My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Valkyrie P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Minions Goblin Gang
Giant Snowball
Bats Archers Minions Goblin Gang
Zap
Bats Archers Minions Goblin Gang
Barbarian Barrel
Archers Goblin Gang Valkyrie
The Log
Archers Goblin Gang
Earthquake
Archers Goblin Gang
Arrows
Bats Archers Minions Goblin Gang
Royal Delivery
Bats Archers Minions Goblin Gang Valkyrie P.E.K.K.A
Fireball
Archers Minions Goblin Gang
Poison
Bats Archers Minions Goblin Gang
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Minions Goblin Gang Valkyrie Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Minions

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Minions P.E.K.K.A
Zap
P.E.K.K.A Bats Archers Minions Valkyrie
Archers
Valkyrie Zap P.E.K.K.A
Minions
Bats Zap Valkyrie P.E.K.K.A
Goblin Gang
Valkyrie P.E.K.K.A
Valkyrie
Bats Archers Zap Minions Goblin Gang P.E.K.K.A
Lightning
P.E.K.K.A
Zap Bats Archers Minions Goblin Gang Valkyrie

Defense Synergies 2 16

Bats
Zap Minions Valkyrie P.E.K.K.A
Zap
Bats Archers Minions Goblin Gang Valkyrie P.E.K.K.A
Archers
Valkyrie Zap Minions Goblin Gang P.E.K.K.A
Minions
Valkyrie Bats Zap Archers P.E.K.K.A
Goblin Gang
Zap Archers Valkyrie P.E.K.K.A
Valkyrie
Archers Minions Bats Zap Goblin Gang P.E.K.K.A
Lightning
P.E.K.K.A
Bats Zap Archers Minions Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minions Valkyrie
P.E.K.K.A Bats Zap Minions Goblin Gang Valkyrie
Goblin Gang P.E.K.K.A Bats Archers Minions Valkyrie Lightning
P.E.K.K.A Bats Minions Goblin Gang Valkyrie
Lightning Valkyrie P.E.K.K.A
Goblin Gang Bats Zap Archers Minions Valkyrie
Bats Minions Lightning Zap Archers Goblin Gang
Lightning Zap Valkyrie P.E.K.K.A
P.E.K.K.A Minions Goblin Gang
Goblin Gang Archers Valkyrie
Bats Archers Minions Goblin Gang Valkyrie Zap
Minions Bats Zap Archers Goblin Gang
P.E.K.K.A Bats Zap Minions Goblin Gang Valkyrie Lightning
Valkyrie Bats Zap Minions Goblin Gang P.E.K.K.A
P.E.K.K.A Goblin Gang
Zap Goblin Gang Lightning P.E.K.K.A
Bats Minions Goblin Gang Valkyrie P.E.K.K.A
Bats Zap Archers Minions Goblin Gang Valkyrie
Zap Valkyrie Bats Archers Minions
P.E.K.K.A
Goblin Gang Valkyrie Bats Archers Minions P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Archers P.E.K.K.A
Zap Archers Goblin Gang Valkyrie Lightning
Goblin Gang P.E.K.K.A Bats Zap Minions Valkyrie Lightning
Goblin Gang Valkyrie Lightning P.E.K.K.A Bats Zap
P.E.K.K.A Goblin Gang Valkyrie
Bats Zap Archers Minions Goblin Gang
Goblin Gang P.E.K.K.A Bats Archers Minions Valkyrie Lightning
P.E.K.K.A Valkyrie
Zap Lightning P.E.K.K.A Bats Minions Valkyrie
P.E.K.K.A Goblin Gang
P.E.K.K.A Bats Minions Valkyrie
Lightning P.E.K.K.A Zap Valkyrie
Lightning P.E.K.K.A Goblin Gang Valkyrie
Archers Valkyrie
Goblin Gang Bats Zap Archers Minions Valkyrie Lightning P.E.K.K.A
Bats Minions Valkyrie Zap Archers P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie
Zap
Lightning
Lightning Valkyrie
Zap Valkyrie
Bats Zap Minions
Archers
Zap Lightning
Zap Lightning
Lightning Bats Minions Goblin Gang
Lightning Zap Valkyrie
Lightning Zap Archers
Lightning
Lightning Minions
Lightning Zap
Lightning Zap
Lightning
Lightning
Bats Minions Lightning
Lightning Zap Archers
Lightning Zap Valkyrie
Lightning Minions
Lightning
Lightning
Lightning Zap
Zap Valkyrie
Zap Lightning
Lightning Zap
Lightning Zap
Lightning Bats Zap Archers
Zap Lightning Bats Minions
Lightning
Lightning Zap
Zap Lightning
P.E.K.K.A
Lightning
Zap Lightning Bats Archers Minions Goblin Gang
Lightning Zap Archers
Lightning Goblin Gang Valkyrie
Zap Lightning
Lightning Zap
P.E.K.K.A
Zap Bats Minions Goblin Gang Lightning
Bats Zap Lightning
Lightning Zap

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