My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Guards Miner
Giant Snowball
Archers Guards Miner
Zap
Archers Inferno Tower Guards
Barbarian Barrel
Archers Valkyrie Inferno Tower Guards
The Log
Archers Guards
Earthquake
Archers Inferno Tower Guards
Arrows
Archers Guards
Royal Delivery
Archers Valkyrie Guards Miner
Fireball
Archers Inferno Tower
Poison
Archers Inferno Tower Guards
Lightning
Valkyrie Inferno Tower
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Guards Tornado Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Guards Tornado Miner Fireball Valkyrie Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Guards Tornado

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Miner
Arrows
Fireball Archers Miner
Fireball
Arrows Tornado Miner
Valkyrie
Archers Tornado
Inferno Tower
Guards
Miner
Tornado
Fireball Valkyrie
Miner
Guards Archers Arrows Fireball

Defense Synergies 3 13

Archers
Valkyrie Inferno Tower Guards Tornado
Arrows
Fireball Valkyrie Inferno Tower Tornado
Fireball
Tornado Arrows Valkyrie Inferno Tower Miner
Valkyrie
Archers Arrows Fireball Inferno Tower Tornado
Inferno Tower
Guards Archers Arrows Fireball Valkyrie Tornado
Guards
Inferno Tower Archers
Tornado
Fireball Archers Arrows Valkyrie Inferno Tower
Miner
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Inferno Tower
Inferno Tower Valkyrie
Inferno Tower Tornado Archers Valkyrie
Inferno Tower Valkyrie Guards
Arrows Fireball Valkyrie Tornado
Arrows Fireball Tornado Archers Valkyrie Guards
Inferno Tower Tornado Archers Arrows Fireball
Arrows Fireball Valkyrie Inferno Tower
Inferno Tower Tornado
Guards Tornado Archers Valkyrie Inferno Tower Miner
Archers Valkyrie Guards Arrows Fireball Tornado
Arrows Inferno Tower Archers Fireball Tornado
Inferno Tower Fireball Valkyrie Guards
Fireball Valkyrie Arrows Guards Tornado
Inferno Tower
Inferno Tower Tornado Fireball
Arrows Fireball Valkyrie Inferno Tower Tornado
Arrows Fireball Archers Valkyrie Guards Tornado
Arrows Valkyrie Tornado Archers Fireball Guards
Inferno Tower Tornado
Valkyrie Archers Arrows Fireball Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Archers Fireball Inferno Tower
Fireball Archers Arrows Valkyrie Miner
Guards Valkyrie Inferno Tower
Valkyrie Guards Fireball Inferno Tower Tornado
Inferno Tower Valkyrie Guards
Arrows Fireball Archers Tornado
Guards Archers Fireball Valkyrie Inferno Tower
Inferno Tower Valkyrie
Fireball Valkyrie Inferno Tower Tornado
Inferno Tower Guards
Valkyrie Inferno Tower Guards
Arrows Fireball Valkyrie Guards Tornado
Fireball Valkyrie Inferno Tower Guards
Archers Fireball Valkyrie
Inferno Tower Guards Archers Fireball Valkyrie Tornado
Arrows Valkyrie Archers Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Guards
Arrows Fireball Tornado Miner
Arrows Fireball Miner
Arrows Fireball Valkyrie Guards
Fireball Arrows Valkyrie
Arrows Fireball Tornado
Archers Arrows Tornado
Arrows Fireball Tornado
Arrows Fireball Miner Tornado
Fireball Guards Tornado
Miner Arrows Fireball Valkyrie Tornado
Fireball Archers Arrows Tornado
Fireball Miner
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Tornado
Archers Arrows Fireball
Arrows Fireball Valkyrie Tornado Miner
Fireball
Arrows Fireball Tornado
Tornado
Arrows Fireball
Arrows Tornado Fireball Valkyrie
Arrows Fireball Miner Tornado
Fireball Arrows Tornado Miner
Fireball Miner Arrows Tornado
Archers Arrows Fireball Tornado
Fireball Guards
Fireball
Arrows Fireball Miner
Arrows Fireball
Arrows Fireball
Archers Fireball Guards
Fireball Archers Arrows Tornado
Arrows Fireball
Fireball Miner Valkyrie
Arrows Fireball
Arrows Fireball Tornado
Fireball Guards Tornado
Fireball Tornado
Fireball Tornado Miner

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