My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Valkyrie Flying Machine Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers Flying Machine
Zap
Archers Flying Machine
Barbarian Barrel
Archers Knight Valkyrie Wizard
The Log
Archers
Earthquake
Archers
Arrows
Archers Flying Machine
Royal Delivery
Archers Knight Valkyrie Flying Machine Wizard
Fireball
Archers Flying Machine Wizard
Poison
Archers Flying Machine Wizard
Lightning
Knight Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Knight Fireball Valkyrie Flying Machine Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Knight Fireball

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Valkyrie Mega Knight
Knight
Archers Fireball Flying Machine Wizard The Log
Fireball
Knight The Log Mega Knight
Valkyrie
Archers Flying Machine Wizard
Flying Machine
Knight Valkyrie Mega Knight
Wizard
Knight Valkyrie Mega Knight
The Log
Knight Fireball Mega Knight
Mega Knight
Archers Fireball Flying Machine Wizard The Log

Defense Synergies 3 16

Archers
Knight Valkyrie The Log Mega Knight
Knight
Archers Fireball Flying Machine Wizard The Log
Fireball
The Log Knight Valkyrie Mega Knight
Valkyrie
Archers Fireball Flying Machine Wizard The Log
Flying Machine
Knight Valkyrie The Log Mega Knight
Wizard
Knight Valkyrie The Log Mega Knight
The Log
Fireball Archers Knight Valkyrie Flying Machine Wizard Mega Knight
Mega Knight
Archers Fireball Flying Machine Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Valkyrie Flying Machine Wizard The Log
Knight Valkyrie Flying Machine The Log Mega Knight
Mega Knight Archers Knight Valkyrie
Knight Valkyrie Mega Knight
Fireball Valkyrie The Log Mega Knight
Fireball The Log Archers Valkyrie Flying Machine Mega Knight
Archers Fireball Flying Machine Wizard
Fireball Valkyrie Flying Machine The Log Mega Knight
Knight Archers Valkyrie Mega Knight
Archers Valkyrie Knight Fireball Flying Machine Wizard The Log Mega Knight
Archers Fireball Flying Machine Wizard
Mega Knight Knight Fireball Valkyrie Flying Machine Wizard The Log
Fireball Valkyrie Wizard Mega Knight The Log
Knight Mega Knight
Fireball The Log Mega Knight
Wizard Mega Knight Knight Fireball Valkyrie
Fireball Mega Knight Archers Knight Valkyrie Flying Machine Wizard The Log
Valkyrie Wizard The Log Archers Knight Fireball Flying Machine Mega Knight
Valkyrie Wizard Mega Knight Archers Knight Fireball Flying Machine The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Archers Fireball
Fireball Archers Knight Valkyrie Flying Machine Wizard The Log Mega Knight
Mega Knight Knight Valkyrie The Log
Valkyrie Mega Knight Knight Fireball The Log
Knight Valkyrie Mega Knight
Fireball Wizard Archers Flying Machine
Archers Knight Fireball Valkyrie Flying Machine
Mega Knight Knight Valkyrie
Mega Knight Knight Fireball Valkyrie Flying Machine The Log
Mega Knight Knight Valkyrie Flying Machine
Mega Knight Fireball Valkyrie The Log
Mega Knight Knight Fireball Valkyrie Wizard
Wizard Archers Fireball Valkyrie Flying Machine Mega Knight
Archers Knight Fireball Valkyrie Flying Machine The Log
Valkyrie Mega Knight Archers Fireball Flying Machine Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie Flying Machine The Log
Fireball Flying Machine The Log
Fireball Flying Machine The Log
Knight Fireball Valkyrie Flying Machine The Log
Fireball Wizard Valkyrie The Log Mega Knight
Fireball Wizard Flying Machine
Archers Flying Machine Wizard The Log
Fireball The Log Flying Machine Wizard
Fireball The Log Flying Machine Wizard
Fireball
Knight Fireball Valkyrie Flying Machine Wizard The Log
Fireball Archers Flying Machine Wizard
Flying Machine Knight Fireball The Log
Fireball Flying Machine
Fireball Flying Machine The Log
Fireball Flying Machine Wizard The Log
Fireball Flying Machine Wizard The Log Mega Knight
Fireball
Archers Fireball Flying Machine Wizard The Log Mega Knight
Fireball Valkyrie Flying Machine Wizard The Log Mega Knight
Fireball The Log Mega Knight
Fireball Wizard
The Log
Fireball Flying Machine The Log
The Log Fireball Valkyrie Wizard Mega Knight
Fireball The Log Flying Machine Wizard
Fireball Flying Machine Wizard The Log Mega Knight
Fireball The Log
Archers Fireball Flying Machine Wizard
Fireball Flying Machine Wizard
Fireball
Fireball Wizard The Log Mega Knight
Fireball
Mega Knight
Fireball Wizard The Log
Archers Fireball Flying Machine
Fireball Archers Flying Machine Wizard
The Log Fireball
Fireball Knight Valkyrie Flying Machine Wizard Mega Knight
The Log Fireball Flying Machine Wizard
Fireball
Flying Machine Mega Knight
Fireball Flying Machine The Log
Fireball Flying Machine
Fireball Flying Machine The Log Mega Knight

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