My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Mediocre
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Golem Baby Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Ice Golem Valkyrie Baby Dragon Balloon Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Valkyrie Baby Dragon Balloon Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Balloon
Giant Snowball
Archers Baby Dragon Balloon
Zap
Archers Balloon Goblin Giant
Barbarian Barrel
Archers Valkyrie
The Log
Archers
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Valkyrie Baby Dragon Balloon
Fireball
Archers Baby Dragon Balloon
Poison
Archers Balloon
Lightning
Ice Golem Valkyrie Baby Dragon Balloon
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Valkyrie Baby Dragon Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Archers Fireball Valkyrie Baby Dragon Freeze Balloon Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Ice Golem Archers Fireball Valkyrie

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Ice Golem Valkyrie Baby Dragon Balloon Goblin Giant
Ice Golem
Archers Balloon Baby Dragon
Fireball
Goblin Giant Baby Dragon Freeze
Valkyrie
Archers Balloon Baby Dragon
Baby Dragon
Archers Ice Golem Fireball Valkyrie Balloon Goblin Giant
Freeze
Balloon Fireball
Balloon
Ice Golem Valkyrie Freeze Archers Baby Dragon Goblin Giant
Goblin Giant
Fireball Archers Baby Dragon Balloon

Defense Synergies 3 8

Archers
Ice Golem Valkyrie Baby Dragon Goblin Giant
Ice Golem
Archers Fireball Baby Dragon
Fireball
Goblin Giant Ice Golem Valkyrie Freeze
Valkyrie
Archers Fireball Baby Dragon Freeze
Baby Dragon
Archers Ice Golem Valkyrie
Freeze
Fireball Valkyrie
Balloon
Goblin Giant
Fireball Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Fireball Valkyrie Baby Dragon Goblin Giant
Valkyrie
Archers Valkyrie Freeze
Valkyrie
Fireball Valkyrie
Fireball Freeze Archers Valkyrie Baby Dragon
Archers Fireball Baby Dragon Freeze
Ice Golem Fireball Valkyrie Baby Dragon Goblin Giant
Archers Ice Golem Valkyrie
Archers Valkyrie Ice Golem Fireball Baby Dragon Freeze Goblin Giant
Archers Fireball Baby Dragon
Fireball Valkyrie Freeze
Fireball Valkyrie Baby Dragon Freeze
Fireball Freeze
Fireball Valkyrie
Fireball Archers Valkyrie Baby Dragon
Valkyrie Baby Dragon Freeze Archers Ice Golem Fireball
Valkyrie Archers Fireball Baby Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Ice Golem Fireball
Fireball Archers Ice Golem Valkyrie Baby Dragon
Ice Golem Valkyrie Goblin Giant
Valkyrie Ice Golem Fireball Goblin Giant
Valkyrie Goblin Giant
Fireball Archers Ice Golem Baby Dragon Freeze Goblin Giant
Archers Ice Golem Fireball Valkyrie Goblin Giant
Valkyrie Goblin Giant
Freeze Ice Golem Fireball Valkyrie Baby Dragon
Goblin Giant
Valkyrie
Fireball Valkyrie Goblin Giant
Ice Golem Fireball Valkyrie Goblin Giant
Archers Fireball Valkyrie Baby Dragon
Archers Ice Golem Fireball Valkyrie Baby Dragon Freeze Goblin Giant
Valkyrie Archers Ice Golem Fireball Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem Valkyrie Baby Dragon Freeze
Fireball Baby Dragon
Fireball Baby Dragon Goblin Giant
Ice Golem Fireball Valkyrie Freeze
Fireball Valkyrie Baby Dragon
Fireball Ice Golem Baby Dragon Freeze Goblin Giant
Archers Baby Dragon
Fireball Ice Golem Baby Dragon Freeze
Fireball
Fireball
Fireball Valkyrie
Fireball Archers Baby Dragon
Ice Golem Fireball Baby Dragon
Fireball Baby Dragon Freeze
Ice Golem Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Freeze
Archers Fireball Baby Dragon
Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Ice Golem Freeze Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Archers Ice Golem Fireball Baby Dragon
Fireball Freeze
Fireball
Fireball
Fireball Freeze
Fireball
Archers Fireball Freeze
Fireball Archers Baby Dragon
Freeze
Fireball
Fireball Valkyrie Baby Dragon
Ice Golem Fireball Baby Dragon
Fireball
Fireball Baby Dragon Freeze
Fireball
Fireball Baby Dragon Freeze Goblin Giant

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