My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Giant Executioner Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Giant
Giant Snowball
Bomber Archers
Zap
Bomber Archers
Barbarian Barrel
Bomber Archers Bomb Tower Executioner Ice Wizard
The Log
Bomber Archers
Earthquake
Bomber Archers Bomb Tower
Arrows
Bomber Archers
Royal Delivery
Bomber Archers Executioner Ice Wizard
Fireball
Bomber Archers Bomb Tower Executioner Ice Wizard
Poison
Bomber Archers Bomb Tower Executioner Ice Wizard
Lightning
Bomb Tower Executioner Ice Wizard
Rocket
Bomb Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Bomb Tower Rocket Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Executioner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Arrows Ice Wizard Bomb Tower Giant Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Arrows Ice Wizard

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant
Archers
Arrows Giant
Arrows
Giant Archers
Bomb Tower
Giant
Bomber Arrows Archers Rocket Executioner Ice Wizard
Rocket
Giant
Executioner
Giant
Ice Wizard
Giant

Defense Synergies 0 5

Bomber
Archers
Bomb Tower Ice Wizard
Arrows
Bomb Tower Ice Wizard
Bomb Tower
Archers Arrows Ice Wizard
Giant
Rocket
Executioner
Ice Wizard
Archers Arrows Bomb Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Executioner
Bomb Tower Bomber Executioner Ice Wizard
Bomb Tower Rocket Bomber Archers Executioner Ice Wizard
Bomb Tower Bomber Ice Wizard
Bomber Arrows Bomb Tower Rocket
Arrows Bomber Archers Bomb Tower Executioner Ice Wizard
Rocket Archers Arrows Bomb Tower Executioner Ice Wizard
Rocket Arrows Bomb Tower
Bomb Tower Ice Wizard
Bomber Archers Ice Wizard
Archers Executioner Ice Wizard Bomber Arrows Bomb Tower
Arrows Executioner Archers Ice Wizard
Bomb Tower Bomber Rocket Ice Wizard
Bomber Bomb Tower Rocket Executioner Arrows
Bomb Tower
Bomb Tower Rocket
Bomb Tower Bomber Arrows Executioner
Arrows Bomb Tower Bomber Archers Executioner Ice Wizard
Arrows Bomb Tower Executioner Bomber Archers Ice Wizard
Bomb Tower
Bomber Archers Arrows Bomb Tower Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers
Bomber Archers Arrows Bomb Tower Rocket Executioner
Bomb Tower Rocket
Rocket
Executioner
Arrows Rocket Executioner Archers Bomb Tower Ice Wizard
Rocket Archers Bomb Tower Ice Wizard
Bomb Tower
Rocket Bomb Tower
Bomb Tower
Rocket Arrows
Rocket Bomb Tower Executioner
Bomber Archers Bomb Tower Executioner
Bomber Archers Bomb Tower Rocket Executioner
Arrows Executioner Bomber Archers Bomb Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket
Arrows Executioner Ice Wizard
Rocket Arrows
Arrows Rocket
Bomber Rocket Executioner Arrows
Arrows Executioner Rocket Ice Wizard
Bomber Archers Arrows Executioner
Arrows Executioner Ice Wizard
Arrows
Rocket
Rocket Arrows
Archers Arrows Rocket Executioner
Rocket Executioner
Arrows Rocket
Arrows
Rocket Bomber Arrows Executioner
Arrows Rocket Executioner
Arrows Rocket
Bomber Rocket
Rocket Bomber Archers Arrows Executioner
Rocket Bomber Arrows
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Bomber Executioner Ice Wizard
Arrows Executioner Ice Wizard
Arrows
Rocket Arrows
Archers Arrows Executioner Ice Wizard
Rocket
Bomber Arrows Rocket
Rocket Arrows
Rocket Arrows
Archers Rocket
Rocket Archers Arrows Executioner Ice Wizard
Arrows
Rocket Executioner
Arrows Bomber Executioner
Rocket Arrows
Executioner
Rocket
Rocket Executioner
Rocket Executioner

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