My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Knight Musketeer Valkyrie Giant Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Giant Night Witch
Giant Snowball
Bomber Archers Musketeer Night Witch
Zap
Bomber Archers Night Witch
Barbarian Barrel
Bomber Archers Knight Musketeer Valkyrie Night Witch
The Log
Bomber Archers Musketeer
Earthquake
Bomber Archers
Arrows
Bomber Archers Night Witch
Royal Delivery
Bomber Archers Knight Musketeer Valkyrie Night Witch
Fireball
Bomber Archers Musketeer Night Witch
Poison
Bomber Archers Musketeer Night Witch
Lightning
Knight Musketeer Valkyrie Night Witch
Rocket
Musketeer Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Arrows Knight Musketeer Valkyrie Night Witch Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Arrows Knight

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Knight Valkyrie
Archers
Knight Valkyrie Arrows Giant
Arrows
Giant Archers Knight Night Witch
Knight
Archers Musketeer Bomber Arrows Night Witch
Musketeer
Knight Valkyrie Giant
Valkyrie
Archers Musketeer Bomber Giant
Giant
Bomber Arrows Musketeer Night Witch Archers Valkyrie
Night Witch
Giant Arrows Knight

Defense Synergies 5 5

Bomber
Knight Valkyrie
Archers
Knight Valkyrie
Arrows
Knight Valkyrie
Knight
Bomber Archers Musketeer Arrows Night Witch
Musketeer
Knight Valkyrie
Valkyrie
Archers Musketeer Bomber Arrows Night Witch
Giant
Night Witch
Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Musketeer Valkyrie
Bomber Knight Musketeer Valkyrie Night Witch
Bomber Archers Knight Musketeer Valkyrie Night Witch
Night Witch Bomber Knight Musketeer Valkyrie
Bomber Arrows Valkyrie
Arrows Bomber Archers Musketeer Valkyrie Night Witch
Musketeer Archers Arrows Night Witch
Arrows Musketeer Valkyrie
Musketeer Night Witch
Knight Bomber Archers Musketeer Valkyrie Night Witch
Archers Valkyrie Bomber Arrows Knight Musketeer Night Witch
Arrows Musketeer Archers Night Witch
Night Witch Bomber Knight Musketeer Valkyrie
Bomber Valkyrie Arrows Night Witch
Knight
Bomber Arrows Knight Musketeer Valkyrie Night Witch
Arrows Bomber Archers Knight Musketeer Valkyrie Night Witch
Arrows Valkyrie Bomber Archers Knight Musketeer
Musketeer
Bomber Valkyrie Archers Arrows Knight Musketeer Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Archers
Bomber Archers Arrows Knight Musketeer Valkyrie
Knight Musketeer Valkyrie
Valkyrie Knight Musketeer Night Witch
Knight Musketeer Valkyrie Night Witch
Arrows Archers Musketeer
Archers Knight Musketeer Valkyrie Night Witch
Knight Valkyrie
Knight Valkyrie
Musketeer
Knight Musketeer Valkyrie
Arrows Valkyrie
Knight Valkyrie Night Witch
Bomber Archers Musketeer Valkyrie
Bomber Archers Knight Musketeer Valkyrie Night Witch
Arrows Valkyrie Bomber Archers Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer Valkyrie
Arrows Musketeer
Arrows
Arrows Knight Musketeer Valkyrie
Bomber Arrows Valkyrie
Arrows Musketeer
Bomber Archers Arrows Musketeer
Arrows
Arrows
Musketeer Night Witch
Arrows Knight Musketeer Valkyrie
Archers Arrows Musketeer
Knight Musketeer
Arrows Musketeer
Arrows Musketeer
Bomber Arrows Musketeer
Arrows Musketeer
Arrows
Bomber Night Witch
Bomber Archers Arrows Musketeer
Bomber Arrows Valkyrie
Musketeer Night Witch
Arrows
Musketeer
Arrows Musketeer
Arrows Bomber Valkyrie
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Archers Arrows Musketeer Night Witch
Musketeer
Night Witch
Bomber Arrows Musketeer Night Witch
Arrows
Arrows
Archers Musketeer Night Witch
Archers Arrows Musketeer
Arrows
Knight Musketeer Valkyrie
Arrows Bomber Musketeer
Arrows
Musketeer
Musketeer
Musketeer
Musketeer

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