My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Minions
Giant Snowball
Bomber Archers Minions Barbarians
Zap
Bomber Archers Minions
Barbarian Barrel
Bomber Archers Knight Barbarians
The Log
Bomber Archers Barbarians
Earthquake
Bomber Archers Barbarians
Arrows
Bomber Archers Minions
Royal Delivery
Bomber Archers Knight Minions Barbarians
Fireball
Bomber Archers Minions Barbarians
Poison
Bomber Archers Minions Barbarians
Lightning
Knight
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rocket Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Archers Arrows Knight Minions Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Archers Arrows

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Minions
Archers
Knight Arrows
Arrows
Archers Knight
Knight
Archers Minions Bomber Arrows
Minions
Knight Rage Bomber
Barbarians
Rocket
Rage
Minions

Defense Synergies 3 3

Bomber
Knight
Archers
Knight Minions
Arrows
Knight Barbarians
Knight
Bomber Archers Minions Arrows
Minions
Knight Archers
Barbarians
Arrows
Rocket
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Knight Minions
Barbarians Bomber Knight Minions
Barbarians Rocket Bomber Archers Knight Minions
Barbarians Bomber Knight Minions
Bomber Arrows Barbarians Rocket
Arrows Bomber Archers Minions
Minions Rocket Archers Arrows
Rocket Arrows Barbarians
Barbarians Minions
Knight Bomber Archers Barbarians
Archers Minions Barbarians Bomber Arrows Knight
Arrows Minions Archers
Barbarians Bomber Knight Minions Rocket
Bomber Rocket Arrows Minions Barbarians
Barbarians Knight
Barbarians Rocket
Barbarians Bomber Arrows Knight Minions
Arrows Bomber Archers Knight Minions Barbarians
Arrows Bomber Archers Knight Minions Barbarians
Barbarians
Bomber Archers Arrows Knight Minions Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Archers
Bomber Archers Arrows Knight Rocket
Barbarians Knight Minions Rocket
Rocket Knight Barbarians
Barbarians Knight
Arrows Rocket Archers Minions
Rocket Archers Knight Minions Barbarians
Knight Barbarians
Rocket Knight Minions Barbarians
Barbarians
Knight Minions Barbarians
Rocket Arrows Barbarians
Barbarians Rocket Knight
Bomber Archers Barbarians
Barbarians Bomber Archers Knight Minions Rocket
Arrows Minions Bomber Archers Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Rocket
Arrows
Rocket Arrows
Arrows Knight Barbarians Rocket
Bomber Rocket Arrows
Arrows Minions Rocket
Bomber Archers Arrows
Arrows
Arrows
Rocket Minions
Rocket Arrows Knight
Archers Arrows Rocket
Rocket Knight
Arrows Minions Rocket
Arrows
Rocket Bomber Arrows
Arrows Rocket
Arrows Rocket
Bomber Minions Rocket
Rocket Bomber Archers Arrows
Rocket Bomber Arrows
Rocket Minions
Rocket Arrows
Rocket
Rocket Arrows Barbarians
Arrows Bomber
Arrows
Arrows
Rocket Arrows
Archers Arrows
Rocket Minions
Bomber Arrows Rocket
Rocket Arrows
Rocket Arrows
Archers Minions Barbarians Rocket
Rocket Archers Arrows
Arrows
Knight Rocket
Arrows Bomber
Rocket Arrows
Minions Rocket
Rocket
Rocket

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