My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Skeleton Barrel Tombstone Baby Dragon Witch Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Barrel Night Witch
Giant Snowball
Archers Skeleton Barrel Tombstone Baby Dragon Witch Night Witch
Zap
Archers Skeleton Barrel Tombstone Witch Night Witch
Barbarian Barrel
Archers Knight Skeleton Barrel Tombstone Witch Night Witch
The Log
Archers Skeleton Barrel Tombstone Witch
Earthquake
Archers Tombstone Witch
Arrows
Archers Skeleton Barrel Tombstone Witch Night Witch
Royal Delivery
Archers Knight Skeleton Barrel Baby Dragon Witch Night Witch
Fireball
Archers Skeleton Barrel Tombstone Baby Dragon Witch Night Witch
Poison
Archers Skeleton Barrel Tombstone Witch Night Witch
Lightning
Knight Tombstone Baby Dragon Witch Night Witch
Rocket
Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Barrel Tombstone Baby Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Skeleton Barrel Tombstone Baby Dragon Night Witch Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Knight Skeleton Barrel

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows Skeleton Barrel Baby Dragon
Arrows
Archers Knight Skeleton Barrel Night Witch
Knight
Archers Skeleton Barrel Baby Dragon Arrows Witch Night Witch
Skeleton Barrel
Knight Archers Arrows Witch
Tombstone
Baby Dragon
Knight Archers Witch
Witch
Knight Skeleton Barrel Baby Dragon
Night Witch
Arrows Knight

Defense Synergies 1 11

Archers
Knight Tombstone Baby Dragon Witch
Arrows
Knight Tombstone
Knight
Archers Arrows Baby Dragon Witch Night Witch
Skeleton Barrel
Tombstone
Archers Arrows Baby Dragon Night Witch
Baby Dragon
Archers Knight Tombstone Witch
Witch
Archers Knight Baby Dragon
Night Witch
Knight Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Tombstone Baby Dragon
Knight Tombstone Witch Night Witch
Witch Archers Knight Tombstone Night Witch
Witch Night Witch Knight Tombstone
Arrows Tombstone
Arrows Archers Baby Dragon Night Witch
Archers Arrows Tombstone Baby Dragon Witch Night Witch
Arrows Skeleton Barrel Baby Dragon
Witch Tombstone Night Witch
Knight Archers Night Witch
Archers Witch Arrows Knight Tombstone Baby Dragon Night Witch
Arrows Archers Baby Dragon Witch Night Witch
Tombstone Night Witch Knight Witch
Arrows Tombstone Baby Dragon Witch Night Witch
Knight Tombstone
Arrows Knight Tombstone Witch Night Witch
Arrows Tombstone Archers Knight Baby Dragon Witch Night Witch
Arrows Baby Dragon Witch Archers Knight Tombstone
Archers Arrows Knight Baby Dragon Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Tombstone Witch
Archers Arrows Knight Skeleton Barrel Baby Dragon
Tombstone Knight Witch
Knight Night Witch
Knight Tombstone Witch Night Witch
Arrows Archers Skeleton Barrel Baby Dragon Witch
Archers Knight Tombstone Witch Night Witch
Knight
Knight Tombstone Baby Dragon Witch
Witch Tombstone
Knight Tombstone Witch
Arrows
Knight Tombstone Witch Night Witch
Archers Baby Dragon Witch
Tombstone Witch Archers Knight Baby Dragon Night Witch
Arrows Archers Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Knight Baby Dragon
Arrows Skeleton Barrel Baby Dragon
Arrows Skeleton Barrel Baby Dragon
Arrows Knight Skeleton Barrel
Arrows Baby Dragon
Arrows Skeleton Barrel Baby Dragon Witch
Archers Arrows Baby Dragon Witch
Arrows Skeleton Barrel Baby Dragon
Arrows Skeleton Barrel
Night Witch
Arrows Knight Skeleton Barrel
Archers Arrows Baby Dragon
Knight Skeleton Barrel Baby Dragon
Arrows Skeleton Barrel Baby Dragon
Arrows Skeleton Barrel Baby Dragon
Arrows Skeleton Barrel Baby Dragon Witch
Arrows Skeleton Barrel Baby Dragon
Arrows
Night Witch
Archers Arrows Skeleton Barrel Baby Dragon
Arrows Skeleton Barrel Baby Dragon Witch
Baby Dragon Night Witch
Arrows
Arrows Skeleton Barrel Baby Dragon
Arrows Baby Dragon Witch
Witch
Arrows Skeleton Barrel Baby Dragon Witch
Arrows Skeleton Barrel Baby Dragon Witch
Arrows Skeleton Barrel Baby Dragon
Archers Arrows Baby Dragon Witch Night Witch
Skeleton Barrel Witch
Night Witch
Arrows Night Witch
Arrows
Arrows
Skeleton Barrel Archers Tombstone Witch Night Witch
Archers Arrows Baby Dragon Witch
Arrows
Knight Baby Dragon
Arrows Skeleton Barrel Baby Dragon
Arrows
Baby Dragon Witch
Witch
Skeleton Barrel Baby Dragon Witch

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