My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Lumberjack Sparky Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Minions Miner Sparky Lava Hound
Giant Snowball
Bats Archers Minions Miner Lumberjack Lava Hound
Zap
Bats Archers Minions Sparky Lava Hound
Barbarian Barrel
Archers Lumberjack Sparky
The Log
Archers Lumberjack Sparky
Earthquake
Archers
Arrows
Bats Archers Minions Lava Hound
Royal Delivery
Bats Archers Minions Miner Lumberjack Sparky Lava Hound
Fireball
Archers Minions Lumberjack Sparky Lava Hound
Poison
Bats Archers Minions Sparky Lava Hound
Lightning
Lumberjack Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Miner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Archers Minions Miner Lumberjack Sparky Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Archers Minions

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Lava Hound Minions Lumberjack Sparky
Archers
Miner Lumberjack Lava Hound
Minions
Miner Lava Hound Bats Lumberjack Sparky
The Log
Miner Lumberjack Sparky
Miner
Bats Minions Lava Hound Archers The Log Lumberjack Sparky
Lumberjack
Bats Archers Minions The Log Miner Sparky Lava Hound
Sparky
Bats Minions The Log Miner Lumberjack
Lava Hound
Bats Minions Miner Archers Lumberjack

Defense Synergies 0 12

Bats
Minions The Log Lumberjack Sparky
Archers
Minions The Log Lumberjack
Minions
Bats Archers The Log Lumberjack
The Log
Bats Archers Minions Miner Lumberjack Sparky
Miner
The Log
Lumberjack
Bats Archers Minions The Log
Sparky
Bats The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions The Log Sparky
Lumberjack Sparky Bats Minions The Log
Lumberjack Sparky Bats Archers Minions
Lumberjack Sparky Bats Minions
The Log Lumberjack Sparky
The Log Bats Archers Minions Lumberjack
Bats Minions Archers
The Log Sparky
Sparky Minions Lumberjack
Archers Miner Lumberjack Sparky
Bats Archers Minions The Log Lumberjack
Minions Bats Archers
Lumberjack Sparky Bats Minions The Log
Sparky Bats Minions The Log Lumberjack
Sparky Lumberjack
The Log Lumberjack Sparky
Sparky Bats Minions Lumberjack
Bats Archers Minions The Log Lumberjack
The Log Bats Archers Minions Lumberjack
Sparky Lumberjack
Bats Archers Minions The Log Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Archers Sparky
Archers The Log Miner Lumberjack
Lumberjack Bats Minions The Log Sparky
Lumberjack Bats The Log Sparky
Lumberjack Sparky
Bats Archers Minions
Sparky Bats Archers Minions Lumberjack
Lumberjack Sparky
Bats Minions The Log Sparky
Sparky
Bats Minions Lumberjack Sparky
The Log
Lumberjack Sparky
Archers Sparky
Sparky Bats Archers Minions The Log Lumberjack
Bats Minions Archers The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Sparky
The Log Miner
The Log Miner Sparky
The Log Sparky
The Log Sparky
Bats Minions
Archers The Log Sparky
The Log
The Log Miner
Bats Minions Lumberjack Sparky
Miner The Log Sparky
Archers
The Log Miner Sparky
Minions
The Log Sparky
The Log Sparky
The Log Sparky
Sparky
Bats Minions Sparky
Archers The Log Sparky
The Log Miner
Minions The Log Sparky
The Log Sparky
The Log
The Log Sparky
The Log Miner Sparky
The Log Miner Sparky
Miner The Log Sparky
Bats Archers Sparky
Bats Minions
Sparky
The Log Miner Sparky
Sparky
Sparky
The Log Sparky
Bats Archers Minions
Archers
The Log
Miner Lumberjack Sparky
The Log
Sparky
Sparky
Bats Minions The Log Sparky
Bats
The Log Miner Sparky

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