My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Wall Breakers Balloon Inferno Dragon
Giant Snowball
Archers Wall Breakers Balloon Inferno Dragon Lumberjack
Zap
Archers Wall Breakers Balloon Inferno Dragon
Barbarian Barrel
Archers Valkyrie Wall Breakers Lumberjack
The Log
Archers Wall Breakers Lumberjack
Earthquake
Archers
Arrows
Archers Wall Breakers
Royal Delivery
Archers Valkyrie Wall Breakers Balloon Inferno Dragon Lumberjack
Fireball
Archers Wall Breakers Balloon Inferno Dragon Lumberjack
Poison
Archers Balloon
Lightning
Valkyrie Balloon Inferno Dragon Lumberjack
Rocket
Valkyrie Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Poison Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Archers Arrows Valkyrie Poison Inferno Dragon Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Archers Arrows Valkyrie

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Wall Breakers Balloon Inferno Dragon Lumberjack
Arrows
Balloon Archers Wall Breakers Lumberjack
Valkyrie
Archers Balloon Lumberjack Wall Breakers
Wall Breakers
Archers Arrows Valkyrie Balloon
Poison
Balloon
Balloon
Arrows Valkyrie Lumberjack Archers Wall Breakers Poison
Inferno Dragon
Archers
Lumberjack
Valkyrie Balloon Archers Arrows

Defense Synergies 1 4

Archers
Valkyrie Lumberjack
Arrows
Valkyrie Lumberjack
Valkyrie
Archers Arrows Lumberjack
Wall Breakers
Poison
Balloon
Inferno Dragon
Lumberjack
Archers Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Inferno Dragon Lumberjack Valkyrie
Lumberjack Archers Valkyrie Inferno Dragon
Inferno Dragon Lumberjack Valkyrie
Arrows Valkyrie Poison Lumberjack
Arrows Archers Valkyrie Lumberjack
Inferno Dragon Archers Arrows Poison
Arrows Valkyrie Poison
Inferno Dragon Lumberjack
Archers Valkyrie Lumberjack
Archers Valkyrie Poison Arrows Lumberjack
Arrows Inferno Dragon Archers Poison
Lumberjack Valkyrie
Valkyrie Arrows Poison Lumberjack
Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Arrows Valkyrie Poison Lumberjack
Arrows Archers Valkyrie Lumberjack
Arrows Valkyrie Poison Archers Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Valkyrie Archers Arrows Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Archers
Poison Archers Arrows Valkyrie Inferno Dragon Lumberjack
Lumberjack Valkyrie
Valkyrie Lumberjack
Valkyrie Inferno Dragon Lumberjack
Arrows Poison Archers
Archers Valkyrie Lumberjack
Valkyrie Inferno Dragon Lumberjack
Valkyrie Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie Lumberjack
Arrows Valkyrie Poison
Valkyrie Lumberjack
Archers Valkyrie
Archers Valkyrie Poison Inferno Dragon Lumberjack
Arrows Valkyrie Poison Archers Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Valkyrie
Arrows Poison
Arrows Poison
Arrows Valkyrie Poison
Poison Arrows Valkyrie
Arrows Poison
Archers Arrows Poison
Arrows Poison
Arrows Poison
Poison Lumberjack
Poison Arrows Valkyrie
Poison Archers Arrows
Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Archers Arrows Poison
Arrows Valkyrie Poison
Poison
Arrows Poison
Arrows Poison
Arrows Poison Valkyrie
Inferno Dragon
Arrows Poison
Arrows Poison
Poison Arrows
Poison Archers Arrows
Poison
Poison Arrows
Arrows Poison
Arrows Poison
Archers
Poison Archers Arrows
Arrows
Poison Valkyrie Lumberjack
Arrows Poison
Arrows Poison
Poison
Poison
Poison

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