My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Royal Giant
Giant Snowball
Archers Minions Barbarians
Zap
Archers Minions Royal Giant
Barbarian Barrel
Archers Barbarians
The Log
Archers Barbarians Royal Giant
Earthquake
Archers Barbarians
Arrows
Archers Minions
Royal Delivery
Archers Minions Barbarians
Fireball
Archers Minions Barbarians
Poison
Archers Minions Barbarians
Lightning
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Minions Fireball Barbarians Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Minions

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Royal Giant
Arrows
Royal Giant Fireball Archers Lightning
Minions
Royal Giant
Barbarians
Royal Giant
Arrows Minions Fireball Lightning Archers The Log
Fireball
Arrows Royal Giant The Log
Lightning
Royal Giant Arrows
The Log
Royal Giant Fireball

Defense Synergies 1 7

Archers
Minions The Log
Arrows
Barbarians Fireball Lightning
Minions
Archers The Log
Barbarians
Arrows
Royal Giant
Fireball
The Log Arrows
Lightning
Arrows The Log
The Log
Fireball Archers Minions Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Fireball The Log
Barbarians Minions The Log
Barbarians Archers Minions Lightning
Barbarians Minions
Lightning Arrows Barbarians Fireball The Log
Arrows Fireball The Log Archers Minions
Minions Lightning Archers Arrows Fireball
Lightning Arrows Barbarians Fireball The Log
Barbarians Minions
Archers Barbarians
Archers Minions Barbarians Arrows Fireball The Log
Arrows Minions Archers Fireball
Barbarians Minions Fireball Lightning The Log
Fireball Arrows Minions Barbarians The Log
Barbarians
Barbarians Fireball Lightning The Log
Barbarians Arrows Minions Fireball
Arrows Fireball Archers Minions Barbarians The Log
Arrows The Log Archers Minions Barbarians Fireball
Barbarians
Archers Arrows Minions Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Archers Fireball
Fireball Archers Arrows Lightning The Log
Barbarians Minions Lightning The Log
Lightning Barbarians Fireball The Log
Barbarians
Arrows Fireball Archers Minions
Archers Minions Barbarians Fireball Lightning
Barbarians
Lightning Minions Barbarians Fireball The Log
Barbarians
Minions Barbarians
Lightning Arrows Barbarians Fireball The Log
Barbarians Lightning Fireball
Archers Barbarians Fireball
Barbarians Archers Minions Fireball Lightning The Log
Arrows Minions Archers Barbarians Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Arrows The Log
Arrows Fireball The Log
Lightning Arrows Fireball The Log
Lightning Arrows Barbarians Fireball The Log
Fireball Arrows The Log
Arrows Fireball Minions
Archers Arrows The Log
Arrows Fireball The Log Lightning
Arrows Fireball The Log Lightning
Lightning Minions Fireball
Lightning Arrows Fireball The Log
Fireball Lightning Archers Arrows
Lightning Fireball The Log
Lightning Arrows Minions Fireball
Lightning Arrows Fireball The Log
Lightning Arrows Fireball The Log
Lightning Arrows Fireball The Log
Lightning Arrows Fireball
Minions Lightning
Lightning Archers Arrows Fireball The Log
Lightning Arrows Fireball The Log
Lightning Minions Fireball The Log
Lightning Arrows Fireball
Lightning The Log
Lightning Arrows Barbarians Fireball The Log
Arrows The Log Fireball
Arrows Fireball The Log Lightning
Fireball Lightning Arrows The Log
Fireball Lightning Arrows The Log
Lightning Archers Arrows Fireball
Lightning Minions Fireball
Lightning Fireball
Lightning Arrows Fireball The Log
Lightning Arrows Fireball
Arrows Fireball Lightning The Log
Lightning Archers Minions Barbarians Fireball
Fireball Lightning Archers Arrows
Arrows The Log Fireball
Fireball Lightning
Arrows The Log Fireball Lightning
Lightning Arrows Fireball
Minions Fireball Lightning The Log
Fireball Lightning
Lightning Fireball The Log

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