess
Archers Minions Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians
Zap Minions Elite Barbarians Inferno Tower The Log
Inferno Tower
Minions Elite Barbarians Inferno Tower
Zap Elite Barbarians The Log
Elite Barbarians Inferno Tower
Archers Princess
Elite Barbarians Inferno Tower Zap Archers Minions The Log
Minions Zap Archers Elite Barbarians Inferno Tower The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Zap The Log Miner Princess
The Log Miner
The Log
Zap The Log
Zap Minions Princess
Archers The Log Princess
The Log Zap Princess
The Log Miner Zap
Minions Elite Barbarians
Miner Zap The Log Princess
Zap Archers Princess
Elite Barbarians The Log Miner Princess
Minions Princess
Princess Zap Elite Barbarians The Log
Zap The Log Princess
The Log Princess
Minions
Zap Archers The Log Princess
Zap The Log Miner Princess
Minions The Log
Princess
The Log
Zap The Log
Zap The Log Princess
The Log Miner Zap Princess
Zap The Log Miner Princess
Miner Zap The Log
Elite Barbarians Zap Archers Princess
Zap Minions
Elite Barbarians
Zap The Log Miner
Zap Princess
The Log Princess
Zap Archers Minions Princess
Zap Archers Princess
The Log
Miner Princess
The Log Zap Princess
Zap
Elite Barbarians
Zap Minions Elite Barbarians The Log Princess
Zap Princess
Zap The Log Miner Princess

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