My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Balloon Magic Archer Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Balloon Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Balloon Lava Hound
Giant Snowball
Archers Goblin Gang Balloon Lava Hound
Zap
Archers Goblin Gang Balloon Lava Hound
Barbarian Barrel
Archers Goblin Gang Magic Archer
The Log
Archers Goblin Gang Mini P.E.K.K.A
Earthquake
Archers Goblin Gang
Arrows
Archers Goblin Gang Lava Hound
Royal Delivery
Archers Goblin Gang Mini P.E.K.K.A Balloon Magic Archer Lava Hound
Fireball
Archers Goblin Gang Balloon Magic Archer Lava Hound
Poison
Archers Goblin Gang Balloon Magic Archer Lava Hound
Lightning
Mini P.E.K.K.A Balloon Magic Archer
Rocket
Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Goblin Gang Mini P.E.K.K.A Poison Magic Archer Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Goblin Gang Mini P.E.K.K.A

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mini P.E.K.K.A Balloon Lava Hound
Goblin Gang
Mini P.E.K.K.A Balloon Lava Hound
Mini P.E.K.K.A
Archers Goblin Gang The Log Magic Archer
Poison
Lava Hound Balloon The Log
Balloon
Lava Hound Archers Goblin Gang Poison The Log Magic Archer
The Log
Mini P.E.K.K.A Poison Balloon Magic Archer
Magic Archer
Mini P.E.K.K.A Balloon The Log Lava Hound
Lava Hound
Poison Balloon Archers Goblin Gang Magic Archer

Defense Synergies 1 9

Archers
Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang
Archers Mini P.E.K.K.A The Log Magic Archer
Mini P.E.K.K.A
The Log Archers Goblin Gang Magic Archer
Poison
The Log
Balloon
The Log
Mini P.E.K.K.A Archers Goblin Gang Poison Magic Archer
Magic Archer
Goblin Gang Mini P.E.K.K.A The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Magic Archer
Mini P.E.K.K.A Goblin Gang The Log
Goblin Gang Mini P.E.K.K.A Archers
Mini P.E.K.K.A Goblin Gang
Mini P.E.K.K.A Poison The Log
Goblin Gang The Log Archers Magic Archer
Archers Goblin Gang Poison Magic Archer
Poison The Log Magic Archer
Mini P.E.K.K.A Goblin Gang
Goblin Gang Archers Mini P.E.K.K.A
Archers Goblin Gang Poison The Log Magic Archer
Archers Goblin Gang Poison Magic Archer
Mini P.E.K.K.A Goblin Gang The Log
Goblin Gang Mini P.E.K.K.A Poison The Log Magic Archer
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Poison
Archers Goblin Gang The Log Magic Archer
Poison The Log Archers Magic Archer
Mini P.E.K.K.A
Goblin Gang Archers Mini P.E.K.K.A Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Archers
Poison Archers Goblin Gang Mini P.E.K.K.A The Log Magic Archer
Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A
Poison Archers Goblin Gang Magic Archer
Goblin Gang Mini P.E.K.K.A Archers
Mini P.E.K.K.A
Mini P.E.K.K.A Poison The Log Magic Archer
Goblin Gang
Mini P.E.K.K.A
Poison The Log
Mini P.E.K.K.A Goblin Gang
Archers Magic Archer
Goblin Gang Archers Mini P.E.K.K.A Poison The Log Magic Archer
Poison Archers Mini P.E.K.K.A The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer The Log
Poison The Log Magic Archer
Poison The Log Magic Archer
Poison The Log
Poison The Log Magic Archer
Poison Magic Archer
Archers Poison The Log Magic Archer
Poison The Log Magic Archer
Poison The Log
Goblin Gang Mini P.E.K.K.A Poison
Poison The Log Magic Archer
Poison Archers Magic Archer
Poison The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Magic Archer Poison The Log
Poison
Mini P.E.K.K.A
Archers Mini P.E.K.K.A Poison The Log Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Poison
The Log
Poison The Log
Poison The Log Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Poison Archers Magic Archer
Poison
Mini P.E.K.K.A
Poison The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer
Archers Goblin Gang Magic Archer
Poison Archers Magic Archer
The Log
Poison Goblin Gang Mini P.E.K.K.A Magic Archer
The Log Poison Magic Archer
Poison
Goblin Gang Poison The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer

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