My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Godly!
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Baby Dragon Balloon Princess Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Balloon Princess Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel Balloon Lava Hound
Giant Snowball
Archers Goblin Barrel Baby Dragon Balloon Princess Lava Hound
Zap
Archers Goblin Barrel Balloon Princess Lava Hound
Barbarian Barrel
Archers Goblin Barrel Princess
The Log
Archers Goblin Barrel Princess
Earthquake
Archers Goblin Barrel
Arrows
Archers Goblin Barrel Princess Lava Hound
Royal Delivery
Archers Goblin Barrel Baby Dragon Balloon Princess Lava Hound
Fireball
Archers Goblin Barrel Baby Dragon Balloon Princess Lava Hound
Poison
Archers Balloon Princess Lava Hound
Lightning
Baby Dragon Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Goblin Barrel Princess Baby Dragon Freeze Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Goblin Barrel Princess

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Baby Dragon Balloon Lava Hound
Arrows
Balloon Lava Hound Archers Goblin Barrel Freeze
Goblin Barrel
Arrows Baby Dragon Balloon Princess Lava Hound
Baby Dragon
Lava Hound Archers Goblin Barrel Balloon
Freeze
Balloon Arrows
Balloon
Arrows Freeze Lava Hound Archers Goblin Barrel Baby Dragon Princess
Princess
Goblin Barrel Balloon
Lava Hound
Arrows Baby Dragon Balloon Archers Goblin Barrel

Defense Synergies 0 1

Archers
Baby Dragon
Arrows
Goblin Barrel
Baby Dragon
Archers
Freeze
Balloon
Princess
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon
Archers Freeze
Arrows Princess
Arrows Freeze Archers Baby Dragon
Archers Arrows Baby Dragon Freeze Princess
Arrows Baby Dragon
Princess
Archers
Archers Arrows Baby Dragon Freeze Princess
Arrows Archers Baby Dragon Princess
Freeze
Arrows Baby Dragon Freeze Princess
Freeze
Arrows
Arrows Archers Baby Dragon
Arrows Baby Dragon Freeze Archers Princess
Archers Arrows Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers
Archers Arrows Baby Dragon
Arrows Archers Baby Dragon Freeze Princess
Archers
Freeze Baby Dragon
Arrows
Archers Baby Dragon Princess
Archers Baby Dragon Freeze
Arrows Archers Baby Dragon Freeze Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Baby Dragon Freeze
Arrows Baby Dragon Princess
Arrows Baby Dragon
Arrows Freeze
Arrows Baby Dragon
Arrows Baby Dragon Freeze Princess
Archers Arrows Baby Dragon Princess
Arrows Baby Dragon Freeze Princess
Arrows
Arrows Princess
Archers Arrows Baby Dragon Princess
Baby Dragon Princess
Arrows Baby Dragon Freeze Princess
Princess Arrows Baby Dragon
Arrows Baby Dragon Princess
Arrows Baby Dragon Princess
Arrows Freeze
Archers Arrows Baby Dragon Princess
Arrows Baby Dragon Princess
Baby Dragon
Arrows Princess
Arrows Baby Dragon
Arrows Freeze Baby Dragon Princess
Arrows Baby Dragon Princess
Arrows Baby Dragon Princess
Arrows Baby Dragon
Archers Arrows Baby Dragon Princess
Freeze
Arrows
Arrows Freeze Princess
Arrows Princess
Archers Freeze Princess
Archers Arrows Baby Dragon Princess
Freeze
Arrows
Baby Dragon Princess
Arrows Baby Dragon Princess
Arrows
Baby Dragon Freeze Princess
Princess
Baby Dragon Freeze Princess

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