My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Royal Giant Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Royal Giant Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Miner
Giant Snowball
Goblins Archers Baby Dragon Miner
Zap
Goblins Archers Royal Giant
Barbarian Barrel
Goblins Archers Knight Valkyrie
The Log
Goblins Archers Royal Giant
Earthquake
Archers
Arrows
Goblins Archers
Royal Delivery
Goblins Archers Knight Valkyrie Baby Dragon Miner
Fireball
Archers Baby Dragon
Poison
Archers
Lightning
Knight Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Baby Dragon Poison Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Archers Knight Miner Valkyrie Baby Dragon Poison Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Archers Knight Miner

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Archers Royal Giant Valkyrie Baby Dragon
Archers
Knight Valkyrie Goblins Royal Giant Baby Dragon Miner
Knight
Archers Baby Dragon Poison Miner
Royal Giant
Poison Miner Goblins Archers Baby Dragon
Valkyrie
Archers Goblins Baby Dragon
Baby Dragon
Knight Goblins Archers Royal Giant Valkyrie Poison Miner
Poison
Royal Giant Miner Knight Baby Dragon
Miner
Goblins Royal Giant Poison Archers Knight Baby Dragon

Defense Synergies 2 7

Goblins
Archers Knight Poison
Archers
Knight Valkyrie Goblins Baby Dragon
Knight
Archers Goblins Baby Dragon Poison
Royal Giant
Valkyrie
Archers Baby Dragon
Baby Dragon
Archers Knight Valkyrie
Poison
Goblins Knight
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Baby Dragon
Goblins Knight Valkyrie
Goblins Archers Knight Valkyrie
Goblins Knight Valkyrie
Valkyrie Poison
Goblins Archers Valkyrie Baby Dragon
Archers Baby Dragon Poison
Valkyrie Baby Dragon Poison
Goblins
Knight Goblins Archers Valkyrie Miner
Goblins Archers Valkyrie Poison Knight Baby Dragon
Archers Baby Dragon Poison
Knight Valkyrie
Valkyrie Goblins Baby Dragon Poison
Knight
Goblins Knight Valkyrie Poison
Goblins Archers Knight Valkyrie Baby Dragon
Valkyrie Baby Dragon Poison Archers Knight
Valkyrie Goblins Archers Knight Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Goblins Archers
Poison Archers Knight Valkyrie Baby Dragon Miner
Goblins Knight Valkyrie
Valkyrie Knight
Knight Valkyrie
Poison Archers Baby Dragon
Goblins Archers Knight Valkyrie
Knight Valkyrie
Goblins Knight Valkyrie Baby Dragon Poison
Knight Valkyrie
Valkyrie Poison
Knight Valkyrie
Archers Valkyrie Baby Dragon
Goblins Archers Knight Valkyrie Baby Dragon Poison
Valkyrie Poison Archers Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Valkyrie Baby Dragon
Poison Baby Dragon Miner
Baby Dragon Poison Miner
Knight Valkyrie Poison
Poison Valkyrie Baby Dragon
Poison Baby Dragon
Archers Baby Dragon Poison
Poison Baby Dragon
Poison Miner
Goblins Poison
Poison Miner Knight Valkyrie
Poison Archers Baby Dragon
Poison Knight Baby Dragon Miner
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison
Poison
Archers Baby Dragon Poison
Valkyrie Baby Dragon Poison Miner
Baby Dragon Poison
Poison
Baby Dragon Poison
Poison Valkyrie Baby Dragon
Poison Miner Baby Dragon
Baby Dragon Poison Miner
Poison Miner Baby Dragon
Poison Archers Baby Dragon
Poison
Poison Miner
Poison
Poison
Archers
Poison Archers Baby Dragon
Poison Miner Knight Valkyrie Baby Dragon
Baby Dragon Poison
Poison
Baby Dragon Poison
Poison
Poison Baby Dragon Miner

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