My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Graveyard
Giant Snowball
Archers Minions Graveyard
Zap
Archers Minions Inferno Tower Graveyard
Barbarian Barrel
Archers Inferno Tower Graveyard
The Log
Archers Graveyard
Earthquake
Archers Inferno Tower Graveyard
Arrows
Archers Minions Graveyard
Royal Delivery
Archers Minions P.E.K.K.A Graveyard
Fireball
Archers Minions Inferno Tower
Poison
Archers Minions Inferno Tower Graveyard
Lightning
Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Minions Freeze Inferno Tower Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Minions

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Graveyard Archers Minions Freeze The Log
Archers
Zap P.E.K.K.A Graveyard
Minions
Zap P.E.K.K.A Graveyard
Inferno Tower
Freeze
Graveyard Zap
P.E.K.K.A
Zap Archers Minions The Log Graveyard
The Log
Zap P.E.K.K.A Graveyard
Graveyard
Zap Freeze Archers Minions P.E.K.K.A The Log

Defense Synergies 2 13

Zap
Archers Minions Inferno Tower P.E.K.K.A The Log
Archers
Zap Minions Inferno Tower P.E.K.K.A The Log
Minions
Zap Archers Inferno Tower Freeze P.E.K.K.A The Log
Inferno Tower
The Log Zap Archers Minions
Freeze
Minions
P.E.K.K.A
The Log Zap Archers Minions
The Log
Inferno Tower P.E.K.K.A Zap Archers Minions
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Inferno Tower The Log
Inferno Tower P.E.K.K.A Zap Minions The Log
Inferno Tower P.E.K.K.A Archers Minions Freeze
Inferno Tower P.E.K.K.A Minions
P.E.K.K.A The Log
Freeze The Log Zap Archers Minions
Minions Inferno Tower Zap Archers Freeze
Zap Inferno Tower P.E.K.K.A The Log
Inferno Tower P.E.K.K.A Minions
Archers Inferno Tower
Archers Minions Zap Freeze The Log
Minions Inferno Tower Zap Archers
Inferno Tower P.E.K.K.A Zap Minions Freeze The Log
Zap Minions Freeze P.E.K.K.A The Log
Inferno Tower P.E.K.K.A
Inferno Tower Zap Freeze P.E.K.K.A The Log
Minions Inferno Tower P.E.K.K.A
Zap Archers Minions The Log
Zap Freeze The Log Archers Minions
P.E.K.K.A Inferno Tower
Archers Minions P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Inferno Tower P.E.K.K.A
Zap Archers The Log
P.E.K.K.A Zap Minions Inferno Tower The Log
P.E.K.K.A Zap Inferno Tower The Log
Inferno Tower P.E.K.K.A
Zap Archers Minions Freeze
P.E.K.K.A Archers Minions Inferno Tower
Inferno Tower P.E.K.K.A
Zap Freeze P.E.K.K.A Minions Inferno Tower The Log
Inferno Tower P.E.K.K.A
P.E.K.K.A Minions Inferno Tower
P.E.K.K.A Zap The Log
P.E.K.K.A Inferno Tower
Archers
Inferno Tower Zap Archers Minions Freeze P.E.K.K.A The Log
Minions Zap Archers Inferno Tower Freeze P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
Zap The Log
The Log
Freeze The Log
Zap The Log
Zap Minions Freeze
Archers The Log
The Log Zap Freeze
The Log Zap
Minions
Zap The Log
Zap Archers
The Log
Minions Freeze
Zap The Log
Zap The Log
The Log
Freeze
Minions
Zap Archers The Log
Zap The Log
Minions The Log
The Log
Zap The Log
Zap Freeze The Log
The Log Zap
Zap The Log
Zap The Log
Zap Archers
Zap Minions Freeze
Zap The Log
Zap Freeze
P.E.K.K.A
The Log
Zap Archers Minions Freeze
Zap Archers
Freeze
The Log
The Log Zap
Zap
P.E.K.K.A
Zap Minions Freeze The Log
Zap
Zap Freeze The Log

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