My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Furnace Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Furnace Baby Dragon Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Miner
Giant Snowball
Bomber Archers Furnace Baby Dragon Witch Miner
Zap
Bomber Archers Furnace Witch
Barbarian Barrel
Bomber Archers Furnace Witch
The Log
Bomber Archers Furnace Witch
Earthquake
Bomber Archers Furnace Witch
Arrows
Bomber Archers Furnace Witch
Royal Delivery
Bomber Archers Baby Dragon Witch Miner
Fireball
Bomber Archers Furnace Baby Dragon Witch
Poison
Bomber Archers Furnace Witch
Lightning
Furnace Baby Dragon Witch
Rocket
Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Furnace Baby Dragon Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Poison Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Miner Furnace Baby Dragon Poison Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Archers Miner Furnace

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Baby Dragon Miner Mega Knight
Archers
Baby Dragon Miner Mega Knight
Furnace
Miner Baby Dragon
Baby Dragon
Bomber Archers Furnace Poison Witch Miner Mega Knight
Poison
Miner Baby Dragon Mega Knight
Witch
Baby Dragon Miner Mega Knight
Miner
Furnace Poison Bomber Archers Baby Dragon Witch Mega Knight
Mega Knight
Bomber Archers Baby Dragon Poison Witch Miner

Defense Synergies 0 11

Bomber
Miner
Archers
Furnace Baby Dragon Witch Mega Knight
Furnace
Archers Baby Dragon
Baby Dragon
Archers Furnace Witch Mega Knight
Poison
Mega Knight
Witch
Archers Baby Dragon Mega Knight
Miner
Bomber Mega Knight
Mega Knight
Archers Baby Dragon Poison Witch Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Baby Dragon
Bomber Furnace Witch Mega Knight
Furnace Witch Mega Knight Bomber Archers
Witch Bomber Furnace Mega Knight
Bomber Poison Mega Knight
Bomber Archers Furnace Baby Dragon Mega Knight
Furnace Archers Baby Dragon Poison Witch
Baby Dragon Poison Mega Knight
Witch Furnace
Bomber Archers Miner Mega Knight
Archers Poison Witch Bomber Furnace Baby Dragon Mega Knight
Archers Furnace Baby Dragon Poison Witch
Furnace Mega Knight Bomber Witch
Bomber Mega Knight Furnace Baby Dragon Poison Witch
Furnace Mega Knight
Furnace Mega Knight
Mega Knight Bomber Furnace Poison Witch
Mega Knight Bomber Archers Furnace Baby Dragon Witch
Furnace Baby Dragon Poison Witch Bomber Archers Mega Knight
Bomber Mega Knight Archers Furnace Baby Dragon Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Archers Furnace Witch
Poison Bomber Archers Baby Dragon Miner Mega Knight
Mega Knight Furnace Witch
Mega Knight
Witch Mega Knight
Furnace Poison Archers Baby Dragon Witch
Archers Furnace Witch
Mega Knight
Mega Knight Baby Dragon Poison Witch
Witch
Mega Knight Witch
Mega Knight Poison
Mega Knight Witch
Bomber Archers Furnace Baby Dragon Witch Mega Knight
Witch Bomber Archers Furnace Baby Dragon Poison
Poison Mega Knight Bomber Archers Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon
Poison Baby Dragon Miner
Baby Dragon Poison Miner
Poison
Bomber Poison Furnace Baby Dragon Mega Knight
Poison Furnace Baby Dragon Witch
Bomber Archers Furnace Baby Dragon Poison Witch
Poison Baby Dragon
Poison Miner
Poison
Poison Miner
Poison Archers Baby Dragon
Poison Baby Dragon Miner
Baby Dragon Poison
Furnace Baby Dragon Poison
Bomber Furnace Baby Dragon Poison Witch
Furnace Baby Dragon Poison Mega Knight
Poison
Bomber
Bomber Archers Baby Dragon Poison Mega Knight
Bomber Baby Dragon Poison Witch Miner Mega Knight
Baby Dragon Poison Mega Knight
Poison
Baby Dragon Poison
Poison Bomber Furnace Baby Dragon Witch Mega Knight
Witch
Poison Miner Baby Dragon Witch
Baby Dragon Poison Witch Miner Mega Knight
Poison Miner Baby Dragon
Poison Archers Furnace Baby Dragon Witch
Poison Witch
Poison Bomber Miner Mega Knight
Poison
Mega Knight
Poison
Archers Witch
Poison Archers Baby Dragon Witch
Poison Miner Baby Dragon Mega Knight
Bomber Baby Dragon Poison
Poison
Mega Knight
Baby Dragon Poison Witch
Poison Witch
Poison Baby Dragon Witch Miner Mega Knight

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