My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Knight Battle Ram Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Battle Ram
Giant Snowball
Bomber Archers Barbarians Battle Ram
Zap
Bomber Archers Battle Ram
Barbarian Barrel
Bomber Archers Knight Barbarians Battle Ram Wizard
The Log
Bomber Archers Barbarians Battle Ram
Earthquake
Bomber Archers Barbarians
Arrows
Bomber Archers
Royal Delivery
Bomber Archers Knight Barbarians Battle Ram Wizard
Fireball
Bomber Archers Barbarians Battle Ram Wizard
Poison
Bomber Archers Barbarians Wizard
Lightning
Knight Battle Ram Wizard
Rocket
Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Archers Knight Tornado Battle Ram Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Archers Knight

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Knight Battle Ram
Zap
Battle Ram Tornado Bomber Archers Knight
Archers
Knight Zap Battle Ram
Knight
Archers Battle Ram Bomber Zap Wizard
Barbarians
Battle Ram
Zap Knight Bomber Archers Tornado
Wizard
Tornado Knight
Tornado
Zap Wizard Battle Ram

Defense Synergies 3 9

Bomber
Knight Zap Tornado
Zap
Bomber Archers Knight Barbarians Tornado
Archers
Knight Zap Tornado
Knight
Bomber Archers Zap Wizard Tornado
Barbarians
Zap
Battle Ram
Wizard
Tornado Knight
Tornado
Wizard Bomber Zap Archers Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Wizard
Barbarians Bomber Zap Knight
Barbarians Tornado Bomber Archers Knight
Barbarians Bomber Knight
Bomber Barbarians Tornado
Tornado Bomber Zap Archers
Tornado Zap Archers Wizard
Zap Barbarians
Barbarians Tornado
Knight Tornado Bomber Archers Barbarians
Archers Barbarians Bomber Zap Knight Wizard Tornado
Zap Archers Wizard Tornado
Barbarians Bomber Zap Knight Wizard
Bomber Wizard Zap Barbarians Tornado
Barbarians Knight
Barbarians Tornado Zap
Barbarians Wizard Bomber Knight Tornado
Bomber Zap Archers Knight Barbarians Wizard Tornado
Zap Wizard Tornado Bomber Archers Knight Barbarians
Barbarians Tornado
Bomber Wizard Archers Knight Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Zap Archers
Bomber Zap Archers Knight Wizard
Barbarians Zap Knight
Zap Knight Barbarians Tornado
Barbarians Knight
Wizard Zap Archers Tornado
Archers Knight Barbarians
Knight Barbarians
Zap Knight Barbarians Tornado
Barbarians
Knight Barbarians
Zap Barbarians Tornado
Barbarians Knight Wizard
Wizard Bomber Archers Barbarians
Barbarians Bomber Zap Archers Knight Tornado
Bomber Zap Archers Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Tornado
Knight Barbarians
Bomber Wizard Zap
Wizard Zap Tornado
Bomber Archers Wizard Tornado
Zap Wizard Tornado
Zap Wizard Tornado
Tornado
Zap Knight Wizard Tornado
Zap Archers Wizard Tornado
Knight
Zap
Bomber Zap Wizard
Wizard
Tornado
Bomber
Bomber Zap Archers Wizard
Bomber Zap Wizard Tornado
Wizard Tornado
Tornado
Zap Barbarians
Zap Tornado Bomber Wizard
Zap Wizard Tornado
Zap Wizard Tornado
Zap Tornado
Zap Archers Wizard Tornado
Zap Wizard
Bomber Zap Wizard
Zap
Wizard
Zap Archers Barbarians
Zap Archers Wizard Tornado
Knight Wizard
Bomber Zap Wizard
Zap Tornado
Zap Tornado
Zap Tornado
Zap Tornado

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