My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Goblin Gang Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Minion Horde Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Minion Horde Giant
Giant Snowball
Fire Spirit Archers Goblin Gang Minion Horde Witch
Zap
Fire Spirit Archers Goblin Gang Minion Horde Witch
Barbarian Barrel
Fire Spirit Archers Goblin Gang Witch
The Log
Fire Spirit Archers Goblin Gang Witch
Earthquake
Archers Goblin Gang Witch
Arrows
Fire Spirit Archers Goblin Gang Minion Horde Witch
Royal Delivery
Fire Spirit Archers Goblin Gang Minion Horde Witch
Fireball
Archers Goblin Gang Minion Horde Witch
Poison
Archers Goblin Gang Minion Horde Witch
Lightning
Witch
Rocket
Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Archers Goblin Gang Fireball Minion Horde Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Archers Goblin Gang

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Giant
Zap
Fireball Giant Fire Spirit Archers Minion Horde Witch
Archers
Zap Giant
Goblin Gang
Giant
Minion Horde
Zap Giant
Fireball
Zap Giant
Giant
Zap Fire Spirit Archers Goblin Gang Minion Horde Fireball Witch
Witch
Zap Giant

Defense Synergies 1 7

Fire Spirit
Zap
Zap
Fireball Fire Spirit Archers Goblin Gang Minion Horde Witch
Archers
Zap Goblin Gang Witch
Goblin Gang
Zap Archers
Minion Horde
Zap
Fireball
Zap
Giant
Witch
Zap Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball
Minion Horde Zap Goblin Gang Witch
Goblin Gang Minion Horde Witch Fire Spirit Archers
Minion Horde Witch Goblin Gang
Fireball
Goblin Gang Fireball Fire Spirit Zap Archers
Minion Horde Fire Spirit Zap Archers Goblin Gang Fireball Witch
Zap Fireball
Minion Horde Witch Goblin Gang
Goblin Gang Fire Spirit Archers Minion Horde
Archers Goblin Gang Minion Horde Witch Zap Fireball
Minion Horde Zap Archers Goblin Gang Fireball Witch
Minion Horde Fire Spirit Zap Goblin Gang Fireball Witch
Fire Spirit Fireball Zap Goblin Gang Minion Horde Witch
Goblin Gang Minion Horde
Minion Horde Zap Goblin Gang Fireball
Minion Horde Goblin Gang Fireball Witch
Fire Spirit Fireball Zap Archers Goblin Gang Minion Horde Witch
Zap Witch Fire Spirit Archers Fireball
Goblin Gang Fire Spirit Archers Minion Horde Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Archers Fireball Witch
Fireball Zap Archers Goblin Gang
Goblin Gang Zap Minion Horde Witch
Goblin Gang Zap Minion Horde Fireball
Goblin Gang Minion Horde Witch
Fire Spirit Fireball Zap Archers Goblin Gang Minion Horde Witch
Goblin Gang Archers Minion Horde Fireball Witch
Minion Horde
Zap Minion Horde Fireball Witch
Witch Goblin Gang Minion Horde
Minion Horde Witch
Zap Fireball
Goblin Gang Minion Horde Fireball Witch
Archers Minion Horde Fireball Witch
Goblin Gang Witch Zap Archers Minion Horde Fireball
Zap Archers Minion Horde Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Zap
Minion Horde Fireball
Fireball
Fireball Fire Spirit Zap Minion Horde
Fireball Fire Spirit Zap Minion Horde Witch
Fire Spirit Archers Minion Horde Witch
Fireball Fire Spirit Zap
Fireball Zap
Fire Spirit Goblin Gang Minion Horde Fireball
Zap Minion Horde Fireball
Fireball Fire Spirit Zap Archers
Fire Spirit Fireball
Minion Horde Fireball
Zap Fireball
Zap Minion Horde Fireball Witch
Minion Horde Fireball
Fireball
Minion Horde
Fire Spirit Zap Archers Fireball
Fire Spirit Zap Fireball Witch
Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Fire Spirit Fireball Witch
Minion Horde Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Fire Spirit Zap Archers Minion Horde Fireball Witch
Zap Minion Horde Fireball Witch
Minion Horde Fireball
Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Fire Spirit Archers Goblin Gang Fireball Witch
Fireball Fire Spirit Zap Archers Witch
Fireball
Fireball Goblin Gang Minion Horde
Zap Fireball
Zap Fireball
Minion Horde
Zap Goblin Gang Minion Horde Fireball Witch
Zap Fireball Witch
Zap Fireball Witch

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