Deck 3.9


Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Good
Synergy Deck synergy Mediocre

4 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Wizard Inferno Dragon Lumberjack

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Valkyrie Lumberjack

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Hog Rider Valkyrie Lumberjack

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Giant Snowball Minions Hog Rider
Zap Minions Inferno Dragon
Tornado Minions Hog Rider Inferno Dragon
The Log Archers
Arrows Minions
Fireball Archers Minions Wizard Inferno Dragon Lumberjack
Poison Archers Minions Wizard
Lightning Valkyrie Wizard Inferno Dragon Lumberjack
Rocket Hog Rider Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Minions Hog Rider Valkyrie Freeze Inferno Dragon Lumberjack Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Minions Hog Rider Valkyrie

Synergies   2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers + Hog Rider Freeze
Minions + Hog Rider Lumberjack
Hog Rider + Freeze Minions Valkyrie Archers Lumberjack
Valkyrie + Hog Rider Wizard
+ Valkyrie
+ Hog Rider Archers Inferno Dragon
+ Freeze
+ Hog Rider Minions

Counters   40 78

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Valkyrie Archers Minions Wizard
Valkyrie Wizard Archers Lumberjack
Wizard Valkyrie Inferno Dragon Lumberjack Archers Minions Hog Rider
Wizard Valkyrie Archers Minions
Wizard Minions Archers
Valkyrie Wizard Lumberjack
Wizard Inferno Dragon Lumberjack Archers Minions
Valkyrie Freeze Minions Wizard
Valkyrie Wizard
Archers Wizard Minions Inferno Dragon
Wizard Archers Valkyrie
Valkyrie Wizard Lumberjack
Archers Minions Lumberjack Valkyrie Inferno Dragon
Lumberjack Valkyrie Minions
Freeze Inferno Dragon Minions Lumberjack
Minions Inferno Dragon Wizard Valkyrie
Lumberjack Minions Wizard Valkyrie
Hog Rider Wizard Archers
Minions Archers Wizard
Valkyrie Wizard
Minions Inferno Dragon Lumberjack
Inferno Dragon Lumberjack Valkyrie Archers Minions
Lumberjack Valkyrie Wizard
Wizard Valkyrie
Minions Valkyrie
Valkyrie Wizard
Lumberjack Wizard Archers Valkyrie
Wizard Archers Minions Valkyrie
Wizard Freeze Archers Valkyrie Minions Lumberjack
Archers Wizard Minions Valkyrie Lumberjack
Wizard Archers Freeze
Archers Minions Wizard Inferno Dragon
Valkyrie Wizard
Valkyrie Lumberjack Inferno Dragon Minions
Valkyrie Minions
Valkyrie Wizard Lumberjack
Wizard Archers Minions Freeze Inferno Dragon
Minions Inferno Dragon
Minions Valkyrie
Wizard Archers Minions
Lumberjack Inferno Dragon Valkyrie
Inferno Dragon Archers Valkyrie
Minions Inferno Dragon Hog Rider Wizard Valkyrie
Inferno Dragon Valkyrie Lumberjack
Inferno Dragon Minions
Inferno Dragon Lumberjack Minions
Lumberjack Valkyrie Archers Minions
Valkyrie Lumberjack Wizard Minions Archers
Valkyrie Lumberjack Minions
Wizard Minions Inferno Dragon Valkyrie Lumberjack
Valkyrie Lumberjack Wizard Archers
Lumberjack Minions Valkyrie
Valkyrie Archers Minions Wizard Lumberjack
Minions Wizard Archers
Valkyrie Minions Wizard Lumberjack Archers
Valkyrie Minions Lumberjack Archers
Lumberjack Wizard
Lumberjack Valkyrie Minions Archers Wizard
Minions Valkyrie Freeze Lumberjack
Inferno Dragon Minions Wizard Archers
Inferno Dragon Valkyrie Minions Wizard Lumberjack

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Wizard Freeze Valkyrie Minions Archers
Wizard Archers
Wizard Valkyrie Minions Archers Lumberjack
Wizard Archers Lumberjack Valkyrie
Archers Wizard Minions Freeze
Archers Valkyrie Wizard
Wizard Archers Lumberjack Valkyrie
Lumberjack Minions Inferno Dragon Valkyrie Archers
Minions Wizard Archers
Minions Valkyrie
Minions
Valkyrie Inferno Dragon
Lumberjack Archers
Archers Minions
Inferno Dragon Minions
Minions Freeze
Minions Lumberjack Valkyrie
Freeze
Archers Valkyrie

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