My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Goblin Barrel
Giant Snowball
Archers Goblin Gang Goblin Barrel Lumberjack
Zap
Archers Goblin Gang Goblin Barrel
Barbarian Barrel
Archers Goblin Gang Valkyrie Goblin Barrel Electro Wizard Lumberjack
The Log
Archers Goblin Gang Goblin Barrel Lumberjack
Earthquake
Archers Goblin Gang Goblin Barrel
Arrows
Archers Goblin Gang Goblin Barrel
Royal Delivery
Archers Goblin Gang Valkyrie Goblin Barrel Electro Wizard Lumberjack
Fireball
Archers Goblin Gang Goblin Barrel Electro Wizard Lumberjack
Poison
Archers Goblin Gang Electro Wizard
Lightning
Valkyrie Electro Wizard Lumberjack
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Goblin Gang Goblin Barrel Fireball Valkyrie Electro Wizard Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Goblin Gang Goblin Barrel

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Lumberjack
Goblin Gang
Goblin Barrel Valkyrie
Fireball
The Log Electro Wizard
Valkyrie
Archers Goblin Barrel Lumberjack Goblin Gang Electro Wizard
Goblin Barrel
Goblin Gang Valkyrie Lumberjack
The Log
Fireball Lumberjack
Electro Wizard
Fireball Valkyrie Lumberjack
Lumberjack
Valkyrie Archers Goblin Barrel The Log Electro Wizard

Defense Synergies 2 17

Archers
Valkyrie Goblin Gang The Log Electro Wizard Lumberjack
Goblin Gang
Archers Valkyrie The Log Electro Wizard Lumberjack
Fireball
The Log Valkyrie Electro Wizard Lumberjack
Valkyrie
Archers Goblin Gang Fireball The Log Electro Wizard Lumberjack
Goblin Barrel
The Log
Fireball Archers Goblin Gang Valkyrie Electro Wizard Lumberjack
Electro Wizard
Archers Goblin Gang Fireball Valkyrie The Log Lumberjack
Lumberjack
Archers Goblin Gang Fireball Valkyrie The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie The Log Electro Wizard
Lumberjack Goblin Gang Valkyrie The Log Electro Wizard
Goblin Gang Lumberjack Archers Valkyrie Electro Wizard
Lumberjack Goblin Gang Valkyrie Electro Wizard
Fireball Valkyrie The Log Lumberjack
Goblin Gang Fireball The Log Archers Valkyrie Electro Wizard Lumberjack
Electro Wizard Archers Goblin Gang Fireball
Fireball Valkyrie The Log Electro Wizard
Goblin Gang Lumberjack
Goblin Gang Archers Valkyrie Electro Wizard Lumberjack
Archers Goblin Gang Valkyrie Electro Wizard Fireball The Log Lumberjack
Archers Goblin Gang Fireball Electro Wizard
Lumberjack Goblin Gang Fireball Valkyrie The Log Electro Wizard
Fireball Valkyrie Goblin Gang The Log Electro Wizard Lumberjack
Goblin Gang Electro Wizard Lumberjack
Goblin Gang Fireball The Log Electro Wizard Lumberjack
Goblin Gang Fireball Valkyrie Electro Wizard Lumberjack
Fireball Archers Goblin Gang Valkyrie The Log Electro Wizard Lumberjack
Valkyrie The Log Archers Fireball Electro Wizard Lumberjack
Electro Wizard Lumberjack
Goblin Gang Valkyrie Archers Fireball The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack Archers Fireball Electro Wizard
Fireball Electro Wizard Archers Goblin Gang Valkyrie The Log Lumberjack
Goblin Gang Lumberjack Valkyrie The Log Electro Wizard
Goblin Gang Valkyrie Lumberjack Fireball The Log Electro Wizard
Goblin Gang Valkyrie Lumberjack
Fireball Archers Goblin Gang Electro Wizard
Goblin Gang Archers Fireball Valkyrie Electro Wizard Lumberjack
Valkyrie Lumberjack
Electro Wizard Fireball Valkyrie The Log
Goblin Gang
Valkyrie Lumberjack
Fireball Valkyrie The Log Electro Wizard
Goblin Gang Fireball Valkyrie Lumberjack
Archers Fireball Valkyrie
Goblin Gang Electro Wizard Archers Fireball Valkyrie The Log Lumberjack
Valkyrie Archers Fireball The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball Valkyrie The Log
Fireball Valkyrie The Log
Fireball
Archers The Log
Fireball The Log
Fireball The Log
Goblin Gang Fireball Electro Wizard Lumberjack
Fireball Valkyrie The Log Electro Wizard
Fireball Archers
Fireball The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Archers Fireball The Log Electro Wizard
Fireball Valkyrie The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie
Fireball The Log Electro Wizard
Fireball The Log
Fireball The Log
Archers Fireball Electro Wizard
Electro Wizard Fireball
Fireball
Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Archers Goblin Gang Fireball
Fireball Archers Electro Wizard
The Log Fireball
Fireball Goblin Gang Valkyrie Electro Wizard Lumberjack
The Log Fireball
Fireball
Goblin Gang Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball The Log Electro Wizard

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