My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Wizard Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Prince Miner
Giant Snowball
Archers Dart Goblin Miner
Zap
Archers Dart Goblin Prince
Barbarian Barrel
Archers Knight Dart Goblin Wizard Magic Archer
The Log
Archers Dart Goblin Prince
Earthquake
Archers
Arrows
Archers Dart Goblin
Royal Delivery
Archers Knight Dart Goblin Wizard Prince Miner Magic Archer
Fireball
Archers Dart Goblin Wizard Magic Archer
Poison
Archers Dart Goblin Wizard Magic Archer
Lightning
Knight Wizard Prince Magic Archer
Rocket
Wizard Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Dart Goblin Miner Fireball Magic Archer Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Dart Goblin Miner

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Prince Miner
Knight
Archers Dart Goblin Fireball Wizard Prince Miner Magic Archer
Dart Goblin
Knight Miner Prince
Fireball
Knight Miner Magic Archer
Wizard
Knight Prince Miner
Prince
Archers Knight Dart Goblin Wizard Miner Magic Archer
Miner
Dart Goblin Archers Knight Fireball Wizard Prince Magic Archer
Magic Archer
Knight Fireball Prince Miner

Defense Synergies 3 9

Archers
Knight Dart Goblin
Knight
Archers Dart Goblin Magic Archer Fireball Wizard
Dart Goblin
Knight Archers Prince Miner Magic Archer
Fireball
Knight Miner
Wizard
Knight Prince
Prince
Dart Goblin Wizard Magic Archer
Miner
Dart Goblin Fireball
Magic Archer
Knight Dart Goblin Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Fireball Wizard Magic Archer
Knight Dart Goblin Prince
Prince Archers Knight Dart Goblin
Prince Knight Dart Goblin
Fireball Prince
Fireball Archers Dart Goblin Magic Archer
Dart Goblin Archers Fireball Wizard Magic Archer
Dart Goblin Fireball Magic Archer
Prince
Knight Archers Dart Goblin Prince Miner
Archers Dart Goblin Knight Fireball Wizard Magic Archer
Archers Dart Goblin Fireball Wizard Magic Archer
Prince Knight Fireball Wizard
Fireball Wizard Dart Goblin Prince Magic Archer
Knight Prince
Fireball Prince
Wizard Knight Fireball Prince
Fireball Archers Knight Dart Goblin Wizard Prince Magic Archer
Wizard Archers Knight Dart Goblin Fireball Magic Archer
Dart Goblin Prince
Wizard Archers Knight Dart Goblin Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Fireball Prince
Fireball Archers Knight Wizard Prince Miner Magic Archer
Knight Prince
Prince Knight Fireball
Knight Prince
Fireball Wizard Archers Dart Goblin Magic Archer
Prince Archers Knight Dart Goblin Fireball
Knight Prince
Knight Fireball Prince Magic Archer
Dart Goblin
Knight Dart Goblin Prince
Fireball Prince
Prince Knight Fireball Wizard
Wizard Archers Dart Goblin Fireball Magic Archer
Archers Knight Dart Goblin Fireball Prince Magic Archer
Archers Dart Goblin Fireball Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Knight Dart Goblin
Fireball Dart Goblin Miner Magic Archer
Dart Goblin Fireball Miner Magic Archer
Knight Dart Goblin Fireball Prince
Fireball Wizard Magic Archer
Fireball Wizard Dart Goblin Magic Archer
Archers Dart Goblin Wizard Magic Archer
Fireball Dart Goblin Wizard Magic Archer
Fireball Miner Dart Goblin Wizard
Fireball Prince
Miner Knight Dart Goblin Fireball Wizard Prince Magic Archer
Fireball Archers Dart Goblin Wizard Magic Archer
Knight Dart Goblin Fireball Miner Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Prince Magic Archer
Dart Goblin Fireball Wizard Magic Archer
Magic Archer Dart Goblin Fireball Wizard
Fireball
Archers Dart Goblin Fireball Wizard Prince Magic Archer
Dart Goblin Fireball Wizard Miner Magic Archer
Fireball Prince Magic Archer
Fireball Wizard
Prince
Fireball
Fireball Wizard Magic Archer
Fireball Miner Dart Goblin Wizard Magic Archer
Fireball Wizard Prince Miner Magic Archer
Fireball Miner Dart Goblin Magic Archer
Archers Dart Goblin Fireball Wizard Magic Archer
Dart Goblin Fireball Wizard
Fireball
Dart Goblin Fireball Wizard Miner Magic Archer
Fireball Magic Archer
Prince
Fireball Wizard Magic Archer
Archers Dart Goblin Fireball Prince Magic Archer
Fireball Archers Dart Goblin Wizard Magic Archer
Fireball
Fireball Miner Knight Dart Goblin Wizard Prince Magic Archer
Dart Goblin Fireball Wizard Magic Archer
Fireball
Dart Goblin Prince
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Prince Miner Magic Archer

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