My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Tesla Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Ice Golem Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Graveyard
Giant Snowball
Archers Goblin Gang Graveyard
Zap
Archers Goblin Gang Graveyard
Barbarian Barrel
Archers Goblin Gang Tesla Graveyard
The Log
Archers Goblin Gang Graveyard
Earthquake
Archers Goblin Gang Tesla Graveyard
Arrows
Archers Goblin Gang Graveyard
Royal Delivery
Archers Goblin Gang Bowler Graveyard
Fireball
Archers Goblin Gang Tesla Bowler
Poison
Archers Goblin Gang Graveyard
Lightning
Tesla Ice Golem Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Freeze Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Freeze Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Archers Arrows Goblin Gang Tesla Freeze Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Archers Arrows Goblin Gang

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Ice Golem Arrows Bowler Graveyard
Arrows
Graveyard Archers Freeze Bowler
Goblin Gang
Ice Golem Bowler
Tesla
Ice Golem
Archers Goblin Gang Graveyard
Freeze
Graveyard Arrows
Bowler
Graveyard Archers Arrows Goblin Gang
Graveyard
Arrows Ice Golem Freeze Bowler Archers

Defense Synergies 3 9

Archers
Ice Golem Goblin Gang Tesla Bowler
Arrows
Tesla Ice Golem Bowler
Goblin Gang
Tesla Archers Ice Golem
Tesla
Goblin Gang Ice Golem Archers Arrows Bowler
Ice Golem
Archers Tesla Arrows Goblin Gang Bowler
Freeze
Bowler
Archers Arrows Tesla Ice Golem
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tesla Ice Golem
Goblin Gang Tesla
Goblin Gang Tesla Bowler Archers Freeze
Tesla Goblin Gang Bowler
Arrows Bowler
Arrows Goblin Gang Freeze Bowler Archers Tesla
Tesla Archers Arrows Goblin Gang Freeze
Bowler Arrows Tesla Ice Golem
Tesla Goblin Gang
Goblin Gang Archers Tesla Ice Golem Bowler
Archers Goblin Gang Arrows Tesla Ice Golem Freeze Bowler
Arrows Tesla Archers Goblin Gang
Tesla Bowler Goblin Gang Freeze
Bowler Arrows Goblin Gang Tesla Freeze
Goblin Gang Tesla
Goblin Gang Tesla Freeze Bowler
Tesla Arrows Goblin Gang Bowler
Arrows Tesla Archers Goblin Gang Bowler
Arrows Freeze Archers Tesla Ice Golem Bowler
Tesla
Goblin Gang Bowler Archers Arrows Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Tesla Ice Golem Bowler
Archers Arrows Goblin Gang Tesla Ice Golem Bowler
Goblin Gang Ice Golem Bowler
Goblin Gang Bowler Tesla Ice Golem
Goblin Gang Tesla Bowler
Arrows Archers Goblin Gang Tesla Ice Golem Freeze
Goblin Gang Archers Tesla Ice Golem Bowler
Tesla
Freeze Ice Golem
Goblin Gang Tesla
Tesla Bowler
Arrows Bowler
Bowler Goblin Gang Tesla Ice Golem
Archers Tesla Bowler
Goblin Gang Tesla Archers Ice Golem Freeze Bowler
Arrows Bowler Archers Tesla Ice Golem Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Freeze
Arrows Bowler
Arrows
Arrows Ice Golem Freeze
Arrows Bowler
Arrows Ice Golem Freeze
Archers Arrows Bowler
Arrows Ice Golem Freeze Bowler
Arrows
Goblin Gang Bowler
Arrows Bowler
Archers Arrows
Ice Golem Bowler
Arrows Freeze
Arrows Ice Golem
Arrows Bowler
Arrows Bowler
Arrows Freeze
Archers Arrows Bowler
Arrows Bowler
Bowler
Arrows
Bowler
Arrows
Arrows Ice Golem Freeze Bowler
Arrows Bowler
Arrows Bowler
Arrows
Archers Arrows Ice Golem
Freeze
Bowler
Arrows
Arrows Freeze
Arrows Bowler
Archers Goblin Gang Freeze
Archers Arrows
Freeze
Arrows
Goblin Gang Bowler
Arrows Ice Golem Bowler
Arrows
Goblin Gang Freeze Bowler
Freeze Bowler

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