My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Royal Giant Musketeer Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Royal Giant
Giant Snowball
Bomber Archers Musketeer Furnace
Zap
Bomber Archers Royal Giant Furnace
Barbarian Barrel
Bomber Archers Musketeer Furnace
The Log
Bomber Archers Royal Giant Mini P.E.K.K.A Musketeer Furnace
Earthquake
Bomber Archers Furnace
Arrows
Bomber Archers Furnace
Royal Delivery
Bomber Archers Mini P.E.K.K.A Musketeer
Fireball
Bomber Archers Musketeer Furnace
Poison
Bomber Archers Musketeer Furnace
Lightning
Mini P.E.K.K.A Musketeer Furnace
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Arrows Fireball Mini P.E.K.K.A Musketeer Furnace Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Archers Arrows Fireball

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Mini P.E.K.K.A
Archers
Arrows Royal Giant Mini P.E.K.K.A
Arrows
Royal Giant Fireball Archers Mini P.E.K.K.A
Royal Giant
Bomber Arrows Fireball Furnace Archers Musketeer
Fireball
Arrows Royal Giant
Mini P.E.K.K.A
Bomber Archers Arrows Musketeer Furnace
Musketeer
Royal Giant Mini P.E.K.K.A
Furnace
Royal Giant Mini P.E.K.K.A

Defense Synergies 0 11

Bomber
Mini P.E.K.K.A
Archers
Mini P.E.K.K.A Furnace
Arrows
Fireball Mini P.E.K.K.A Furnace
Royal Giant
Fireball
Arrows Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Bomber Archers Arrows Fireball Musketeer Furnace
Musketeer
Fireball Mini P.E.K.K.A Furnace
Furnace
Archers Arrows Mini P.E.K.K.A Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Musketeer
Mini P.E.K.K.A Bomber Musketeer Furnace
Mini P.E.K.K.A Furnace Bomber Archers Musketeer
Mini P.E.K.K.A Bomber Musketeer Furnace
Bomber Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Bomber Archers Musketeer Furnace
Musketeer Furnace Archers Arrows Fireball
Arrows Fireball Musketeer
Mini P.E.K.K.A Musketeer Furnace
Bomber Archers Mini P.E.K.K.A Musketeer
Archers Bomber Arrows Fireball Musketeer Furnace
Arrows Musketeer Archers Fireball Furnace
Mini P.E.K.K.A Furnace Bomber Fireball Musketeer
Bomber Fireball Arrows Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Furnace
Fireball Mini P.E.K.K.A Furnace
Bomber Arrows Fireball Mini P.E.K.K.A Musketeer Furnace
Arrows Fireball Bomber Archers Musketeer Furnace
Arrows Furnace Bomber Archers Fireball Musketeer
Mini P.E.K.K.A Musketeer
Bomber Archers Arrows Fireball Mini P.E.K.K.A Musketeer Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Fireball Furnace
Fireball Bomber Archers Arrows Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Musketeer Furnace
Mini P.E.K.K.A Fireball Musketeer
Mini P.E.K.K.A Musketeer
Arrows Fireball Furnace Archers Musketeer
Mini P.E.K.K.A Archers Fireball Musketeer Furnace
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A
Musketeer
Mini P.E.K.K.A Musketeer
Arrows Fireball
Mini P.E.K.K.A Fireball
Bomber Archers Fireball Musketeer Furnace
Bomber Archers Fireball Mini P.E.K.K.A Musketeer Furnace
Arrows Bomber Archers Fireball Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer
Bomber Fireball Arrows Furnace
Arrows Fireball Musketeer Furnace
Bomber Archers Arrows Musketeer Furnace
Arrows Fireball
Arrows Fireball
Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball Musketeer
Fireball Archers Arrows Musketeer
Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer Furnace
Bomber Arrows Fireball Musketeer Furnace
Arrows Fireball Musketeer Furnace
Arrows Fireball
Bomber Mini P.E.K.K.A
Bomber Archers Arrows Fireball Mini P.E.K.K.A Musketeer
Bomber Arrows Fireball
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer
Arrows Bomber Fireball Furnace
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Archers Arrows Fireball Musketeer Furnace
Fireball Musketeer
Fireball Mini P.E.K.K.A
Bomber Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Archers Fireball Musketeer
Fireball Archers Arrows Musketeer
Arrows Fireball
Fireball Mini P.E.K.K.A Musketeer
Arrows Bomber Fireball Musketeer
Arrows Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: