My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians
Giant Snowball
Archers Musketeer
Zap
Archers
Barbarian Barrel
Archers Knight Elite Barbarians Musketeer Valkyrie
The Log
Archers Elite Barbarians Musketeer
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Knight Elite Barbarians Musketeer Valkyrie
Fireball
Archers Elite Barbarians Musketeer
Poison
Archers Musketeer
Lightning
Knight Elite Barbarians Musketeer Valkyrie
Rocket
Elite Barbarians Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Archers Arrows Knight Fireball Musketeer Valkyrie Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Archers Arrows Knight

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Valkyrie Arrows Elite Barbarians
Arrows
Elite Barbarians Fireball Archers Knight
Knight
Archers Musketeer Arrows Elite Barbarians Fireball
Elite Barbarians
Arrows Valkyrie Rage Archers Knight Fireball
Fireball
Arrows Knight Elite Barbarians
Musketeer
Knight Valkyrie
Valkyrie
Archers Elite Barbarians Musketeer
Rage
Elite Barbarians

Defense Synergies 5 6

Archers
Knight Valkyrie
Arrows
Knight Fireball Valkyrie
Knight
Archers Musketeer Arrows Fireball
Elite Barbarians
Valkyrie
Fireball
Arrows Knight Musketeer Valkyrie
Musketeer
Knight Valkyrie Fireball
Valkyrie
Archers Elite Barbarians Musketeer Arrows Fireball
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Musketeer Valkyrie
Elite Barbarians Knight Musketeer Valkyrie
Archers Knight Elite Barbarians Musketeer Valkyrie
Elite Barbarians Knight Musketeer Valkyrie
Arrows Elite Barbarians Fireball Valkyrie
Arrows Fireball Archers Musketeer Valkyrie
Musketeer Archers Arrows Fireball
Arrows Fireball Musketeer Valkyrie
Elite Barbarians Musketeer
Knight Elite Barbarians Archers Musketeer Valkyrie
Archers Valkyrie Arrows Knight Fireball Musketeer
Arrows Musketeer Archers Fireball
Knight Elite Barbarians Fireball Musketeer Valkyrie
Fireball Valkyrie Arrows
Elite Barbarians Knight
Elite Barbarians Fireball
Arrows Knight Elite Barbarians Fireball Musketeer Valkyrie
Arrows Fireball Archers Knight Elite Barbarians Musketeer Valkyrie
Arrows Valkyrie Archers Knight Fireball Musketeer
Elite Barbarians Musketeer
Valkyrie Archers Arrows Knight Elite Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Archers Elite Barbarians Fireball
Fireball Archers Arrows Knight Elite Barbarians Musketeer Valkyrie
Knight Elite Barbarians Musketeer Valkyrie
Valkyrie Knight Elite Barbarians Fireball Musketeer
Knight Elite Barbarians Musketeer Valkyrie
Arrows Fireball Archers Musketeer
Archers Knight Elite Barbarians Fireball Musketeer Valkyrie
Knight Elite Barbarians Valkyrie
Knight Elite Barbarians Fireball Valkyrie
Musketeer
Knight Elite Barbarians Musketeer Valkyrie
Arrows Elite Barbarians Fireball Valkyrie
Elite Barbarians Knight Fireball Valkyrie
Archers Fireball Musketeer Valkyrie
Elite Barbarians Archers Knight Fireball Musketeer Valkyrie
Arrows Valkyrie Archers Elite Barbarians Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Musketeer Valkyrie
Arrows Fireball Musketeer
Arrows Fireball
Arrows Knight Fireball Musketeer Valkyrie
Fireball Arrows Valkyrie
Arrows Fireball Musketeer
Archers Arrows Musketeer
Arrows Fireball
Arrows Fireball
Elite Barbarians Fireball Musketeer
Arrows Knight Fireball Musketeer Valkyrie
Fireball Archers Arrows Musketeer
Knight Elite Barbarians Fireball Musketeer
Arrows Fireball Musketeer
Arrows Elite Barbarians Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Archers Arrows Fireball Musketeer
Arrows Fireball Valkyrie
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer
Arrows Fireball Valkyrie
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Elite Barbarians Archers Arrows Fireball Musketeer
Fireball Musketeer
Elite Barbarians Fireball
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Archers Fireball Musketeer
Fireball Archers Arrows Musketeer
Arrows Fireball
Fireball Knight Musketeer Valkyrie
Arrows Fireball Musketeer
Arrows Fireball
Elite Barbarians Musketeer
Elite Barbarians Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

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