My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tombstone Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Graveyard
Giant Snowball
Archers Tombstone Graveyard
Zap
Archers Tombstone Graveyard
Barbarian Barrel
Archers Knight Tombstone Wizard Graveyard
The Log
Archers Tombstone Graveyard
Earthquake
Archers Tombstone Graveyard
Arrows
Archers Tombstone Graveyard
Royal Delivery
Archers Knight Wizard Graveyard
Fireball
Archers Tombstone Wizard
Poison
Archers Tombstone Wizard Graveyard
Lightning
Knight Tombstone Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Tornado Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Tombstone Tornado Freeze Wizard Graveyard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Tombstone Tornado

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Graveyard Mega Knight
Knight
Archers Graveyard Wizard
Tombstone
Wizard
Tornado Knight Mega Knight
Tornado
Wizard Freeze Graveyard Mega Knight
Freeze
Graveyard Tornado
Graveyard
Knight Freeze Archers Tornado Mega Knight
Mega Knight
Archers Wizard Tornado Graveyard

Defense Synergies 2 10

Archers
Knight Tombstone Tornado Mega Knight
Knight
Archers Wizard Tornado
Tombstone
Archers Wizard
Wizard
Tornado Knight Tombstone Freeze Mega Knight
Tornado
Wizard Archers Knight Mega Knight
Freeze
Wizard Mega Knight
Graveyard
Mega Knight
Archers Wizard Tornado Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tombstone Wizard
Knight Tombstone Mega Knight
Tornado Mega Knight Archers Knight Tombstone Freeze
Knight Tombstone Mega Knight
Tombstone Tornado Mega Knight
Tornado Freeze Archers Mega Knight
Tornado Archers Tombstone Wizard Freeze
Mega Knight
Tombstone Tornado
Knight Tornado Archers Mega Knight
Archers Knight Tombstone Wizard Tornado Freeze Mega Knight
Archers Wizard Tornado
Tombstone Mega Knight Knight Wizard Freeze
Wizard Mega Knight Tombstone Tornado Freeze
Knight Tombstone Mega Knight
Tornado Freeze Mega Knight
Wizard Mega Knight Knight Tombstone Tornado
Tombstone Mega Knight Archers Knight Wizard Tornado
Wizard Tornado Freeze Archers Knight Tombstone Mega Knight
Tornado
Wizard Mega Knight Archers Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Archers Tombstone
Archers Knight Wizard Mega Knight
Tombstone Mega Knight Knight
Mega Knight Knight Tornado
Knight Tombstone Mega Knight
Wizard Archers Tornado Freeze
Archers Knight Tombstone
Mega Knight Knight
Freeze Mega Knight Knight Tombstone Tornado
Tombstone
Mega Knight Knight Tombstone
Mega Knight Tornado
Mega Knight Knight Tombstone Wizard
Wizard Archers Mega Knight
Tombstone Archers Knight Tornado Freeze
Mega Knight Archers Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze
Tornado
Knight Freeze
Wizard Mega Knight
Wizard Tornado Freeze
Archers Wizard Tornado
Wizard Tornado Freeze
Wizard Tornado
Tornado
Knight Wizard Tornado
Archers Wizard Tornado
Knight
Freeze
Wizard
Wizard Mega Knight
Tornado Freeze
Archers Wizard Mega Knight
Wizard Tornado Mega Knight
Mega Knight
Wizard Tornado
Tornado
Tornado Freeze Wizard Mega Knight
Wizard Tornado
Wizard Tornado Mega Knight
Tornado
Archers Wizard Tornado
Wizard Freeze
Wizard Mega Knight
Freeze
Mega Knight
Wizard
Archers Tombstone Freeze
Archers Wizard Tornado
Freeze
Knight Wizard Mega Knight
Wizard
Tornado
Mega Knight
Tornado Freeze
Tornado
Tornado Freeze Mega Knight

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