My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Tesla Royal Giant P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Goblin Gang Royal Giant
Giant Snowball
Bats Archers Goblin Gang
Zap
Bats Archers Goblin Gang Royal Giant
Barbarian Barrel
Archers Goblin Gang Tesla
The Log
Archers Goblin Gang Royal Giant
Earthquake
Archers Goblin Gang Tesla
Arrows
Bats Archers Goblin Gang
Royal Delivery
Bats Archers Goblin Gang P.E.K.K.A
Fireball
Archers Goblin Gang Tesla
Poison
Bats Archers Goblin Gang
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Goblin Gang Tesla Fireball Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Goblin Gang

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Zap P.E.K.K.A
Zap
Fireball P.E.K.K.A Bats Archers Royal Giant
Archers
Zap Royal Giant P.E.K.K.A
Goblin Gang
Royal Giant P.E.K.K.A
Tesla
Royal Giant
Bats Fireball Zap Archers Goblin Gang
Fireball
Zap Royal Giant
P.E.K.K.A
Zap Bats Archers Goblin Gang

Defense Synergies 2 12

Bats
Zap Tesla P.E.K.K.A
Zap
Fireball Bats Archers Goblin Gang Tesla P.E.K.K.A
Archers
Zap Goblin Gang Tesla P.E.K.K.A
Goblin Gang
Tesla Zap Archers P.E.K.K.A
Tesla
Goblin Gang Bats Zap Archers Fireball
Royal Giant
Fireball
Zap Tesla
P.E.K.K.A
Bats Zap Archers Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball
P.E.K.K.A Bats Zap Goblin Gang Tesla
Goblin Gang Tesla P.E.K.K.A Bats Archers
Tesla P.E.K.K.A Bats Goblin Gang
Fireball P.E.K.K.A
Goblin Gang Fireball Bats Zap Archers Tesla
Bats Tesla Zap Archers Goblin Gang Fireball
Zap Tesla Fireball P.E.K.K.A
Tesla P.E.K.K.A Goblin Gang
Goblin Gang Archers Tesla
Bats Archers Goblin Gang Zap Tesla Fireball
Tesla Bats Zap Archers Goblin Gang Fireball
Tesla P.E.K.K.A Bats Zap Goblin Gang Fireball
Fireball Bats Zap Goblin Gang Tesla P.E.K.K.A
P.E.K.K.A Goblin Gang Tesla
Zap Goblin Gang Tesla Fireball P.E.K.K.A
Tesla Bats Goblin Gang Fireball P.E.K.K.A
Tesla Fireball Bats Zap Archers Goblin Gang
Zap Bats Archers Tesla Fireball
P.E.K.K.A Tesla
Goblin Gang Bats Archers Tesla Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Archers Tesla Fireball P.E.K.K.A
Fireball Zap Archers Goblin Gang Tesla
Goblin Gang P.E.K.K.A Bats Zap
Goblin Gang P.E.K.K.A Bats Zap Tesla Fireball
P.E.K.K.A Goblin Gang Tesla
Fireball Bats Zap Archers Goblin Gang Tesla
Goblin Gang P.E.K.K.A Bats Archers Tesla Fireball
P.E.K.K.A Tesla
Zap P.E.K.K.A Bats Fireball
P.E.K.K.A Goblin Gang Tesla
P.E.K.K.A Bats Tesla
P.E.K.K.A Zap Fireball
P.E.K.K.A Goblin Gang Tesla Fireball
Archers Tesla Fireball
Goblin Gang Tesla Bats Zap Archers Fireball P.E.K.K.A
Bats Zap Archers Tesla Fireball P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Zap
Fireball Bats Zap
Archers
Fireball Zap
Fireball Zap
Bats Goblin Gang Fireball
Zap Fireball
Fireball Zap Archers
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Bats
Zap Archers Fireball
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball Zap
Fireball Zap
Fireball Zap
Bats Zap Archers Fireball
Zap Bats Fireball
Fireball
Zap Fireball
Zap Fireball
P.E.K.K.A
Fireball
Zap Bats Archers Goblin Gang Fireball
Fireball Zap Archers
Fireball
Fireball Goblin Gang
Zap Fireball
Zap Fireball
P.E.K.K.A
Zap Bats Goblin Gang Fireball
Bats Zap Fireball
Zap Fireball

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