My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Goblin Hut Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Goblin Hut Barbarian Hut Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Hog Rider
Giant Snowball
Archers Goblin Gang Hog Rider Goblin Hut Baby Dragon
Zap
Archers Goblin Gang Goblin Hut
Barbarian Barrel
Archers Goblin Gang Goblin Hut Barbarian Hut
The Log
Archers Goblin Gang Hog Rider Goblin Hut Barbarian Hut
Earthquake
Archers Goblin Gang Hog Rider Goblin Hut Barbarian Hut
Arrows
Archers Goblin Gang Goblin Hut
Royal Delivery
Archers Goblin Gang Hog Rider Goblin Hut Baby Dragon
Fireball
Archers Goblin Gang Hog Rider Goblin Hut Barbarian Hut Baby Dragon
Poison
Archers Goblin Gang Goblin Hut Barbarian Hut
Lightning
Goblin Hut Barbarian Hut Baby Dragon
Rocket
Hog Rider Goblin Hut Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Archers Goblin Gang Fireball Hog Rider Baby Dragon Goblin Hut Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Archers Goblin Gang Fireball

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Hog Rider Goblin Hut Barbarian Hut Baby Dragon
Goblin Gang
Hog Rider Goblin Hut Barbarian Hut Baby Dragon
Fireball
Hog Rider Baby Dragon
Hog Rider
Goblin Gang Fireball Rage Archers Goblin Hut Barbarian Hut Baby Dragon
Goblin Hut
Archers Goblin Gang Hog Rider Barbarian Hut Baby Dragon
Barbarian Hut
Archers Goblin Gang Hog Rider Goblin Hut Baby Dragon
Rage
Hog Rider
Baby Dragon
Archers Goblin Gang Fireball Hog Rider Goblin Hut Barbarian Hut

Defense Synergies 0 11

Archers
Goblin Gang Goblin Hut Barbarian Hut Baby Dragon
Goblin Gang
Archers Goblin Hut Barbarian Hut
Fireball
Goblin Hut Barbarian Hut
Hog Rider
Goblin Hut
Archers Goblin Gang Fireball Barbarian Hut Baby Dragon
Barbarian Hut
Archers Goblin Gang Fireball Goblin Hut Baby Dragon
Rage
Baby Dragon
Archers Goblin Hut Barbarian Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball Goblin Hut Baby Dragon
Barbarian Hut Goblin Gang Goblin Hut
Goblin Gang Goblin Hut Barbarian Hut Archers
Goblin Hut Barbarian Hut Goblin Gang
Fireball
Goblin Gang Fireball Archers Baby Dragon
Archers Goblin Gang Fireball Goblin Hut Barbarian Hut Baby Dragon
Barbarian Hut Fireball Baby Dragon
Barbarian Hut Goblin Gang Goblin Hut
Goblin Gang Archers
Archers Goblin Gang Fireball Goblin Hut Baby Dragon
Archers Goblin Gang Fireball Goblin Hut Barbarian Hut Baby Dragon
Goblin Hut Barbarian Hut Goblin Gang Fireball
Fireball Barbarian Hut Goblin Gang Goblin Hut Baby Dragon
Barbarian Hut Goblin Gang Goblin Hut
Barbarian Hut Goblin Gang Fireball Goblin Hut
Barbarian Hut Goblin Gang Fireball Goblin Hut
Fireball Archers Goblin Gang Goblin Hut Barbarian Hut Baby Dragon
Baby Dragon Archers Fireball Goblin Hut Barbarian Hut
Barbarian Hut Goblin Hut
Goblin Gang Archers Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Hut Archers Fireball Goblin Hut
Fireball Archers Goblin Gang Baby Dragon
Goblin Gang Goblin Hut Barbarian Hut
Goblin Gang Fireball Barbarian Hut
Barbarian Hut Goblin Gang Goblin Hut
Fireball Archers Goblin Gang Goblin Hut Baby Dragon
Goblin Gang Archers Fireball Goblin Hut Barbarian Hut
Barbarian Hut
Fireball Goblin Hut Barbarian Hut Baby Dragon
Goblin Gang Goblin Hut Barbarian Hut
Goblin Hut
Fireball
Goblin Gang Fireball Barbarian Hut
Archers Fireball Barbarian Hut Baby Dragon
Goblin Gang Goblin Hut Archers Fireball Barbarian Hut Baby Dragon
Archers Fireball Goblin Hut Barbarian Hut Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Hut Baby Dragon
Fireball Baby Dragon
Fireball Goblin Hut Barbarian Hut Baby Dragon
Fireball Barbarian Hut
Fireball Baby Dragon
Fireball Baby Dragon
Archers Baby Dragon
Fireball Barbarian Hut Baby Dragon
Fireball
Goblin Gang Fireball
Fireball
Fireball Archers Baby Dragon
Fireball Goblin Hut Barbarian Hut Baby Dragon
Fireball Baby Dragon
Fireball Goblin Hut Barbarian Hut Baby Dragon
Fireball Goblin Hut Barbarian Hut Baby Dragon
Fireball Goblin Hut Barbarian Hut Baby Dragon
Fireball
Archers Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Barbarian Hut Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Archers Fireball Baby Dragon
Fireball Goblin Hut
Fireball
Fireball
Fireball
Fireball
Archers Goblin Gang Fireball Goblin Hut Barbarian Hut
Fireball Archers Baby Dragon
Fireball
Fireball Goblin Gang Baby Dragon
Fireball Baby Dragon
Fireball
Goblin Gang Fireball Baby Dragon
Fireball
Fireball Baby Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: