My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Musketeer Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Hog Rider
Giant Snowball
Bomber Archers Musketeer Hog Rider Furnace
Zap
Bomber Archers Furnace
Barbarian Barrel
Bomber Archers Musketeer Furnace
The Log
Bomber Archers Musketeer Hog Rider Furnace
Earthquake
Bomber Archers Hog Rider Furnace
Arrows
Bomber Archers Furnace
Royal Delivery
Bomber Archers Musketeer Hog Rider
Fireball
Bomber Archers Musketeer Hog Rider Furnace
Poison
Bomber Archers Musketeer Furnace
Lightning
Musketeer Furnace
Rocket
Musketeer Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Furnace Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Archers Tornado Fireball Musketeer Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Archers Tornado

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Hog Rider
Archers
Hog Rider
Fireball
Hog Rider Tornado The Log
Musketeer
Hog Rider The Log
Hog Rider
Fireball Musketeer The Log Bomber Archers Furnace Tornado
Furnace
Hog Rider
Tornado
Fireball Hog Rider The Log
The Log
Hog Rider Fireball Musketeer Tornado

Defense Synergies 3 10

Bomber
Tornado The Log
Archers
Furnace Tornado The Log
Fireball
Tornado The Log Musketeer
Musketeer
The Log Fireball Furnace Tornado
Hog Rider
Furnace
Archers Musketeer Tornado
Tornado
Fireball Bomber Archers Musketeer Furnace The Log
The Log
Fireball Musketeer Bomber Archers Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Musketeer The Log
Bomber Musketeer Furnace The Log
Furnace Tornado Bomber Archers Musketeer
Bomber Musketeer Furnace
Bomber Fireball Tornado The Log
Fireball Tornado The Log Bomber Archers Musketeer Furnace
Musketeer Furnace Tornado Archers Fireball
Fireball Musketeer The Log
Musketeer Furnace Tornado
Tornado Bomber Archers Musketeer
Archers Bomber Fireball Musketeer Furnace Tornado The Log
Musketeer Archers Fireball Furnace Tornado
Furnace Bomber Fireball Musketeer The Log
Bomber Fireball Furnace Tornado The Log
Furnace
Tornado Fireball Furnace The Log
Bomber Fireball Musketeer Furnace Tornado
Fireball Bomber Archers Musketeer Furnace Tornado The Log
Furnace Tornado The Log Bomber Archers Fireball Musketeer
Musketeer Tornado
Bomber Archers Fireball Musketeer Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Fireball Furnace
Fireball Bomber Archers Musketeer The Log
Musketeer Furnace The Log
Fireball Musketeer Tornado The Log
Musketeer
Fireball Furnace Archers Musketeer Tornado
Archers Fireball Musketeer Furnace
Fireball Tornado The Log
Musketeer
Musketeer
Fireball Tornado The Log
Fireball
Bomber Archers Fireball Musketeer Furnace
Bomber Archers Fireball Musketeer Furnace Tornado The Log
Bomber Archers Fireball Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log
Fireball Musketeer Tornado The Log
Fireball The Log
Fireball Musketeer The Log
Bomber Fireball Furnace The Log
Fireball Musketeer Furnace Tornado
Bomber Archers Musketeer Furnace Tornado The Log
Fireball The Log Tornado
Fireball The Log Tornado
Fireball Musketeer Tornado
Fireball Musketeer Tornado The Log
Fireball Archers Musketeer Tornado
Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer Furnace The Log
Bomber Fireball Musketeer Furnace The Log
Fireball Musketeer Furnace The Log
Fireball Tornado
Bomber
Bomber Archers Fireball Musketeer The Log
Bomber Fireball Tornado The Log
Fireball Musketeer The Log
Fireball Tornado
Musketeer Tornado The Log
Fireball Musketeer The Log
Tornado The Log Bomber Fireball Furnace
Fireball The Log Musketeer Tornado
Fireball Musketeer Tornado The Log
Fireball Musketeer Tornado The Log
Archers Fireball Musketeer Furnace Tornado
Fireball Musketeer
Fireball
Bomber Fireball Musketeer The Log
Fireball
Fireball The Log
Archers Fireball Musketeer
Fireball Archers Musketeer Tornado
The Log Fireball
Fireball Musketeer
The Log Bomber Fireball Musketeer
Fireball Tornado
Musketeer
Fireball Musketeer Tornado The Log
Fireball Musketeer Tornado
Fireball Musketeer Tornado The Log

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